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  1. Sylvaroth

    New Race: The Aerlhún

    Revision Alarm! In conformity with the recent developments of this thread's discussions the Aerlhún race entry has been revised. To see what changes have been made please visit the updated First Post of this thread. Edited: Aerlhún Lands Fly [Su] Earth Vulnerability
  2. Sylvaroth

    Dwarven MechGolems

    Thanks, Halivar! Your concearn and warning are well appreciated, but I still want to do them. I take a chance so that in the end there will be something pretty innovative I think. If the above situation should occur I still would know for myself that I had done something I dreamd of for some...
  3. Sylvaroth

    Dwarven MechGolems

    For my CS I plan to have the dwarves of the world (see sig) utilizing golemlike constructs which they use as war suits and for mining (i. e. they sit inside of them and control them by thought), but I am not quite sure how the 'mind control' thing could be done. Any suggestions?
  4. Sylvaroth

    New Race: The Aerlhún

    Never mind about the spelling! I was just joshing ;) I would rather use those, since creatures of other size then medium get size modifiers anyways. Naturally weapons that are considered two-handed (no matter the size of weapon or wielder) will deal more damage than one that is considered...
  5. Sylvaroth

    New Race: The Aerlhún

    Better that way? Light Bones: The Aerlhún have lightweight bones, many of which are hollow like those of a bird, so they are more vulnerable to physical attacks. Therefore, whenever they are hit by a bludgeoning weapon they take extra damage (+1 from light, +2 from one-handed, and +3 from...
  6. Sylvaroth

    New Race: The Aerlhún

    Trencher what do you think about this: Light Bones: The Aerlhún have lightweight bones, many of which are hollow like those of a bird, so they are more vulnerable to physical attacks. Therefore, whenever they are hit by a bludgeoning weapon they take extra damage (+1 from light, +2 from...
  7. Sylvaroth

    New Race: The Aerlhún

    Thanks for the suggestions Cheiromancer. Well, they are intended to be quite strong in their own realm, but so are all other races in their home lands. For example a mountain dwarf in a dwarven realm would most of the time be backed up by others of his clan if he was going on a mission or...
  8. Sylvaroth

    New Race: The Aerlhún

    So what is your suggestion?
  9. Sylvaroth

    New Variant: Tharsúnian Dwarves

    Wow, thanks Trencher! (Got it ;))
  10. Sylvaroth

    OGC Speak Language alternates?

    I am doing athread over at WotC discussing a Speak Language variant that uses ranks displaying how well you can use this language. Btw. this thread is exactly what I was looking for :D This is my suggestion: SPEAK LANGUAGE [Intelligence; trained only; class skill for Bard and Rogue] The...
  11. Sylvaroth

    We Need More Constructs!

    MechGolem For my CS I plan to have the dwarves of the world (see sig) utilizing golemlike constructs which they use as war suits and for mining (i. e. thei sit inside of them and control them by thought), but I am not quite sure how the 'mind control' thing could be done. Any suggestions?
  12. Sylvaroth

    New Race: The Aerlhún

    Dideldidum! :D
  13. Sylvaroth

    New Variant: Tharsúnian Dwarves

    Dumdidumdidum! :D
  14. Sylvaroth

    ML3's FREE Home Brew Monster Art

    Hey ml3 I apologize if I was suggestive of ordering you about, but after I saw your great works I was SO anxious to have one of those for one of my creatures that I hated the thought to be somehow overlooked (I can get a little impatient, hm? :heh:). Fortunately you and Knight Otu (who do a...
  15. Sylvaroth

    ML3's FREE Home Brew Monster Art

    Sorry if I seemed a little pushy or impatient! :) I had only feared that I had been overlooked or something. Of course I understand that ml3 is quite busy at the moment, but it seems to me, judging from his preview works, that it is worth the waiting time. Until then and thanks for your kind...
  16. Sylvaroth

    ML3's FREE Home Brew Monster Art

    Nobody like my races? :(
  17. Sylvaroth

    New Variant: Tharsúnian Dwarves

    Now that EN world is back up again I would like to have some statements and maybe critic about the Tharsûnian Dwarves your idea of them and what you think about them. Any suggestions are appreciated. Maybe we could start with the LA. Is it LA+0 by now and if not what could be changed?
  18. Sylvaroth

    New Race: The Aerlhún

    Light Bones I changed the entry like this: Light Bones: The Aerlhún have lightweight bones, many of which are hollow like those of a bird, so they are more vulnerable to physical attacks. Therefore, whenever they are hit by a bludgeoning weapon the damage dealt increases by one half. Fly In...
  19. Sylvaroth

    New Race: The Aerlhún

    Sorry, my fault. Of course it would be easier and the whole ammount of damage dealt would then consist of one third bludgeoning damage, (damage dealt by a warhammer (1d8): 6 + 3 (bludgeoning) = total damage: 9) right? Think I can live with that. So what do you suggest should the entry look like...
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