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  1. Grue

    Pathfinder 1E (Golarion) Cannons?

    Well wheel-locks were expensive, basically clockwork gearing and precison restricted their use to the aristocracy and on small scale. But they were not as vulnerable to the rain or the damp (as a side note I think I remember there was some crossover between the clockmaking industry with the...
  2. Grue

    Pathfinder 1E (Golarion) Cannons?

    Heh... normally I try to keep the blinders on when it comes to realism for a fantasy setting but technology discussions always tear them off. I try to keep my games interally consistent as far as the settings go (even though most of my players really don't care about the political lay of the...
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    More stand alone modules, please.

    Well even if they were full adventures with suggested tie-ins to mainline APs. Like GW's old warhammer fantasy rpg adventures ('Enemy Within' campaign in particular). If only to help mitigate the railroady thing (or extend out a sandbox series like Kingmaker).
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    Why play human?

    Heh...well more feat slots available in the 7th plus range mitigates the bonus feat advantage. The extra skill point...skill points are a bit rarer. A lot depends on play style (both of the pc and the dm) as well as what sort of character you're playing. Between the party's rogue and wizard...
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    Diplomacy: A game-wrecker?

    Well IIRC a nat 1 on a skill check is not an automatic failure (like it is for saves and 'to hits'). Granted, that may still be a low final total but I'd figure in most circumstances the pc making the diplomacy roll has an reasonably good modifier (at least a +8 if the rogue above was first...
  6. Grue

    Diplomacy: A game-wrecker?

    IIRC I think it takes 10 rounds (1 minute) for Diplomacy to shift attitudes. I may be mixing editions here but in any case I think it's a realistic rule of thumb. Now if a player forgoes attacking once combat has begun to keep talking, or somehow convinces the enemy to pause a moment to hear...
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    Greedy player doesn't know when to quit

    If the BBEG is aware of his presence (that adventures are in his base and killing his guys;-), just have the boss gather any remaining forces at his disposal, send a hit and run probe his way, and hopefully draw the player into a final encounter ambush. Or if the boss figures he doesn't have...
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    [Greyhawk] Rary

    Hmm....after digging out the old greyhawk material and the dragon archive for the Sorceror Scroll, I hadn't really considered Mordenkainen as the Major (Secret) Villain of the setting. In retrospect he has 'secret master' written all over him... thinking seriously that it might make a great...
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    [Greyhawk] Rary

    Well Brian Blume, Dave Cook and Jean Wells have the credit line for The Rogues Gallery. All three apparently played in the rather large and haphazard 'home' campaign (Dave and Jean have PC entries in the Rogues Gallery). While stat wise I wouldn't expect them to be accurate, I would expect...
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    [Greyhawk] Rary

    Hmm... <looks it up>... yep Lawful Evil in Rogue's Gallery (pub 1980). Though apparently Gary commented on the descriptions written by Brian Blume on Dragonsfoot as 'fanciful and underpowered'. Looking at Rob's blog, Robilar was supposedly Neutral in 79 (but I would think he'd get some input...
  11. Grue

    [Greyhawk] Rary

    To be honest, from what I remember reading about the Co8 from the sorcerer's scroll, ToEE, and a few other sources (anecdotal Gygaxian tales and a mish mash of snippets to confuse things), I kinda felt the Co8's neutrality was at least slightly tilted toward evil. As an fellowship meant to...
  12. Grue

    Planescape Mimir Conversion?

    It occupies that odd little niche between magic item and construct. I think in 2e they were 2,000 gp but the pricing seems a little off for 3e. I did find a stat bloc after digging around a bit more at Planewalker but it seems a bit geared for using a mimir as a familiar (tiny construct with...
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    Planescape Mimir Conversion?

    Anyone have a handly link or write-up for a Mimir conversion from planescape? Thanks.
  14. Grue

    Pathfinder 1E Pathfinder: How Should it Handle High Level Dependence on Magic Items, ie the "Big 6"

    Hooboy.... well wotc had it's take on this and went with 'revamp the entire system'. Generally when running 3xe (or 2nd or 1st) I've just used DM judgement on challenges and used various in game methods to tweak things along the way. While I like what Paizo has put out (and run and played in a...
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    Best Character For A New Player?

    I'd have to second this (or third or fourth :) ). I used to intro new players with a vanilla fighter, and while it used to be true in 1e and 2e that they were by far the easiest to run, after using both fighters and warlocks in 3e as 'training wheel' characters I've found it far easier to...
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    The New Dune movie *holly &^%$ this could be good or bad*

    I'm rereading God Emperor now. It's the first place FH actually writes that it will extend a lifespan to multiple lifespans (in the hundreds) that I've seen\recall in the course of rereading the series. I think he's kinda nonspecific until he gets to that point. I do remember thinking reading...
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    The New Dune movie *holly &^%$ this could be good or bad*

    Just to point out that the only old Fremen that makes a appearance in Dune is the Sietch's Reverend Mother. And she passes on to Jessica (and her water to the tribe)because she knows she won't survive the bugout. Between the Kynes passages and some of the other tidbits, hard times for the...
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    The New Dune movie *holly &^%$ this could be good or bad*

    Just screws with my suspension of disbelief. While FH wasn't a hard science fiction writer by a long stretch, Dune isn't a fantasy novel. I can swallow the Great Schools as a end result of the Butlerian Jihad... enhanced mental abilities, prana bindu, the voice, etc. I can even ignore the...
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    The New Dune movie *holly &^%$ this could be good or bad*

    I actually prefer the wierding module given the choice. Rereading the book recently, everytime Frank goes into the Fremen combat prowess I had to put the blinders on. Unless they possessed silly wuxia level martial arts, everyone else in the Duneiverse sucked when it came to hand to hand fighting.
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