Search results

  1. L

    D&D 3.x 3.5 Darkness Spell - Otherwise known as "Huh?"

    Darkness et al. It's often hard to know the game balance reasons for why certain spells are changed because the PHB doesnt contain the changes, plus the logic behind it. If I had to guess I'd say they felt that for such a low level spell, the effects it had were pretty powerful. Especially...
  2. L

    New Magic item (My players stay out)

    Another magic item idea Just throw a bead of force at the mage. Reflex save to avoid and takes them out of the picture for 10mins. One conceivably could have a bead of force that extra time/money went into its preparation so the Reflex saving throw is a bit more steep. (not impossible, but a...
  3. L

    MoTW: Do Frenzy and Rage Stack?

    Frenzied Berz PrC Although initially I as a DM also felt it was an overpowered PrC, having seen it in play 2x now in 2 different campaigns I disagree. It is overpowered if the DM doesnt enforce the negative aspects of frenzy. (And yes rage stacks with frenzy) Remember the PrC states 'any'...
  4. L

    Slippers of Spider Climb

    Realism vs rules It's always a fine line between reality and how one thinks things 'should' work and how the rules actually say they do. Version 3.5 slippers allow one to cast spells/shoot a bow etc without penalty. Basically if on a stable surface they provide you with the same kind of thing...
  5. L

    Str of Kadun, too powerful?

    One more thing... My point in first responding to this thread wasnt to throw mud at the author/editor of RR1 and RR2. It was to point out to newer DM's out there that you should look cautiously at information you pull from RR1 and RR2. Think about the longer term ramifications or be ready to...
  6. L

    Str of Kadun, too powerful?

    What's kinda funny is... As a player I typically play a spellcaster. To be honest they are the more challenging and interesting of the classes to play, in my opinion. However with years and years of DM'ing behind me, I can look at some spells and understand the forthcoming down the road...
  7. L

    Str of Kadun, too powerful?

    RR1 and RR2 Just a comment in general. The books are fantastic source material, however I find myself as a DM looking at most anything from them with a fine tooth comb. Much of it is either poorly balanced or not balanced at all. So all in all, they're great books to have. I use them, but I...
  8. L

    Mercurial Great Swords?

    What is the official damage and crit and threat range on this weapon. I seem to recall it being errated at one point or another. (was it an official errata or unofficial?)
  9. L

    What language?

    The Thoqqua (medium sized, earth/fire elemental) from MM1, would speak what language/s? I believe ignan is the language spoken by denizens of the elemental plane of fire, and terran is that spoken by those of the elemental plane of earth. The Thoqqua has an 'int' of 6, so it's not terribly...
  10. L

    Help me Price, and Debug this Item

    I typically use the magic item pricing sheet in T&B, pg 74 whenever possible. There are times where it doesnt work. Considering how useful this item is and what uses a creative player could put it to, it's a fairly potent item. Modify Memory (Brd 4) is the spell it's based off of and...
  11. L

    Vorpal weaps

    Yeah but this is basically what I'm proposing already. It would be vorpal only on the normal (completely unenhanced) threat range of the weapon. Ie for a longsword a 19-20, otherwise it would just crit. This method isnt suitable either as for a +5 total enhancement cost it isnt worth it. I...
  12. L

    Vorpal weaps

    I'm DMing a campaign that starts out at around 8th lvl but with the plans to eventually enter epic levels much later on. My question is how do others handle vorpal weapons? I have issues with melee types that can crit on a 12-20 and have roughly a 40% chance to insta kill something if it can...
  13. L

    Magic Item Creation...

    Item creation costs. I tend to use pg 74 of Tome and Blood as a baseline for items made. Take a look at it. I often also compare the item to an item with a similar ability/power when possible.
  14. L

    Taking '10'.

    From what I read from the rules taking '10' requires no more extra time than regular use of a skill. What the rules do say is that there must be no distractions. To me no distractions implies that I'm focusing or concentrating on a given skill to do it better. (thus the +10 skill boost) My...
  15. L

    Whip Questions

    Actually I think the WoTC cust serv agent was correct. The whip is clearly in theory a melee weapon. It is in your hand and you are whipping it about to do damage. I'm not shooting some kind of projectile at someone. Yet, it was classified as a ranged projectile weapon. Why? The range on...
  16. L

    Chain spell feat from T&B and Ritual casting from R&R 1

    Chain spell from Tome and Blood states any spell can be chained. To me that includes both offensive and ones that would be considered either defensive or 'buff' like in nature. (like bull's strength) Chain spell raises a spells level by 3 when prepared. Now here's where it gets interesting...
  17. L

    Sonic Fireball and Silence

    Grrrr Double post.
  18. L

    Sonic Fireball and Silence

    Middle ground. I've read both sides of the argument and I can see how both could be right. Before energy subsitution came into the game it wasnt such a huge issue. In fact not long ago 'screaming' weapons also were not a damage type one could put on a weapon. It becomes more of an issue now...
  19. L

    How does darkvision stack?

    This has come up in an actual campaign and I remember reading somewhere about the solution, but I can't recall where. If a PC has darkvision already and joins a prestige class that gives darkvision at lvl 3 again. What happens to the PC's darkvision range? (assuming he started out with 60' to...
  20. L

    Psionic combat

    Has anyone come up with a system for psionic combat that is less cumbersome for 3rd edition? I dont have a big issue with use of disciplines or powers but the actual use of the psionic attack and defense modes seems to really bog down gameplay. Ideas? For awhile I thought WoTC would release a...
Top