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  1. Grue

    Paramount wants Modern John Carter

    Shakespeare was Hollywood. It was commoners with a few pennies in the purse that put rumps in the seats at the Globe. :) That being said I'd rather see a Civil War era John Carter.
  2. Grue

    Fast Firing a Sling?

    I blame Hollywood. :) [link=http://www.absoluteastronomy.com/encyclopedia/S/Sl/Sling_(weapon).htm] quoted- Shepherd's sling This is one of the most portable and least expensive personal weapons ever developed. Ancient armies probably used variations on it because so many men were already...
  3. Grue

    Fast Firing a Sling?

    from Races of the Wild- Cost Dmg (S) Dmg (M) Critical Range Inc Weight Type Skiprock 3 gp 1d4 1d6 X2 15 ft. ¼ lb Bludgeoning War sling 5 gp 1d6 1d8 X4 50 ft. 1 lb. Bludgeoning Skiprock: Halfling weaponsmiths developed these polished stones. Each skiprock is...
  4. Grue

    Fast Firing a Sling?

    I have doubts that whoever decided 'loading a sling is a move action' ever saw roman legion recreationists in action. Slingers were typically employed as skirmishers within the auxiliaries precisely because they found it easier to shoot on the move than archers. quote from a recreationist...
  5. Grue

    Running mazes in adventures

    Well I don't like running these things but for some reason they keep cropping up in my game. So I have two methods of dealing with mazes. The first is to print out a couple copies of the maze and then hand out a copy (and a pen) when they hit the maze. Assuming there are encounter areas or...
  6. Grue

    We're Going To Do Return to the Tomb of Horrors and One Player has Freaked Out!

    RttToH solidified Bruce Cordell as my favorite game author. I've played it and run it once apiece and it definitely brought me back to when I first started playing as a kid. The general difficulty of the RttToH has been discussed before on the boards... it's a thinking man's dungeon, etc...
  7. Grue

    Axe of the Dwarvish Lords

    My group's experience with the Axe wasn't so good. We played through all the 'Tomes' adventures pretty much without much alteration or shoehorning and our consensus was that it was the definitively the weakest module in the series (and the Return to the Tomb of Horrors by far the most...
  8. Grue

    Artificers and Psionics

    Artificers can definitely do divine items. See page 30 of the ECS under 'Role' for the Artificer class description. Scribing a scroll of barkskin is specifically mentioned as an example. As for the metaphysics Eberron's magic system, I think there are a couple of threads on the Eberron boards...
  9. Grue

    Artificers and Psionics

    Hmm... I can't find a specific reference in either the SRD or XPH. I remember reading it somewhere but it probably was in another thread or a Q&A. I think support for using Psicraft as Spellcraft (and the reverse) can be brought along if you allow Detect Psionics to determine school. As for...
  10. Grue

    Artificers and Psionics

    The most logical solution I think is just to require the Artificer take the Wild Talent feat from the XPH which specifically allows a character to take psionic, metapsionic, and psionic item creation feats. I could never figure out why a normally nonpsionic character would bother taking a...
  11. Grue

    Dungeons and Dragons 2

    I think there is very little chance they'll start fresh with this one but hopefully they'll use a non-rubber axe this time around and maybe they can add some random ninja attacks to the film. Or if only they could attract Vin Diesel to the project but I'm sure he'd want to play his character...
  12. Grue

    I saw the MATRIX 2 thread SPOILERS ABOUND

    I thought the subtext of the fundamental flaw of the Matrix was that the system was not truly random. Falling into predicable patterns and eliminating 'Free Will' (the Merovingen's cause and effect discussion). I'm not sure Neo has 'Free Will' but the Architect sets up a choice for him to...
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