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    Do healing items stack?

    RAW: Only damage, to hit, and defenses get "enhancement bonuses"* so all of the items listed would be giving untyped bonuses equal to an enhancement bonus on an item to the healing. As untyped bonuses they would indeed stack. *This is in the Enhancement section on Page 225 of PHB 1.
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    Heroes of Shadow: Assassins, Hexblades, and Necromancers!

    The Necro could work as most roles if designed for it tbh. Leader - Lots of debuffs that transfer HP or other such benefits to the party, and Pet Conjurations that give flanking (like a spiritual weapon effect). The basic heal would probably be the only tricky bit but a version where you had to...
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    D&D 4E 4E spell turning, counterspell, or similar

    True but this doesn't invalidate exactly. It specifically states the effect is as though the monster had chosen to do nothing, not as though it missed everyone. "Doing nothing" wouldn't expend anything imo, but as I said I am all for the idea it does expend as it just makes my power more funky :)
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    D&D 4E 4E spell turning, counterspell, or similar

    ARe you sure the attack the monster used is expended? The power says it is as though the monster chose to do nothing with its turn = no power expended as I read it and anyone else hit by the ability is also saved by StD. (Though I like your version more as I am the one playing the WotST). I...
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    Basic Question About Cover

    I would assume cover and concealment can stack for the following reason: You are invisable, and you have allies in front of you. Now if a monster wants to shoot past your allies to get you he should take the -5 for Total Concealment (Invis, not hidden - I'm assuming so he knows where to shoot...
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    Damage of two types but immunity to one

    A thing is not something other than itself. Hence "fire and cold damage" is not "fire damage", thus the fire immunity is not going to affect it at all. However they indicated with resistances, not necessarily immunities, that doubling up on components can = total effect. So "fire and cold"...
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    I want to roll my dice!

    Or you can just use the fact that a d12/3 = d4 and a d12/2 = d6. I especially like the first of those as d4's are rotten at rolling while a d12 rolls nicely and it is more satisfiying to watch your dice come to rest on max rather than watch them spin in the air and stop on max as they touch the...
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    D&D 4E 4E Monk & Melee touch

    Melee Touch refers to range not weapon use. If the power has the weapon keyword then proficiency bonus to hit would be included. Melee Touch just means it has a range = to your "natural reach", so if you were a big creature (or had the right abilities) it would any range upto 2 (or so) while...
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    Fewer conditions?

    But when do they effect you? If I had the conditions Dazed and Immobilised and Weakened: Option 1) I start my go so Dazed has curtailed my turn - roll it. I choose to use a move action to run out of danger if I can - So Immobilised stopped be - roll it. I can't get away so swing. Attack deals...
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    Light Shield and consumable items

    Technically I believe this is a free action (or a string of them). I recall it is a free action to "change grip", i.e. One-handed to Two-handed or vice versa. As such: you can be holding your weapon in one hand, switch to two-handed (holding not wielding) using your shield hand as well, then...
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    Footwork Lure & Unstoppable Advance interaction?

    Makes sense to me that way round too - I was just passing on the CS response, as it is the closet thing we have to "official" in this instance. TBH I would prefer the CS response had been the other way round.
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    Footwork Lure & Unstoppable Advance interaction?

    "When you hit" is before you apply damage (according to CS on Blightbeast stuff for our Druid) so I assume before the Hit Line (as damage is the first effect of the Hit Line). Thus you trigger the Stance, then Footwork Lure's Hit line takes effect.
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    Martial Healing

    My current character could be woken from unconciousness by a shout of "healing" with ease. Shout the following "Nivel, your daughter is being kidnapped!". He will bolt awake and be looking to charge after the kidnappers (despite the fact he is a wizard and should be looking to cast at them). Now...
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    DMs: What Powers Do PCs Get That You Hate?

    Personally having seen a Druid in play in our game - I say the secondary role of a Druid is "What you build for". Take the Predator Druid option and pick the right feat/power combo and you are heavily Striker. Take Guardian and you can make a good Defender/Tank. Our Swarm Druid does almost no...
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    Is Sustaining Using?

    Is sustaining a power an example of "Using" that power? Basically we had a situation where our Druid used Earth Roots on a mob we could barely hit. He then sustained the ability every round to keep the mob from getting to us - it was slowed and the sustain says he can drag back one enemy within...
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    What's Your (Favourite) Role?

    Voted Controller - but mainly as I have more knowledge of that than the others (Lvl 18 Wiz vs Fighter, Rogue, Warlock & Cleric none past Lvl 5). I like the Leader concept next best but the "chill-out and focus on damage" of the Striker is a nice break. I must say I love being the Controller in...
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    Actions After Making Saves

    Yeah, the only member of our party who actually uses AP at the end of his turn is the Rogue (as his AP doesn't give him a buff for the turn) so he can Sneak Attack twice in a turn. Our warlock isn't sure if he would AP at the end of his turn if he could get a Curse Damage twice feat; His AP =...
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    Roundabout Charge

    Or With Roundabout Charge: "The creature moves up to its speed toward any square adjacent to the target, from which it can attack the target. Each square of movement must bring the creature closer to the destination square, and the creature must end the move at least 2 squares away from its...
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    Swordmage Mirror Blade Army

    The ones that allow Monster Knowledge checks. My character specilises in being the encyclopia of monsters - and we do it as if I get the necessary check score I find out if the monster has AoEs and what its general tendency is (AoE/Ranged/Melee).
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    Holy Symbols bonus Damage Question

    I agree. And I wish I could get the Druid to agree - but while he has CS to say "No, feel free to add extra damage to no initial damage" he will stick to doing so as he hates losing his "combo pieces".
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