Search results

  1. jaelis

    D&D 5E (2014) Hex Shenanigans

    I did not mean to imply that the game rules define the world in a complete sense, like we have the rules and that is it. I of course agree that there are many facets of the world that go beyond the rules. But I would expect that the rules (as agreed on at your table) do constrain the imaginary...
  2. jaelis

    D&D 5E (2014) Hex Shenanigans

    No argument from me, even if you can't really explain why you think it is silly. But I think its important to recognize the player might not see why it is silly, so there's no reason to get mad at them about it. (Not saying that you would. This to me is a perfectly understandable explanation.
  3. jaelis

    D&D 5E (2014) Hex Shenanigans

    There are an infinitude of reasons not to jump off a cliff, and I can't say I've ever experienced a rash of cliff jumping in one of my games. But if there was a good reason to jump off a cliff, I'd say a character would need an equal compelling reason not to do it in that situation. I mean, was...
  4. jaelis

    D&D 5E (2014) Hex Shenanigans

    I'm not sure that is at the heart of the issue for Fanelialae and Snarf. Agreed but it still brings up interesting questions.
  5. jaelis

    D&D 5E (2014) Hex Shenanigans

    That's not my perspective on the question, but maybe it ties into how others think of it. More like "rules are a metagame construct" vs "rules actually describe how the fictional setting works."
  6. jaelis

    D&D 5E (2014) Hex Shenanigans

    I can't say that I understand this. If the rules don't define the imaginary world, what does? If a fighter knows he can survive jumping down a cliff, why wouldn't he? Sure it would hurt, you wouldn't do it on a lark. Or, in mechanical terms, its not a trivial amount of damage. But if that's what...
  7. jaelis

    D&D 5E (2014) Hex Shenanigans

    I don't understand why this would be silly in the context of your world. If its uncontroversial that a warlock can hex a chicken, and that any warlock can renew their arcane power whenever they sit and chill for an hour, then why wouldn't every warlock just do that? What is disruptive or...
  8. jaelis

    D&D 5E (2014) Hex Shenanigans

    Is it monstrous because it is effective or because it is a multiclass? Because I doubt that build is more powerful than any number of single-class characters. I like to think I'm not a PITA, and if the DM tells me that a game won't use multiclassing, that would not bother me at all. But if we...
  9. jaelis

    D&D 5E (2014) Hex Shenanigans

    People who make effective characters are PITAs? I ... guess that just hasn't been my experience.
  10. jaelis

    D&D 5E (2014) Hex Shenanigans

    I'm not sure why one would need to justify making an effective character...
  11. jaelis

    D&D 5E (2014) Hex Shenanigans

    Well, it seems from this thread that what some people see as gaming the system, others see as just playing the game. Being able to explain the basis of your own reaction seems helpful for resolving that kind of dispute. Bear in mind I pretty much agree with you here on not liking it. But I...
  12. jaelis

    D&D 5E (2014) Hex Shenanigans

    Well the question is what makes this, for you, gaming the mechanics? I mean say the player just asked if he could precast hex, and you said yes, and then the player said cool, for RP reasons I will cast it on a chicken and sacrifice it. Surely you would not object? But you would object if the...
  13. jaelis

    D&D 5E (2014) Hex Shenanigans

    Aside from aid and mage armor not being on the warlock spell list, I think they are interesting examples. If you dislike the chicken tactic, would you also be annoyed if the warlock cast those spells in the morning and then took a short rest to get back the slots? If so then it seems your issue...
  14. jaelis

    D&D 5E (2014) Curse of Strahd Luck Blade use.

    I wish I had a hamburger.
  15. jaelis

    D&D 5E (2014) Hex Shenanigans

    I suppose the only aspect of it that bothers me is "I wake up from a long rest, eat breakfast, and then take a short rest." If the party didn't immediately rest after using the hex slot, it wouldn't bother me at all, even if they decided to rest at lunchtime without having had any encounters in...
  16. jaelis

    D&D 5E (2014) Two Weapon Fighting vs the Monk's Bonus

    Just for interest, I've been playing that you have the option to combine both weapons in one attack, or to use one as a separate bonus action if you want to target an extra foe. It required a lot of other tweaks to make it work. For instance, monks can now attack with two weapons and then make a...
  17. jaelis

    D&D 5E (2014) Hex Shenanigans

    Could just specify that the max hp of the target must be greater than 1.
  18. jaelis

    D&D 5E (2014) Two Weapon Fighting vs the Monk's Bonus

    The monk gets to add his ability modifier to the damage, which is better than a generic TWF fighter.
  19. jaelis

    D&D 5E (2014) Jungles of Chult hexcrawl setup

    Volo found an ancient map to a lost city of gold, and hires the players to find it? That worked for the Spanish.
  20. jaelis

    D&D 5E (2014) Hex Shenanigans

    @Arial Black, you're being hyperbolic here. There's no rules about what does or does not constitute a creature, so there's no rule to break. And there's no rule that a DM's rulings have to be consistent, so that's not grounds for cheating either. You might have the opinion that an inconsistent...
Top