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  1. rushlight

    Craft Skill - mechanically broken

    There are similar rules in "Masters of the Wild" book. They reguard creation of Infusions (basically scrolls made from herbs). Anyway, the rules say the DC= 10 + spell level * 2. Then you multiply the cost to create * 10. That's the target number, with a roll *DC (if successful) subracting...
  2. rushlight

    Earthquake and Gargantuan Size

    "If the cleric's under the dragon, and he casts the spell... Shouldn't he fall in?" That's what I was saying. If the % chance to fall is rolled for a creature who's size fills the spell's area, shouldn't everyone in the area automatically fall in too, reguardless? After all, the entire spell...
  3. rushlight

    Earthquake and Gargantuan Size

    This question arose during my last game. The players were fighting a Great White Wyrm (of Gargantuan size) and it landed to crush someone. The cleric was contemplating casting Earthquake to kill the creature. I don't have the books in front of me now, but basically the spell reads that first...
  4. rushlight

    Witness a Munchkin DM!: Double weapon magic item question...

    Keep in mind that for an always-on Stoneskin ring or amulet, not only do you pay the standard creation costs, you must also pay for the charges since Stoneskin has a gp-value material componant. I don't have my books handy, but hong said 250 gp per casting, so I'll go with that. For always...
  5. rushlight

    "Weenie List" of Ubiquitous & Popular Magic Items

    My favorite weenie item was a Keen Vorpal Scimitar in the hands of a ranger with Improved Critical and the feat that increases your critical against your favored enemy (which is Humans- he's evil). That's threatens a crit on a die roll of 11+ I believe, and then the vorpal effect.... His...
  6. rushlight

    Spellfire... Too powerful?

    Thanks for everyone's input! It helped a great deal. I finally decided to assign spellfire a saving throw. Bascially, when he readies to absorb a charge he must make a Fort save (since spellfire is based strongly in Con) of DC 10+twice the number of spellfire levels he's about to absorb...
  7. rushlight

    How does Magic Circle Against Evil work?

    Well, to quote the beginning of the spell desription on Magic Circle against Evil: "As 'Protection from Evil', except that it encompasses a much larger area and its duration is longer." Protection from Evil states that the 'barrier' extents 1 foot around the user. Seems to me thats the way it...
  8. rushlight

    Spellfire... Too powerful?

    I'm sure this player will try "filling himself up" as it were. I did tell him that he wouldn't be able to absorb his OWN spells, assuming I allow the feat. A third option I just thought of is a roll (perhaps Spellcraft, or a Save of some sort) when absorbing a spell. A DC of 10 + twice the...
  9. rushlight

    How does Magic Circle Against Evil work?

    The way I read it, all the evil creatures are affected by the circle. The difference is that the orc could still attack the rouge, but the rouge would get the bonues from the circle (+2 to AC). The leopard wouldn't even be able to get in range to attack the orc, as it's a summoned creature and...
  10. rushlight

    Spellfire... Too powerful?

    I am starting a new game soon, and one of my players wants to be a spellfire wielder. This is a FR game, so they are around. The question is: Is the "Spellfire Wielder" feat too powerful? I think that it gives you way more than the usual feats. I am considering adding 1 ECL to the feat as...
  11. rushlight

    DMs, Do you allow your group(s) to play Evil PCs and/or parties, & why?

    Well, I chose Pitch Black. That applies to my next campaign, which will be starting soon. It's set in FR, and the PCs will be the bad guys. Very evil bad guys! They will have to deal with those pesky heros foiling plans and plots. I'm sure my players will enjoy the new setting, since the...
  12. rushlight

    Piercings.

    "Boy, if not for my Prince Albert* of Protection +5, that could have gotten ugly!" Heheh... *If you don't know what that is, don't ask...
  13. rushlight

    XP award: I need help!

    I've been running a game for a long time, and we converted to 3e just after it came out. My party is usually 5 or 6 people, but we have had times with as many as 8 or 9 players. Now, I run a slightly higher powered campaign, so I'm a bit more generous with XP, but there are some things your...
  14. rushlight

    Does anyone play w/ no house rules?

    IMC, We use many house rules. First is of course Harm/Heal, but I think that will be officially fixed soon. Also, I use Sean's revised poison rules, as it's silly to assume that all poisons that exist in the world have exactly two seperate effects, and all last exactly one minute. Third...
  15. rushlight

    Legendary Animals+Shifter

    So, exactly how long does Wild Shape last? I haven't been able to find a duration anywhere....
  16. rushlight

    Help me focus my starting campaign.

    It sounds to me that you have things pretty well in hand. Personally, I don't like to have more than general ideas several games in advance, because the actions of the PCs can change things dramatically. Good story!
  17. rushlight

    I just lost my dice bag, and this is a serious financial loss

    Well, I've lost 2 bags of dice over my gaming career. Very traumatic experiences. However, fate has repayed one of those. Once I was driving through a hamburger joint at around 3 in the morning, in a downpour. As I rounded the corner of the drivethru, I noticed some brightly colored specks...
  18. rushlight

    Creeping Cold x2 (x3... x4...)

    Just to be sure, I figured I'd ask a simple question. Does continuing damage from spell stack with a new copy of that spell? Example: say you cast Creeping Cold 1st round (1d6) then again 2nd round (2d6 from 1st CC, plus 1d6 from 2nd CC), followed by CC again on the 3rd round (3d6+2d6+1d6)...
  19. rushlight

    Polymorph other on self?

    Actually, Poly Other specifically states that a creature can be polyed into "itself", which still exists apparently somewhere under the magic effect. I suppose this avoids a dispel check, but forces a save. Under that mode of thinking, if a Polyed person (say, into a horse) was running full...
  20. rushlight

    Polymorph other on self?

    Going back to look at Dispel Magic, it says: "A dispelled spell ends as if its duration had expired." Also, it goes on to say that you can't dispel effects like reverting a pertrified character as, "The magic has departed leaving only perfectly normal stone in its wake". If Dispel Magic can...
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