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    Character Buillder updates?

    With you all the way, except for the WoW thing :). I'm visiting my gf's parents in the US right now, and planning to pick up the Dresden book at Barnes and Noble today. That and the CB update should keep me plenty busy on the flight back home (I wanna build a Half-Orc Monk, an Elven Seeker, and...
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    Vote for your favorite Paragon Path - Part 8: Wizard

    Ridiculous nova abilities with blood pulse + forced movement. Also, lots of debate on the wording of the former, resulting in either Xd6+mods damage, or X*(1d6+mods) damage, with X the number of squares. Either way, take warlock multiclass for Harrowstorm :). Also voting bloodmage; while the...
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    Is a cleric class feature also a dvine encounter power

    I'm thinking this one will see errata sometime soon, and be updated to attack powers only. That said, RAW right now does indeed seem to support the recovery of a healing word use; I just don't think this is RAI.
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    Thunderstaff - Wizard L5 daily powerl

    Which, while not horrible, does IMO not measure up to what a wizard daily should be (an encounter-long effect or something that changes the battefield). Which is too bad, cause the flavor of this power is great.
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    Hybrid choices for 11 ranger/wizard?

    Thing is, a hybrid wizard can't get access to the wizard's free rituals class feature. The only one you can take from the wizard is his Arcane Implement Mastery, and the only really useful one there for a melee build is the staff. That doesn't mean this kind of build can't work. I fiddled around...
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    astral seal

    I was more trying to point out that "It can recover 10 HP at level 1!" is no proof of brokenness. But yes, even with more reasonable scores, it is quite powerful, especially since, as you point out, it can actually scale well with level given the right items and feats. I haven't actually seen...
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    astral seal

    Only if you're playing a Kalashtar (or some other +wis +cha race), and gave yourself 20 wisdom and 16 charisma, which leaves you with exactly one point to spend on other stats, leaving you with the unenviable defense array of 10/10/17. Any race without a wisdom and charisma bonus need not even...
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    Mark of Healing

    Actually, I would argue it doesn't work. First of all, design-wise, you're making Sacred Flame suck just a bit more, and it's already been shorthanded by not being included in any domain (yeah, it's a good at-will, but I still don't understand why). More importantly, however, let's look at the...
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    January Rules updates 2010

    Eh. I don't see the issue with dangerous terrain or vertical teleports, honestly. If I put dangerous terrain (clifffaces, pits, lava, whatever) into my encounter, it's because it's supposed to be there. If anything, I cheer the idea of teleporting/shoving people into it. Teleporting...
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    Assassin Shrouds on Minions

    Same here. I tried the 4:1 of regular (MM1) minions at first, but since our party has both a Wizard and a Sorcerer, they were rather less effective than advertised. Since then, I've started using minions that do something special, mostly when they die. Whether it's explode in a cloud of acid...
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    Psychopacifist clerics

    Considering the cleric can take out minions without killing them, he might just use his powers to knock them unconscious, bedazzle them, or send them running to their mother. Not very paficist, but still a technical pacifist, no?
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    Is an 18/19/20 an absolute must?

    Just to throw another character into the discussion: our party has an Elven orb wizard, starting with 16 int and 18 wis, who has no real problems hitting, and with proper usage of Elven Arcane Accuracy and his character's amazing Daily Powers, is indeed often enough the MVP of the party. Said...
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    Dragon Age RPG Preview

    It's hard to judge from this preview alone, of course, but the write-up reminds me of a much simpler version of the D&D 3.5 rogue. It'll be interesting to see where this goes. I, for one, fear the resulting game will be so reminiscent of D&D that, given the support D&D has, I'm going to end up...
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    Howto build a super-healer?

    Assuming Kalashtar isn't allowed, you have a couple of options as to race. Assuming you want a race that boosts wisdom, what's left are Dwarf, Elf, Human, Deva, and the Shifters. Dwarves are excellent because of their minor action second wind, which basically gives you an extra 1/4th of your...
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    Dresden Files RPG possibly available at Origins?

    I'd heard rumors of a Dresden Files RPG, but I didn't know who was making it, or when it was coming out. Summer 2010 can't be here soon enough.
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    Interpretation of rules: Sorcerors, daggers and feats

    Quite simply put, you can use anything someone who uses daggers as melee weapons can use. This includes Two-weapon Fighting, Weapon Focus, and if you multi-class rogue, you can even go Daggermaster for that juicy 18-20 crit range cheese.
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    Wizards Essentials: Secrets of the Spiral Tower

    The best way to set this up, I think, is a Deva wizard with Remembered Wizardry and focusing on the Tome. This will give you a choice of 3 utility powers per level (one from spellbook, one from Remembered Wizardry). What's more, at Paragon with Improved Tome of Readiness, you can access a daily...
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    Hybrid Character Concepts

    Divine Emissary (Cleric | Invoker): playing one of these right now. Investigator and diplomat when times are calm, leading and healing those that deserve it, and capable of calling down the wrath of his god on the unworthy. Also works quite well statwise - while charisma has become more...
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    Build me a 5th level Half-Orc Warrior

    When I read Half-Orc warrior and 'big axe' in one sentence, I can't help but think of a Barbarian (it may be related to the fact that one of the first D&D chars I saw in action, and awesomely so, was a half-orc barbarian). Now, with your stats, you can set up a pretty amazing example. This is a...
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    D&D 4E Should spellcasters still be priority targets in 4e?

    It largely depends on the situation, I think. I switch between playing and DM'ing, myself, and I usually go for either the team's taclord. My monsters tend to switch their targeting to the wizard, however, whenever he pulls out his dailies and starts messing with the entire encounter; we've just...
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