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  1. Hand of Evil

    City adventures in very low-magic fantasy

    Look to something like Inkwells Ideas for their playing card products. Sidequest Decks: Political and Urban Fantasy
  2. Hand of Evil

    City adventures in very low-magic fantasy

    Define your power groups and set them goals, this can relate into adventures the players can get involved in. Create a gossip sheet of plot hook for your players to 'hear' about. Take stories from the news and use in your game. Don't forget your player characters day jobs! In many games...
  3. Hand of Evil

    GMing Toolbox: Methods and Tools for Sessions

    I do a running What IF rule, where I ask that question after every situation, jotting a note for use in the future. Basically, it is for every action, there is a counter action . This also links events to the parties actions and players notice that. Examples: What if; The thugs the party just...
  4. Hand of Evil

    Scholarly puzzles and issues

    yea, well then book on codes, it is just a prop, I don't expect them to have a bombe S
  5. Hand of Evil

    Scholarly puzzles and issues

    As you are playing Zweihander hint at some truth(s) that has been hidden from everyone. This could be the man in the iron mask or a family that is keeping something hidden or even the character being pulled into a cult/secret society, like the knight templars or masons. If you want to be on...
  6. Hand of Evil

    On GMing Advice

    Mmmmm, I don't know if this is something that can be excluded from the job. S maybe it would be better to say; Don't always be a dick. I mean table humor being what it is... S
  7. Hand of Evil

    On GMing Advice

    Only advice I have found useful over the years as been; "know your material and your players." Every game is different and while GMs and players may be similar from table to table, each has their own pace and flavor, making them different. So, do not give advice, give tips, tricks, and...
  8. Hand of Evil

    Tell me about your Homebrewed Settings?

    Just was wondering if you play a standard boxed settings like Forgotten Realms or do you have you made your own setting you build your campaigns around? If so, what are the major hooks and description of them?
  9. Hand of Evil

    Odd Places that Make Decent Locations in Game

    No pic but saw on the news not too long ago, they are opening up some of the old iron mines for tourism in Birmingham Alabama!
  10. Hand of Evil

    Who's going to GenCon

    Gen Con says 35,000, which puts it back to 2011 https://www.gencon.com/press/2021-post-show
  11. Hand of Evil

    I've finally tried Paranoia, and I love it!!

    What I always found fun was relating it to my job, I was Help Desk and Data Processing at the time and we had sayings we used in the Data Center. PINIC - Problem In Chair, Not In Computer. Would get calls asking why systems were unavailable and provide the answers to the caller, after...
  12. Hand of Evil

    Describe your last rpg session in 5 words

    I POOPED in my armor. :rolleyes: :(:)
  13. Hand of Evil

    I've finally tried Paranoia, and I love it!!

    Having that information means...:rolleyes:
  14. Hand of Evil

    I've finally tried Paranoia, and I love it!!

    Love it myself, my biggest problem was keeping up with tech to use and technobabble for the game. Use stuff like: Reclamation Industrial Plant (RIP) - The place where characters became Soylent Green 3D Printer - where players would report to, to get equipment and later where there clones...
  15. Hand of Evil

    Can you name a good fantasy TTRPG that's not D&D?

    Off Topic but just by knowing that would generate Termination orders to have your character removed from the game. :) Resurrection would just be your new clone coming on-line.
  16. Hand of Evil

    Describe your last rpg session in 5 words

    This Party is Killing me
  17. Hand of Evil

    Describe your last rpg session in 5 words

    Swampy wet blood sucking parasites
  18. Hand of Evil

    Can you name a good fantasy TTRPG that's not D&D?

    I could see this working, the Computer becomes GODS and putting out quest on the quest board, levels tie into security clearance.
  19. Hand of Evil

    Handling Permanent Injuries

    Plus, it is good to have an understanding of your players, all it takes is one disgruntled player to undermine a game and ruin it for everyone else because they did not know that by gritty you meant disfigurement and dismemberment or knowing there are in-game options to counter them. Players...
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