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  1. K

    History Generator

    Was easier, than I thought. You can now name one or more nations and give end-dates for each nation. If the nation is vanquished befor the end-date is reached, it should not end again.
  2. K

    History Generator

    Thanks to Gneech and Malcolm @Gneech: something along this line I was thinking, too. @Ferret: I am not completely sure, if I understand, what you mean: when giving the parameters, you want to automatically set all values of a nation to zero?
  3. K

    History Generator

    @Auld Grump: put in the events you posted (except those I feel are part of another event). The probabilities are a bit off, probably. @Old One: I will see, what I can do for the names. I fear the death of civ B will be a bit more difficult, but I will see, what I can do.
  4. K

    Which Psionics rules do you use?

    To make some clarifications: R&RII uses the rules from If Thoughts could Kill. Mindscapes expands those rules. The Psionics Compendium takes a different aproach to the same rules, expanding them, too. The best different aproach at the moment, I know of, is the one of Sleeping Empire/ Kingdom...
  5. K

    History Generator

    What kind of magic events would you like to have?
  6. K

    History Generator

    Thanks Auld Grump, Adding Mystical/ Magical Events is just a bit of adding text to the event-list, turning them off can be done already, although it would be a bit time-consuming, therefor, I should add some lines of code. I will aks the admins to move the thread.
  7. K

    [contest] 15,000 Reggies Huzzah! Winners Announced!

    January, 28th, 6.21 pm
  8. K

    History Generator

    OK ok, I redo the probabilities for Art and Libraries. (OK, I should redo all the probabilities and what influence what, but it is so boring, editing this list). Anyone got more links, I could add?
  9. K

    History Generator

    Lets see: - added the possibility to do a history without no "nation dead" possibility (either Dark Ages (100-499 years of unrecorded history) or Crisis (just recorded)). I am not entirely happy with this, but what the heck. - "BC" and "AD" possible (befor and after year 0) - expanded the event...
  10. K

    History Generator

    I work on it. That is the main-thing, that bugs me at the moment. On the one side, I want be able to end a nation drastically after 10 years, on the other side it should possibly go 3000 years. The only way to do more than 500 years at the moment, is to put health and vitality on long lived...
  11. K

    History Generator

    Many Thanks
  12. K

    History Generator

    Should not be to hard to implement. I think about it.
  13. K

    History Generator

    Well, a bit I changed over the last day: - random name generation for the countries and coming with this no more countries that have been vanquished ever apearing again (it would be rather random) - Links can be set (There is at the moment nothing I do link to) - Events can happen in the right...
  14. K

    History Generator

    @alaric187: your first idea is easier to implement. The second idea got an additonal disadvantage: You would get a start page with all the events having a possibility to modify them, rather unpleasent. But I will look what I can do. @thanks green slime. The Complete abandonment of Religion I...
  15. K

    History Generator

    @MarauderX: Maybe I will do an additional Generator for Art afterwards, who knows. The Link Idea is good. I have to think about it.
  16. K

    History Generator

    With detail, do you mean, that the number of events, that should possibly happen per year should increas- or decreaseable? I hope to get the kingdom-destroying stuff fixed when I get the names into the machine.
  17. K

    History Generator

    thanks for the events. I will check the OA (Why did I not think of that myself?). the scope can "easyly" be altered. You just have to take a different eventfile. The event-file is a text-file (included in the sources (see above)). It is just a lot of boring work. The yearly scope is either...
  18. K

    History Generator

    Rebellion Ends is a bug. I try to handle this one somehow (I know the reason but I hope to find an elegant solution. So far it evades me). Thanks again.
  19. K

    History Generator

    Not exactly the same, I think :)
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