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  1. ChrisCarlson

    Inspiration is a PC-on-PC Social Skills Question

    Oddly enough, it's that you can keep repeating that magic and non-magic are interchangeable, but that doesn't make it a valid argument. Exactly the premise of this thread. That is your opinion of how you enjoy D&D. We get that your playstyle is comfortable taking away player agency from some...
  2. ChrisCarlson

    D&D 5E (2014) D&D's XP & advancement system is a bit broken. I have a solution.

    Only if it drops drastically back down once in a while as well...
  3. ChrisCarlson

    Inspiration is a PC-on-PC Social Skills Question

    Wouldn't it just be so much easier if some people would just admit that what they really want is a class designed around robbing agency from the other players as its core concept and purpose? That they want to be the guy the other PCs must look up to and respect, "cuz class features say so"? In...
  4. ChrisCarlson

    Inspiration is a PC-on-PC Social Skills Question

    Magic. Magic? Magically. Magically? You are mixing magical and non-magical game elements between those slash marks. Just an FYI.
  5. ChrisCarlson

    Inspiration is a PC-on-PC Social Skills Question

    I feel safe in declaring that you are doubtless one of the few people in the hobby with such an obtuse opinion on the differences between magic and mundane. No its not. You seem to be of the opinion that a hasted barbarian (one of your favorite examples) is required to take the extra action...
  6. ChrisCarlson

    help me bring spawn to the table top

    Definitely fiend pact warlock. Where you go from there is a bit more subjective and should be based on how you want to play him and what aspects you want to highlight/focus on. Personally I think some shadow monk to go with it would be fun and thematically appropriate.
  7. ChrisCarlson

    Water, water everywhere, Nor any drop to drink

    What I love about these sports analogies is that it always implies one of the players on the field (or the coach, whomever) is a "warlord" for inspiring and motivating his players to play harder/better. Yet I, as an avid sports fan, often see a player step up and take on that role in a...
  8. ChrisCarlson

    Water, water everywhere, Nor any drop to drink

    I could ask the same. I replied to your generally vague malaise with a like-detailed response. Perhaps you should consider clarifying what it is you are specifically arguing for/against? Such that I can provide a more comprehensive counterpoint (or maybe even agree with you, depending on what it...
  9. ChrisCarlson

    D&D 5E (2014) D&D's XP & advancement system is a bit broken. I have a solution.

    Careful. Rapid fluctuation in weight can be a sign of something serious. Or of being Christian Bale...
  10. ChrisCarlson

    Water, water everywhere, Nor any drop to drink

    But even using the options currently available this is not the case. A fighter choosing not to explore support options is going to instead increase "damage/multiattack-output-proficiency". Therefore pull ahead. Which the current options available will allow you to do. Are you suggesting some...
  11. ChrisCarlson

    Inspiration is a PC-on-PC Social Skills Question

    Reconsider what you are saying. Here, in your own words: "In inspiring a creature, a character carefully chooses words with deep emotional meaning, weaves them into a particular sentence, and says them in a particular way, and then is heard by the target unleashing the desired effect - in most...
  12. ChrisCarlson

    D&D 5E (2014) Heroes Feast---holy moly this is an uber spell

    I did this once! Way back in AD&D I had a LE necromancer warlock (read: witch kit) I managed to get pretty high level and ready to be retired from play. So I had him build a lavish manor (complete with attached stone wizard tower) in the middle of the woods outside of town, and populated it with...
  13. ChrisCarlson

    Water, water everywhere, Nor any drop to drink

    I just want to point out, and commend, @Tony Vargas for not using any derogatory buzzwords or mention "edition war" even once in the above post.
  14. ChrisCarlson

    Inspiration is a PC-on-PC Social Skills Question

    Then I would recommend you go back and read the OP and re-familiarize yourself with the premise of this thread. What you are describing is exactly what jayoungr is bringing to bear here. You are basically advocating that Player 1's character should be allowed to use social skills to influence...
  15. ChrisCarlson

    D&D 5E (2014) Expedition based adventuring

    BoldItalic, I would expect buy-in to be necessary before proceeding.
  16. ChrisCarlson

    Inspiration is a PC-on-PC Social Skills Question

    Magical words? Okay. So just like a bard then. Sounds good.
  17. ChrisCarlson

    Inspiration is a PC-on-PC Social Skills Question

    Perhaps this is as telling as anything. That you do not understand such a basic thing maybe should inform you that you may not be qualified to engage in this debate? I recommend getting your hands on a 5e PHB and reading through it. The answers you seek are in there.
  18. ChrisCarlson

    Inspiration is a PC-on-PC Social Skills Question

    Yeah. In turn, it's not even that the barbarian can choose to turn down the offered benefit. It's that, in doing so, it invalidates the warlord player's character choice. If the others repeatedly fail to accept the warlord's favors, the warlord player's contribution will become marginalized. We...
  19. ChrisCarlson

    Inspiration is a PC-on-PC Social Skills Question

    Yeah. I get that you continue to miss the difference between external magical compulsion (which, interestingly enough, you show Jim and Jill making a save presumably trying to resist) and mundane efforts to remove a player's agency WRT their PC's own thoughts and feelings.
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