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  1. GoodKingJayIII

    PVP/Penny Arcade 4E Podcast from WotC

    Second post http://penny-arcade.com/
  2. GoodKingJayIII

    So why can ANYONE use rituals?

    I think you're being intentionally facetious with this statement. Either that, or you've just chosen to believe what you want. It's a helluva leap given the evidence and information we do have about design goals. The above opinion (and it is an opinion) is based on nothing that I have read or...
  3. GoodKingJayIII

    Fun with magic weapons

    I also think that Epic-level characters in particular will have a lot of trouble hitting things with +1 weapons. I haven't seen a lot of attack bonus boosting options in the PH; those enhancement bonuses from weapons are crucial. It's not a bad idea, but I think it will remain more effective...
  4. GoodKingJayIII

    Intimidate ..too good?

    I think I'm ok with this. let's say the dragonborn character above intimidates bloodied joe kobold an even-level NPC he's been trading blows with for a few rounds. Because joe is hostile, the DC is 22, which means the Dragonborn needs a 9+ to intimidate this guy (which again, I'm cool with...
  5. GoodKingJayIII

    Archer Fighters?

    That's basically the way I feel. Especially since there are enough feats that if you really wanted to have an archer walking around in heavier armor, it's not difficult to get.
  6. GoodKingJayIII

    ::pout:: No duelist?

    This. Seriously, take a look at the rogue's powers (movement based, trick-based, striking effectively through opponent's armor, gaining combat advantage). At 11, take the Shadow Assassin' Paragon Path. Rogues make excellent swashbucklers and duelist's right out of the box.
  7. GoodKingJayIII

    Can anyone explain Masterwork Armour?

    It's not that weird, it's just a way of keeping PC armor bonuses competitive without have +10 magical plate or what have you. Cadfan's got it right basically. You've got an armor that has a specific AC bonus. Its masterwork versions have higher bonuses, and they must be magical. The cost of...
  8. GoodKingJayIII

    Paladin powers that "Mark"

    The rule is, you can only have one mark on any given foe, not only one mark total. What I'm wondering: given the paladin's specific requirements for his mark to remain active, how does he continue to engage and attack multiple foes? And how would that effect his ability to mark future targets?
  9. GoodKingJayIII

    The Good, the Bad, and the Ugly

    You forgot to add the bonus from the base starweave armor. So if regular cloth is +0 and starweave is +1, +6 magic versions would be +6 and +7, respectively. It seems incomplete at first, but it's actually quite simple. A specific type of armor provides a specific bonus to AC. Masterwork...
  10. GoodKingJayIII

    My First Take

    Can't verify without the books, but yes I'm pretty sure it does say that. Certain fighter powers key off specific weapons, and function differently depending on those weapons. For instance, if you wield a spear for a specific power, you might also add your Dex bonus to hit and damage. That...
  11. GoodKingJayIII

    My First Take

    Yeah, it appears that way. Thanks jt. Edit: nevermind, I'm being dense.
  12. GoodKingJayIII

    My First Take

    Except for the Daily option wizards get, I really didn't see them as Vancian either. I have to say, I'm still pretty excited about 4th edition. After reading the PHB in depth, I have lots of great ideas for characters and stories for my game. That said, this excitment is now tempered by full...
  13. GoodKingJayIII

    What's broken/overpowered? What's weak?

    An Archmage gets more uses out of his powers, which is certainly good. Can use a Daily spell 2x/day, gets the Arcane Spirit ability (once per day, when you die...), and at 30th level one Daily spell becomes an Encounter spell. A Deadly Trickster has a lot of control over dice: 3x/day reroll...
  14. GoodKingJayIII

    What's broken/overpowered? What's weak?

    I know that I said it was pretty premature to be discussing this (and for the most part, I still think it is), but I noticed this just today: Archmage Epic Destiny Utility Power Shape Magic Archmage Utility 26 You reach into the ebb and flow of arcane energy and pluck a spell you have already...
  15. GoodKingJayIII

    2[W] and Versatile?

    Bonus damage is never multiplied.
  16. GoodKingJayIII

    Core Handbook Errors Discussion

    That... is an excellent question. :confused: I think because it denotes a specific weapon, you get to add that weapon's bonus to the power, e.g., heavy blades add Dex to damage. (Don't recall what polearms get). The question is... do they add dex to damage on specific powers, or all the time...
  17. GoodKingJayIII

    I got a Wii!

    Metroid Prime 3: Corruption is an excellent, excellent game, easily in the top 5 for the system. The controls are fluid, intuitive, and it is just a helluva shooter. Good story too, enhanced by the previous Prime games, but not actually necessary to get what's going on. Super Mario Galaxy is...
  18. GoodKingJayIII

    Eladrin Soldier and Wizard of the Spiral Tower

    Yes. The wizard has learned how to channel her arcane power through the sword and can use that power within a magical blade to augment her own spells. It would work much the same that magical staves do. For Joe Fighter, a +6 quarterstaff is a special beatstick, but for Molly Wizard it...
  19. GoodKingJayIII

    Save and You're Dead! ... Soon

    Yeah, I'd just say that, if Orcus' missed attack would bring the character into the negative, it would simply bring them to 0.
  20. GoodKingJayIII

    Skill Challenges and Pitched Battles/Naval Engagements

    Very cool. I like the concept. Are you adopting this for 3.5, or are you porting the character/campaign over to 4e? What skills would you use for the challenge?
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