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  1. Jaeger

    D&D General The Eternal Braid: Why D&D Continuing Dialogue With RPGs is its Success

    My take is a bit different for this: IMHO being first is VERY powerful when it comes to RPG's But, D&D also just got certain things right pretty much straight out of the gate from a game design perspective. yes, OD&D did assume previous wargaming knowledge to fill in the gaps. But it was...
  2. Jaeger

    State of the Mongoose 2021

    IMHO, the setting would be a bit of a quandary for them. Stuff like Dark Sun is niche even within the hobby. And Dark Sun still has the popularity that it does because it is: Dark Sun. The similar enough but Totally Not-Dark Sun setting (so that WotC doesn't sue them); would not bring in the...
  3. Jaeger

    State of the Mongoose 2021

    Ha! That's what I get for such a short question LOL. I'll roll with it! Ant further details on how it works - or will it be pending further announcements? That's a wise move. With Mythras and stuff like Openquest out there already, d100 game engines have carved their niches. Because outside...
  4. Jaeger

    D&D General Why is D&D 4E a "tactical" game?

    In reading this thread while reading through and digesting my copies of the 4e rules - AbdulAlhazred's post here really helped me clarify some thoughts about the game. I skipped the whole late 2e to 4e era and only played 5e for the first time this past year. I spent all that intervening time...
  5. Jaeger

    State of the Mongoose 2021

    System?
  6. Jaeger

    D&D 5E (2014) Assaying rules for 5E E6 (Revised)

    Well, my solution to that would be that in addition to cutting monster HP in half, would be to dial back the drama a bit on the higher CR monsters damage. Dial back the damage dice one die step, knocking the number of damage dice in half, or something similar. One would have to use a sharpie...
  7. Jaeger

    D&D 5E (2014) Assaying rules for 5E E6 (Revised)

    I like a bit of what I call "cinematic" genre in my fantasy gaming. I see PC's being able to one-shot an Orc or Goblin as a feature, not a bug. Even Tolkien had Legolas and Gimli doing an impromptu Orc killing contest in the battle at helms deep... Yet if either got struck with a solid blow that...
  8. Jaeger

    D&D 5E (2014) Assaying rules for 5E E6 (Revised)

    Yes. The genre I've always wanted D&D to be! And IMHO one in which more people would come to prefer if they gave it a chance. 5th is about perfect for me because I want that extra touch of vulnerability. To help with that, and to cut down on combat time - I would cut monster HP in half...
  9. Jaeger

    Warhammer frpg - 2e vs 4e

    We will - Because I think that what fate does could have been re-thought without having to break it out into four different types. Never said that they didn't have their reasons for doing what they did with 4e. I just think that they straight-up chose badly. What was done with WFRP 4e is not...
  10. Jaeger

    Warhammer frpg - 2e vs 4e

    Nope, sorry. Just because two of them serve as limiters, that does not make them the same. All four are spent differently, and are gained back differently. Complete with four different places to note them on the character sheet. Four is not the new two. A whole lot of almost going on here...
  11. Jaeger

    Warhammer frpg - 2e vs 4e

    Switching to TN 100 roll-high would make some stuff more straightforward. A move to a roll high mechanic would smooth out some of the issues roll under d100 systems do have. Instead of making WFRP the not-BRP game, it would be the not-RoleMaster game. And at least we'd still be using standard...
  12. Jaeger

    Warhammer frpg - 2e vs 4e

    By simpler system - I'm of course speaking in comparison to 4e. A proper 2e revision - would be simpler than 4e, yet no one will be calling it rules-light anytime soon. 4e solves some issues, which is great. And they should have stopped there. But then 4e goes on to add complexity...
  13. Jaeger

    D&D 5E (2014) Assaying rules for 5E E6 (Revised)

    I agree, 5th is a better cutoff. This guy did a good take on E6 for 5eD&D: https://purplelizardman.com/5e-heroic/
  14. Jaeger

    Warhammer frpg - 2e vs 4e

    Like I said, any new edition will have its proponents and critics. But surely the idea that a less complex WFRP would be more accessible to new players, and less likely to have fundamental system issues is not a controversial one. Both things which would be net positives for the longevity of...
  15. Jaeger

    Warhammer frpg - 2e vs 4e

    And that's the core issue with 4e. Any new edition of a game will have its proponents and critics. Yet 4e did not have to be this divisive. There was no need for it. The reasons many object to the design direction of 4e have been outlined in this thread. All things that a game designer...
  16. Jaeger

    Warhammer frpg - 2e vs 4e

    That difference in the underling math is why it gets so broken if you try to play without the Fast SL rules. The system was designed to use Fast SL for everything- the standard SL was added in after the playtesting was done. Not that going Fast SL will fix everything, or all the other issues I...
  17. Jaeger

    D&D General What kind of class design do you prefer?

    I was going to reply and agree to some quotes, but after reading all this to the current point some things became clear: 1: Some people don’t really want a class system. They would be better served playing a game that gave them a starting archetype, and then had totally free-form advancement...
  18. Jaeger

    D&D 5E (2014) Just Get Rid of "Saving Throws"

    I don’t think things like fireball or a creatures breath weapon should involve saving throws. they should be casting/attack rolls. something like charm person or sleep, there I can see a PC getting a chance to innately resist the effect. (Casting roll is still made though.) Alternatively you...
  19. Jaeger

    D&D 5E (2014) [+] Converting WFRP to 5e

    Shaking my head at what C7 did to WFRP mechanics in 4e (I have stuff for 1&2e) A lot became clear when I came across this indispensable piece of advice on another forum: "One important tip for anyone who wants to give 4E a spin: You have to use the Fast SL optional rule on p.152. Not only is...
  20. Jaeger

    D&D 5E (2014) Strixhaven: Orientation

    Just like Strixhaven is totally not-hogwarts, I'm sure that they use some not-prom term like a 'ball' or some such. Tomatoe, tomato. It's obvious what nostalgia vibe they are trying to tap with this one. Exactly. Everyone knows what they are doing. It's not like the WotC PR machine is out...
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