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  1. M

    Creature Review: Alternate Air Elementals

    Sylf, Windwitch Medium Elemental [Air, Extra-planar] Hit Dice: 12d8+48 (102 hp) Initiative: +12 (+8 Dex, +4 Improved Initiative) Speed: 30 ft., Fly 80 ft. (perfect) (16 squares) Armor Class: 26 (+8 Dex, +6 natural, +2 deflection), touch 20, flat-footed 18 Base Attack/Grapple: +9/+11 Attack...
  2. M

    Creature Review: Alternate Air Elementals

    Sylf, Cloud Weaver Small Elemental [Air, Extra-planar] Hit Dice: 6d8+12 (39 hp) Initiative: +10 (+6 Dex, +4 Improved Initiative) Speed: 30 ft., Fly 80 ft. (perfect) (16 squares) Armor Class: 20 (+6 Dex, +4 natural), touch 16, flat-footed 14 Base Attack/Grapple: +4/+5 Attack: shortspear +10 melee...
  3. M

    Creature Review: Alternate Air Elementals

    Sylf, Wind-borne Small Elemental [Air, Extra-planar] Hit Dice: 3d8+3 (14 hp) Initiative: +9 (+5 Dex, +4 Improved Initiative) Speed: 30 ft., Fly 80 ft. (perfect) (16 squares) Armor Class: 18 (+1 size, +5 Dex, +2 natural), touch 16, flat-footed 13 Base Attack/Grapple: +2/-2 Attack: Small...
  4. M

    Creature Review: Alternate Air Elementals

    Sylf, Sprite Tiny Elemental [Air, Extra-planar] Hit Dice: 1d8 (4 hp) Initiative: +4 Speed: 30 ft., Fly 80 ft. (perfect) (16 squares) Armor Class: 17 (+2 size, +4 Dex, +1 natural), touch 16, flat-footed 14 Base Attack/Grapple: +0/+9 Attack: Slam +6 melee (1d3-1) Full Attack: Slam +6 melee (1d3-1)...
  5. M

    Creature Review: Alternate Air Elementals

    Hi, Been working on variant elementals based on the medieval elementals (gnome, salamander, sylph, and undine). Below is the first draft of the variant air elementals, the sylfs. Comments and feedback (esp. on CR) would be greatly appreciated. SYLPHS Sylfs are humanoid spirits of elemental...
  6. M

    Demogorgon- Prince of Demons

    Now that is damn cool :)
  7. M

    Critique my shadow based PrC

    Hey Pants, I like the theme. However overall the class is a little weak in my eyes. I offer a lightly modified alternate progression to offer: REQUIREMENTS Drop: Knowledge (arcana) to 4 ranks Add: Hide 4 ranks Spells: Able to cast five different spells with the darkness or shadow descriptors...
  8. M

    The Batman Class

    Now that is funny =).
  9. M

    Need Evaluation: Elemental Spirits -- Sylphs (1 of 4)

    Hi All! Been working on the elemental creatures based on the medieval elementals, the gnome, salamander, sylph, and undine. I have an initial draft for CR balancing analysis, and feedback on the thematics of special attacks, special qualities, and spell-like abilities. The file is in PDF and...
  10. M

    Reworking Racial Paragons

    Nice work, I did something similar for my campaign except I made the racial paragon classes with 6 levels (essentially level 4 = 1, 5 = 2, and 6 = 3). I like the changes you've done better than mine, but I would definitely suggest increasing them to 6 levels instead of 5.
  11. M

    How do you deal with Real Estate in your campaign?

    1. Stronghold Builder's Guidebook. Definitely worth the purchase price if you plan on owning property. Contains price modifiers based on the size of the settlement near your and your distance from it. Owning a home or townhouse is a great way to divert money from players purchasing magic items...
  12. M

    cleric spontaneous casting HR

    IMC I use a similar idea, but nixed the cleric class completely and replaced it with the priest. Priests receive: d6 HD/level; 3/4 BAB; Poor Fort & Ref, Good Will, spells per day as druid, 2 skill points/level. They gain a bonus divine, metamagic, or turning feat at 6, 12, and 18th level...
  13. M

    Genesis: The Ultimate Wizard's Stronghold?

    If I recall correctly, with spells the MRP (most recent printing) rule holds true to spells (including psionic powers that mimic spells, lets not nit-pick here), thus the description in the XPH SRD trumps that found in the Divine SRD. - Merucio.
  14. M

    Making the Dodge feat +1 AC vs. any/all?

    1. Two-weapon defense is not a good feat. Honestly, it isn't. 2. Two-weapon defense is a tack-on onto two-weapon fighting. Let me stress that again: two-weapon fighting. 3. Dodge's whole focus is letting you avoid attacks, hence the dodge bonus. TWD grant's you a *shield* bonus, in other words...
  15. M

    Vow of Poverty and Shapechange

    Actually, I think it would be 300xp, going with the stardard 1xp = 5gp formula used in magic item creation, which is probally applicable here.
  16. M

    Why didn't Eberron click?

    Ebercr*p Heya. <RANT> I'll be honest with you, IMHO the reason Eberron didn't click is because it is pretty much generic rehash of standard D&D material is a less-than-inspired setting. Let's be honest, there isn't a lot interesting material here. Greedy gnomes, spiritual goblinoids, ect...
  17. M

    Magic paths: Familiar vs. Eschew components

    Not a bad idea. However, if you're going to ditch the familiar in exchange for essentially the Eschew Materials feat, you will probally want to give wizards and extra bonus feat to compensate for the loss of the familiar. Alternately you increase the gold cost of components you can ignore to...
  18. M

    Corpse Golem

    Started out based on Dead's idea on the D&D Rules forum (http://www.enworld.org/forums/showthread.php?t=92388), and realized this would be a better place for it. With out further ado, the CORPSE GOLEM! =) CORPSE GOLEM Large Construct Hit Dice: 18d10 +30 (129 hp) Initiative: +2 Speed: 30 ft. (6...
  19. M

    Please critique this monster

    Wow. Wow. Wow. :) Nifty idea. I took your idea gave it a slight spin: CORPSE GOLEM Large Construct Hit Dice: 18d10 +30 (129 hp) Initiative: +2 Speed: 30 ft. (6 squares) Armor Class: 27 (-1 size, +2 Dex, +16 natural), touch 11, flat-footed 25 Base Attack/Grapple: +13/+26 Attack: 1 gauntlet +22...
  20. M

    Superhero Chat

    Here's a version used in the Amber game I playing. It should give you some helpful ideas: 1. What do you think of the common man/citizen? How do you treat them? 2. Are you close to your parent/and or siblings? 3.Do you enjoy wealth? Do you hoard it or flaunt it? 4.What do you think of...
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