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    Higher Level Healing Potions?

    Just FYI, PHB pg. 255 lists vitality potion as well. Its a level 15 healing potion.
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    When you have a power contingent on an enemy moving...

    At face value without looking at other powers further I will say yes for now. Are you saying its not an opportunity action? If so, what defines an opportunity action? *edit* I'm not saying your point is invalid, I'm just saying that with the materials we have available to us currently there...
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    When you have a power contingent on an enemy moving...

    PHB pg. 285, Forced movment description You can argue hell and highwater if the extra damage granted by booming blade is an opportunity action, but it has a trigger and serves as an interupt (which are conditions of Opportunity action). DMing Morgan_Scott's game, we based our decision off of...
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    What prevents eternal crossbow attacks in the rules?

    Not to open another can of worms, but does this mean that you need to spend the minor action on your first turn of combat to load it?
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    4th Herbalist

    Plant stays where its at, can't move, but can make opportunity attacks to squares it threatens? Hell, you could probably do a lot with different types of plants. Specifically, i'm thinking of like a strangler vine which might be able to do a reach 2 grapple or something.
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    Am I reading something wrong or is Tempest fighter just better?

    Morgan_Scott and I discussed this extensivly last night. Bayuer is correct, page 10 shines a lot of light on the problem here. The text clearly reads: Also, the side bar at the bottom details "offhand" much better If you use the Urgosh as a basline for how to read Double-Weapons (purely...
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    Random Treasure Generator (Version 2 now available)

    Have you thought about maybe posting a "How-To" file to incororate those items into XML format? Then maybe people from the ENWorld/GleeMax communities could make there own .XML files. After that, they could post them on here, and you could give them a quick once over before posting on the main...
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    Martial Power: Beast Mastery

    They are all vastly different, but HP, movement speed (and types!), and attack damage are the main points differing slightly from beast to beast. They have stats, and go up in level as you do (and gain stat modifiers when you do).
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    Martial Power: Beast Mastery

    While I agree with the logic of "what am I doing, or what is the bear doing" question, it serves a very solid purpose. You don't get 2 characters to play, and shouldn't. Just as with anything summoned, you should have to sacrifice your actions to use the summoned thing. This prevents one player...
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    My first attempt at monster creation: Ice Mephit

    Thanks for submitting your monster! I'll be glad to tear it to pieces for you. :devil: I'm kidding, while I think there are some major concerns, I'm glad that you put your neck out there and submitted it here before putting it in your campaign. With that said, here are things my friend Mitch and...
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    Help me reduce the No. of rounds/encounter

    I've seen this problem when i have controllers in the enemy group (thinking of a paticularly nasty goblin encounter for 1st level PC's), but other then that both of the games i'm involved in seem to be going pretty smooth. Are your players totally optimizing themselves or something? You might...
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    Magik Shope Ver 1.2 (Generator)

    Sorry I wasn't very specific. If you look in the screenshot, you'll see that the Armor/weapon ect column displays kind of a wonky description. Row 14 and Row 17 specifically. +1 Shimmering armor, but the description is +0 cloth. Is this by design?
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    Magik Shope Ver 1.2 (Generator)

    So far I like it and think it will be really useful. However, I found a wierd bug in the program that doesn't give you an accurate description in the "weapon/armor/item type" column. Here is a screenshot of the probelm.
  14. ScreenShot.JPG

    ScreenShot.JPG

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    Campaign Writing Standards and Practices?

    Yeah, I've been keeping notebooked information on where everything is in the layout. Currently I only have two towns, so it makes it pretty simple, but if i start adding a few more i'll need to actually map out the continent or at least the country side. My concern was more of how to layout...
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    Campaign Writing Standards and Practices?

    I've been writing up a campaign for some time now, using a notebook then converting it to a word document for printing. I've been refining my technique as the campaign progresses, but I was curious if there is an actual template to use for campaign writing, or best guidelines for how it should...
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    New Ritual: Mental Pulse

    I like the concept, but I think the distances are too long. I just don't see the need for a PC to send anything more then 100 miles away ever, or more then 10 miles very often. Other then that, outstanding work!
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    Treasure: Thoughts on the Parcel System

    I use the "Treasure Hoard" style in my games. Now granted, I DM for 6 so I only have to add the 1 extra magic item. I agree with Jester, nothing wrong with less gold for the PC's. ;) The idea is basically I throw in all the magic items based on the encounters difficulty, and what logically makes...
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    The Manual of Monster Creation: Better Design Guidelines

    I created an excel file that automates the creation process (mostly). Its in beta. Feel free to try it out!
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    Autocalculating Monster Builder (Beta)

    Alright, so I read the manual of monster design and decided to create an autocalcing Excel sheet to do the work for me. It is completely customizable as far as formula goes, so if you'd rather change how it works just edited the correct tab (you'll need to unprotect the sheet first). This is a...
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