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  1. Teemu

    Pathfinder 2E Opinions on APs available on Roll20

    Roll20 is fine if you’re buying the APs on the platform. You’d probably want the Core Rulebook on Roll20 too however. You can also buy the PDFs and then import them on Foundry, but that’ll take you hours of learning Foundry and setting everything up, including the finishing touches on the AP...
  2. Teemu

    Pathfinder 2E Pathfinder 2e: is it RAW or RAI to always take 10 minutes and heal between encounters?

    For non-Group Impression group Make an Impression, you can have the player make separate checks for each creature. That way Group Impression retains value since you could have modifiers or fortune effects on a single roll, whereas with the separate checks you would often only add a bonus or a...
  3. Teemu

    Pathfinder 2E Pathfinder 2e: is it RAW or RAI to always take 10 minutes and heal between encounters?

    Hundreds of feats to homebrew a class? The magus has 40 class specific feats, plus a bunch that it shares with others. Homebrewing a caster is pretty simple all things considered since you don’t have to curate a spell list (which is the hurdle in 5e for example). That said, Group Impression and...
  4. Teemu

    Pathfinder 2E Creating a Retreat System

    This is a really nice and simple way to go about it, although like mentioned it could lead to odd player behavior with regards to Hero Points. Another really simple retreat rule could be to inflict a longer lasting condition. So, for example, if the party retreats, it works, but everyone is...
  5. Teemu

    Pathfinder 2E Pathfinder 2e: is it RAW or RAI to always take 10 minutes and heal between encounters?

    You can run four times your speed in 3.5 and PF1. You can run double plus 20 feet in 4e. Only 5e has double speed, or triple for rogues. Don’t know about pre-3e movement rules.
  6. Teemu

    Pathfinder 2E Creating a Retreat System

    I’ve been working on a Retreat VP system, which would work together with modified Stamina. In the modified Stamina rules the PCs would invert the Stamina and HP amounts, so half the class’ hp per level to Stamina and the other half plus Con mod to hit points. This turns a normal HP pool into...
  7. Teemu

    Pathfinder 2E PF2: Second Attempt Post Mortem

    Sure, in that scenario you’ve set the stakes low. But if you do want to set the stakes high for a level 16 rogue, should the default be level 16 or level 22? What if you want them very high? Should I have to use a level 19 or a level 25 DC?
  8. Teemu

    Pathfinder 2E PF2: Second Attempt Post Mortem

    The issue is that when a character can nearly guarantee an auto success with a check, you lose the stakes. It can be awesome to be so good at something that you kind of don’t need to roll, but it gets boring after a while.
  9. Teemu

    Pathfinder 2E Pathfinder 2e: is it RAW or RAI to always take 10 minutes and heal between encounters?

    I’ve been using a skill challenge based retreat system in two of my 4e games for about three years now. At any point during a player’s turn the party can end combat and move to a retreat scene. It’s always the shortest challenge (4 successes) and its level is equal to the highest level enemy in...
  10. Teemu

    The Wild Beyond the Witchlight Review Round-Up – What the Critics Say

    Day 1 tabletop RPG adventure reviews are like video game reviews where the reviewer watched a video of the game being played.
  11. Teemu

    D&D 5E (2014) Fixing Channel Divinity: Twilight Sanctuary

    One option would be to tie the temp hp and the condition removal to spells. So for example, the channel divinity grants the temp hp and/or removes charmed or frightened when the cleric casts a spell on themselves or on an ally within the aura. Or maybe it needs to be a spell that restores hit...
  12. Teemu

    Pathfinder 2E Pathfinder 2e: is it RAW or RAI to always take 10 minutes and heal between encounters?

    The funny thing is that the Gamemastery Guide talks about combining encounters. It mentions how it can be dangerous, but the book also talks about how you could string low or trivial encounters together into a larger fight that is more challenging. The AP encounter framework and the cramped...
  13. Teemu

    D&D 5E (2024) 4e design in 5.5e ?

    Uh, what? They came out just 3 years into 4e. They’ve existed for over a decade. Lol. They don’t count now? Does Xanathar’s content “count” for 5e since it came out even later into the edition’s lifecycle?
  14. Teemu

    D&D 5E (2024) 4e design in 5.5e ?

    Common healing potions always require a surge, but 4e also has uncommon potions (cure wounds potions) that let you heal even if you don’t have any surges left. If any of that causes an issue in the fiction, it shouldn’t be any more of an issue than a high level character in 5e or 3.5 quaffing 10...
  15. Teemu

    D&D 5E (2014) Volo's 5e vs Tasha's 5e where do you see 5e heading?

    But if they do more drastic revisions, it’s not going to be compatible with the 2014 version. To be compatible, the rules have to support a game with characters made with both sets of books. That’s how 4e Essentials interacted with the 2008 books. 3.5 changed some core fundamentals that made a...
  16. Teemu

    D&D 5E (2014) Volo's 5e vs Tasha's 5e where do you see 5e heading?

    I think the new direction and the revised core will most likely take a similar approach to the 4e Essentials products as opposed to the more thorough revision that 3.5 was. They said it’s going to be compatible with current 5e. Essentials was compatible with original 4e (currently running a 4e...
  17. Teemu

    Pathfinder 2E Pathfinder 2e: is it RAW or RAI to always take 10 minutes and heal between encounters?

    I think they just use too many party level +2 and +3 enemies in the APs. But they do it because you need a certain number of encounters in so many pages, and you need to make sure the fights support the Paizo flip mat battlemap stuff, which are pretty small spaces, so fewer enemies is easier...
  18. Teemu

    D&D 5E (2024) 4e design in 5.5e ?

    If they’re removing the short rest classes’ dependency on short rests and make all classes work off long rests, isn’t that kind of like (pre-Essentials) 4e where every class uses the same ability cooldown schedule? That’s a 4eism that could make it into 5.5! Speaking of abilities and fluff, I...
  19. Teemu

    D&D 5E (2014) Moonstone dragons from Celebration

    So for its actions the only thing it does is deal damage. Then two of its lair actions negate a player's turn. Got it. Sounds riveting.
  20. Teemu

    Pathfinder 2E Pathfinder 2e: is it RAW or RAI to always take 10 minutes and heal between encounters?

    Using officially published rules, you could get a daily attrition through stamina (because of resolve points), which you could adjust by reducing resolve recovery to 1 per day, for example. If that feels too punishing maybe the PCs have double the resolve, but still only recover 1 per day. Or...
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