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    Staff as implement (Do I need two hands?)

    No proficiency bonus on implement powers even if you use a weapon as an implement (this is stated on things like the Pact Blade explicitly, and somewhere more generally, but I can't recall where). However your WotST Lvl 11 and Lvl 20 powers are actually Weapon powers, not implement ones so they...
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    Staff as implement (Do I need two hands?)

    If your implement belongs to a Weapon Group (Heavy Blade, Light Blade, Staff, etc) it is a weapon too. Thus it can carry weapon enhancements and be effectted by weapon damage feats. I play a Spiral Tower Wizard and as such my implement is a longsword - I can only enchant it with Heavy Blade...
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    Feat - White Lotus Hindrance for Swordmage

    They can shift out. They can't shift in, or within (no shifting to reach a flanking position). Difficult Terrain only costs extra movement to enter the square not leave it. So if they are adjacent they can shift away as they are in the DT and looking to leave it. The Heroic version is more of a...
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    Can you "crit" a miss?

    That is my point, but it is not my answer. The bit of text you quote is for saying "Well the natural 20 is going to activate the Hit line, so trade the crit effects for the Hit line". But what about rolls that don't activate the Hit line? If the Miss line is "Miss: Half damage" why can't you...
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    Can you "crit" a miss?

    Then SORRY. Didn't feel like reading 20 pages about a PP when what I wanted to discuss was crits. I figured that would have been a forked thread if the topic changed that much.
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    Can you "crit" a miss?

    I didn't want to restart the debate in the linked thread. I just pointed out it was made me think about this question. I was just wondering what the effect would be of allowing a crit to be a crit even when it is a miss? And what people thought of this idea of making a crit completely...
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    Can you "crit" a miss?

    I ask having read the first page or two of the Ardent Champion thread http://www.enworld.org/forum/d-d-4th-edition-rules/260763-adent-champion-rules-lawyers-required.html. If you score a crit* but do not HIT the target's defence can it still be considered a crit? I mean can it do things like...
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    Fire AND Cold

    You might be thinnking of the Keyword Issue mentioned in the FAQ - It says that the attacks effectted by a Flaming Weapon gain the Fire keyword if the power with the Fire keyword is in effect at the same time as the attack power. Thus if you had a Weapon Implement and used Acid Arrow with a...
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    attacking without attacking

    My opinion on the original issue: I see no problem, in general, allowing Katas to give Effects of attacks without the attack. Some would be uber-cheese and would need to be stopped - but in general I feel most should be okay. Did I miss an errata? I saw nothing stopping teleporting working in...
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    attacking without attacking

    They already exist. Fey Step being the first to come to mind. Do any At-Will attacks allow long teleports? If not, then I don't see it as unreasonable to have the player go thru a 'Katta' of their known fighting style to get the effect* once every five minutes, and you can drop an encounter on...
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    scimitar dance

    The feat says "if you miss with a melee attack" not "attack power" so it should be per target, not per power - just like a wizard power that is an area can include a "Miss: Half damage" or some such, and any target missed is effectted by the Miss results. Basically Scimitar Dance adds "Miss ...
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    attacking without attacking

    Totally agree. A player can TARGET air, but he doesn't HIT it, as he doesn't beat it's defence stat (as it doesn't have one) so effect are ok but the Hit Line (and it's concequences) are never available in 'target air' situations. I always 'fluff explain' this as the consequences require using...
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    attacking without attacking

    I'm with this guy, for two reasons. 1) If an effect doesn't require a hit it should be obtainable without an attack imo. Attacking 'the air' is enough for me. I may insist the player's character does indeed 'attack the air', shooting off a blast or swinging his sword, or etc as that is part of...
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    Dragon magic question

    As the layout (ibcluding indenting) is identical to how a lot of the Warlock abilities are effected by Pact choice I would think that the effect only works assuming a Hit occurs. The Rogue ability Rogue's Luck has an effect due to being an Artful Dodger that is to be done regardless (as it...
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    Allowing Autohits from Another PC

    I agree with no autohitting. But I'd work out the person's defence as normal - twice stat mod. Basically you have a set of base equipment and training that applies throughout, but you are using your stats to get in the way, rather than the opposite. This means your defence will be (stuff -...
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    Question about ranger's powers from Verdant Silence (Dragon 377)

    But if the slides can be diagonal you only need 2 squares to do as you suggest. The PHB (page 283) says that going diagonally round people is fine (unlike round corners) as people don't completely fill the squares they stand in. So Assuming you stand in Square 5: Slide Target From Square 4 ->...
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    Question about ranger's powers from Verdant Silence (Dragon 377)

    The wording definately suggests two seperate attacks, with damage and slide for each. How do you get a second slide if you only apply the Hit line once? However, I also find myself asking an odd question looking at this power: Can slides not go diagonally? I ask as, bar cheesy moves for...
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    How do you handle being blinded?

    Hit and Miss are game terms - like every keyword in 4E. Hit means "had full effect". Miss means "did not have full effect". An area ability that did damage on a miss could be seen as "jumping wide of a fireball but still getting singed but not incinerated" or "not being fooled by the illusion...
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    How do you handle being blinded?

    I treat the Area effect having to be rolled as a way of deciding how the luck goes relative to the effect/explosion rushing over the persons head as they crouch down (for vs Reflex) or thumping into them but being shrugged off (for vs Fort) or assaulting the mind but being disbelieved or...
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    How do you handle being blinded?

    The wizard (or burst/blast player) isn't immune to blind - he simply doesn't have as much trouble as most hitting. He still gives Combat Advantage, has his options dropped to exclude Ranged or take -5, and still can't flank. He targets the enemy in the exact same way as every other player - he...
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