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    Excerpt: The Warlord

    Here's a question: Does the fact that the "Until the end of the encounter" phase comes first in Lead the Attack and last in Bastion of Defense actually mean anything? The phrasing makes it sound like Bastion of Defense is "Everyone within 5 squares of you right now gets +1 to defense" and then...
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    Thinking about the sub-classes

    Wasn't the D&DXP ranger aligned Good?
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    Monsters are more than their stats

    Is it my imagination or is this thread repeating itself? Is it time to start looking for the temporal loophole?
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    Necromancers and NPCs

    I get the feeling that a lot of first fights in 4th edition with BBEGs will contain the phrase "He does WHAT?!".
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    MM excerpt: phane

    I think it's more that this is the extent of the given Phane fluff in 4th edition: Now, they go on to spend two sentences to describe the Phane itself, but I think one of those sentences would have been much better spent in describing ways in which the Phane might "manipulate time" to "sow chaos...
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    Excerpt: The Warlord

    The raw powers are a little confusing because they don't have the actual numbers written out. The great news is that Int or Str will never, never, EVER change in the middle of combat.
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    Excerpt: The Warlord

    Seeing as it uses the same naming format as healing word and is conspicuously absent in crunch, I'm guessing this is the Warlord's main healing power.
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    Excerpt: The Warlord

    Woo. Info junkies go!
  9. S

    Question concerning AE spells

    Oh, wow. That makes perfect sense. I was thinking it was one damage roll for each target and that's where most of the extra time would come from since the attack rolls themselves are comparable to 3e saves.
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    Monsters are more than their stats

    So, the question is, what prevented the 3e succubus from doing this? The question isn't rhetorical and actually has a pretty important answer. But said answer is going to vary from person to person. My hope is that WotC supported as many different answers to the question as solidly as they...
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    Monsters are more than their stats

    You know, the concept of the PCs "gaining control" of a succubus is interesting. What do they do with it? Do they go on a charming spree? What on earth could they blackmail such a powerful individual with anyway? That they know who it really is? Why should that matter to it? It has the king...
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    AoE and Concealment

    First example is my hipshot response. The defense is applied to the kobolds on an individual basis and is universal unless the concealment bonus gives you a list of attacks it does not apply against (like area), or the stipulations of area effects say that they ignore or alter the use of...
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    MM excerpt: phane

    ...oh, ew.
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    MM excerpt: phane

    Don't OAs take an immediate action though? Or did I just dream that?
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    Daily Art Preview

    That's so she can tenderize the meat without spilling its blood all over the place.
  16. S

    DMG Excerpt: Customizing Monsters

    It's also a level 26 solo. Seeing as all the relevant data about it is in the block (no looking up random feats) I'm amazed it's not even bigger :D Gah! Silly monster data! Gotta staple the war devil and legion devil data to it too!
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    DMG Excerpt: Customizing Monsters

    It's assumed zero. It's an abstract rule. You can say all your devils are running around with +4 tridents if you really want, nothing is stopping you. But, that perhaps puts too much emphasis on ultimately irrelevant items.
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    DMG Excerpt: Customizing Monsters

    Magic threshold is a monster only solution for a monster only problem. The good: Giving a war devil a +5 trident that the PCs can win from him. The bad: The war devil gets +5 to damage and attack rolls, messing up his balanced math. Solution: Lower the bonus he gets so he can have an...
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    DMG Excerpt: Customizing Monsters

    Gets one from each template or 1 from elite and 1 from template.
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    DMG Excerpt: Customizing Monsters

    And now, for some silliness. Succubus Vampire Lord Level 11 Elite Controller Medium immortal humanoid (devil, shapechanger, undead) XP 1200 Initiative +8 Senses Perception +8; darkvision HP 204; Bloodied 102 AC 27; Fortitude 21, Reflex 25, Will 27 Immune disease, poison Resist 20 fire 10...
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