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  1. Teemu

    D&D 5E (2014) Whatever "lore" is, it isn't "rules."

    I disagree. If I want to run a Forgotten Realms campaign themed around the Zhentarim and the Harpers, but I change it so that an important named Harper leader is actually a polymorphed dragon, not the human/elf/etc. that they are in the source books, I don't have to tell the players in advance...
  2. Teemu

    D&D 4E Building an Archivist in 4E

    Like it or not, the hunter ranger is a martial-primal controller whose only required primal part are the at-will stances, which are very easily switched from the primal keyword to martial (the effects are not clearly magical). You can take martial ranger utility powers instead of the default...
  3. Teemu

    D&D 5E (2014) Whatever "lore" is, it isn't "rules."

    So let me get this straight... You consider the addition of the wizard order to the Grayhawk campaign 'poor GMing' (or 'a poor GMing call') because the game was specifically called out to be Grayhawk? If it'd been called a homebrew campaign with Grayhawk and Dragonlance as inspirations, that...
  4. Teemu

    D&D 5E (2014) Whatever "lore" is, it isn't "rules."

    Following that logic, WotC would've re-imagined all OGL creatures for 4e since they would've wanted to have IP rights. That didn't happen of course.
  5. Teemu

    D&D 5E (2014) Whatever "lore" is, it isn't "rules."

    The Worlds and Monsters book that explained the 4e archons was published nearly two years before Pathfinder Bestiary. Did WotC even know about Paizo's plans when the 4e archons were conceived? Did Paizo know themselves?
  6. Teemu

    D&D 4E New 4E: Divorcing Class and Role (and what is a controller?)

    There's an article on an alternative multiclassing system in Dragon #421 that you may want to look at for ideas. This system is somewhat similar to 3e multiclassing in that you select a class at every level, although you don't gain all the benefits as you would in 3e. Still, it could provide...
  7. Teemu

    D&D 5E (2014) Whatever "lore" is, it isn't "rules."

    But it's impossible to consider everything in the core books to be opt-out since there are conflicting rules in the DMG. Ergo, the rules are optional. Besides, the Dragon astrology rules are setting neutral, so following a certain logic would result in those rules being the assumed default in...
  8. Teemu

    D&D 5E (2014) Whatever "lore" is, it isn't "rules."

    What isn't optional? Everything is optional. Races and classes from the Player's Handbook are optional.
  9. Teemu

    D&D 5E (2014) Whatever "lore" is, it isn't "rules."

    By that logic, 3rd edition Greyhawk would have magical astrology then, wouldn't it, since the rules presented in the Dragon issue are setting neutral and completely official. There's very little mention of astrology in GH material, thus you'd use the base rules, which are given in Dragon #340.
  10. Teemu

    D&D 5E (2014) Whatever "lore" is, it isn't "rules."

    Astrology can very much be magical in nature in D&D. Dragon #340 has a treatment on supernatural/magical astrology for 3rd edition (3.5 specifically, I think).
  11. Teemu

    D&D 5E (2014) Whatever "lore" is, it isn't "rules."

    But a setting like Forgotten Realms has tons of established lore and canon, not all of which a group may even know of. What if you override an established yet obscure piece of lore, without knowing it? Are you still running a canon game? What if the DM changes something before session 1, not...
  12. Teemu

    D&D 4E I love 5E, but lately I miss 4E's monsters

    And you can ask the same question regarding all the various non-magical daily abilities of 3e base and prestige classes. But usually people don't. Makes you wonder.
  13. Teemu

    D&D 4E I love 5E, but lately I miss 4E's monsters

    A 3e barbarian's non-magical rage ability has daily usage, and is limited to once per encounter too. A 3e rogue can use the non-magical defensive roll ability once a day. A swashbuckler can use the non-magical lucky ability once a day. The 3e prestige class cavalier has a special charge ability...
  14. Teemu

    D&D 4E I love 5E, but lately I miss 4E's monsters

    There are more differences between an ancient blue and an ancient green in 4e. Blue: gore (push and prone), wingclap, breath weapon is a ranged single target attack, thunderclap, lightning burst Green: lashing tail aura, bite (ongoing poison damage), tail sweep, luring glare, mind poison And...
  15. Teemu

    D&D 5E (2014) Thoughts on playing Elf in Out of the Abyss [SPOILERS]

    Maybe the fact that the elf character or characters aren't immediately killed becomes a (minor?) plot point that's initially a mystery to the party. As in, what extraordinary circumstances would warrant keeping a surface elf alive; what's going on here? Could build up some dread with it too.
  16. Teemu

    Is dominate evil?

    If I burn, stab, and electrocute my enemies to death, that can be either evil, neutral, or good, depending on the situation? But if I take over their minds and force them to leave, causing no physical harm or pain to anyone on either side, that's always evil, or at best neutral? That's what...
  17. Teemu

    Classic D&D tropes you've never mastered

    Urban adventures. They never seem to work out like I want them to, something's always lacking.
  18. Teemu

    In Defense of the Theory of Dissociated Mechanics

    I think you're confusing D&D Encounters with D&D Essentials. :)
  19. Teemu

    Aerenal vs Argonessen: why?

    Doesn't the (3.5) campaign setting book hint that the dragons would destroy Aerenal if they could but the power of the Undying Court prevents it? That the deathless wield amazing power on the island because of the manifest zones but can't really extend it elsewhere except through the priests. I...
  20. Teemu

    The Perils of Play By Post (Is it Just Me)?

    My tips are: - Keep the gaming moving. Don't be afraid to skip boring events. If the players don't post for a while, move things forward with a post of your own. Strive to end your posts with something interesting and fun to react to. - You'll have players drop, it's ok. Just keep recruiting...
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