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  1. M

    Does a Charmed Monster / Person gain experience?

    I typically only give XP to PC's... even if they are unconscious, in a different room etc; the PC's basically get XP just for their player being at the table. Conversely: by RAW cohort's, animal companions, special mounts, intelligent magic items, etc. do not get XP. Similarly, charmed...
  2. M

    Awesome blow on attack of opportunity?

    Off-topic side note: 4th edition is supposed to incorporate a lot more moving around on the battlefield like this.
  3. M

    Can good clerics use evil spells from scrolls?

    Let's take the moral and ethical matters out of the equation (those things are somewhat outside of the mechanical rules and could be debated forever). If a chaotic evil cleric wanted to use a wand of protection from evil on himself (maybe he's expecting to face devils or unruly 'allies'), could...
  4. M

    Can good clerics use evil spells from scrolls?

    Well, mechanically a cleric shouldn't be less capable of using UMD than a non-spellcaster (even if his god was honked off at him). It stands to reason that a cleric could do this without godly approve... whether he would is left the role-player. Personally I feel that say, a Chaotic Evil cleric...
  5. M

    Spiked Chain is unlike MOST

    Kusari-gama from the DMG.
  6. M

    animate objects and dead creatures

    Both. The implications of the definition seems to do that. For our purposes, the full extent of what constitutes an object does not matter. In the context of this definition, and a non-living being that is not active is an object. It is oxymoronic. This is why the term "corpse" is used more...
  7. M

    Can good clerics use evil spells from scrolls?

    I personally would handle it similarly to a wizard trying to use a scroll from his prohibited school... except (if successful) the cleric will also have "some 'splainin to do".
  8. M

    animate objects and dead creatures

    Actually, any D&D supplement can clarify existing rules or present new ones, provided it doesn't conflict with a source that has primacy. Unlike other supplements, addressing unclear or controversial rules is the FAQ's purpose, so it will inevitably present rulings that others do not agree with...
  9. M

    Hydra AOO

    Excellent point. The write-up for the 3.0 Hydra can be found here. The combat reflexes notation is the same (i.e. 3.5 cut/pasted it from 3.0), but without 3.5's single attack-line, the intent seems less likely to lend itself towards multiple, all-head AoO's. Also, in 3.0* sundering (which...
  10. M

    animate objects and dead creatures

    But "creature" is. From the PHB glossary: "creature A living or otherwise active being, not an object. The terms "creature" and "character" are sometimes used interchangeably."
  11. M

    Little Known Rules of D&D

    Table here
  12. M

    Hydra AOO

    I agree that this interpretation has an edge in a debate regarding strict interpretation... not that this means anything in regard to the authors intent (especially considering the poll results). Well, the hydra's description also says "Making a sunder attempt provokes an attack of opportunity"...
  13. M

    animate objects and dead creatures

    I love it when others are rude without providing supporting information/research. Regardless, I am perfectly content to have the OP weight the information and decide for himself on your credibility.
  14. M

    animate objects and dead creatures

    They are. From the 3.5 FAQ: "Speak with dead doesn’t work on undead creatures, only on corpses. An undead creature is not alive, but it’s also not a corpse—a corpse is an object. (The undead creature might have been made from a corpse, but it has transformed into something else, mainly a...
  15. M

    animate objects and dead creatures

    So what will your answer be? :)
  16. M

    animate objects and dead creatures

    Since it's hide could make banded mail for a medium creature (or half-plate for a small creature), I would likely give it the same hardness as iron (10), or something close (8). Alternately, you could use the dragon's previous DR (which is also likely to be 10, or possibly 5) as hardness...
  17. M

    exact casting time of wand of enlarge person

    From the directions: "Enlarge person is to be cast as needed, at least 1 full round, but no more than CL*minutes, before combat. In the unlikely event you have a painful or prolonged enlargement (lasting more than 4 hours), seek immediate clerical attention."
  18. M

    Restoration, Lesser - or no more 'armoured pyjamas'

    From the WotC help database (if desired): "The rules are silent on not sleeping at all, but based on the penalties you receive from a night of uncomfortable rest (page 122 of the 3.5 Player's Handbook, under Sleeping with Armor Worn) a Dungeon Master could assume that not sleeping at all could...
  19. M

    Hydras and AoOs

    I agree, and run it this way. However, the intent seems to favor the other side slightly (even though that is a heck of a lot of AoO's), so I wish that we could get some sort of official WotC ruling on it. Either way, it works equally for the PC's... who will almost certainly control or...
  20. M

    Little Known Rules of D&D

    Ok, I went to my archives. Here's the full answer from Dragon 352, Pages 86-87: "Does a celestial or fiendish animal, which has a 3 Intelligence, understand a language? The celestial and fiendish templates don't indicate that the creature gains the ability to understand any particular language...
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