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  1. sledged

    Damage Reduction and Sneak Attack damage

    DR doesn't necessarily mean you don't pierce the hide. A barbarian's DR is described as being able to "shrug off some amount of injury from each blow or attack." In the barbarian's case, damage was done but instantly healed/negated/ignored/whatever. The DMG description of DR says "Some magic...
  2. sledged

    Damage Reduction and Sneak Attack damage

    What's your line of reason for it being "stupid and unlogical"?
  3. sledged

    2 weapon fighting

    I wouldn't have a problem with it. But you might want to take into consideration that if you let a fighter get two attacks in a standard action, then you'd have to allow monsters with two or more natural weaponry to get one natural attack for each natural weapon they possess. Your players...
  4. sledged

    Double Weapons

    Actually, there's nothing in the rules that says the penalties last till your next action.
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    Best prohibited schools

    I was thinking conjuration, but that's obviously not an option. I'd say ditch Illusion.
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    Castlevania Characters

    Any d20 stats for characters from the Castlevania series out there?
  7. sledged

    Seeking Ravenloft Info

    www.alldirect.com is also good place for sourcebooks. Their regular price for most d20 sourcebooks are 38% off. If you feel like you're in the mood for a book-buying binge, they do free shipping for purchases at $99 and above.
  8. sledged

    [CW] Drunken Master questions

    He didn't mean a mug magically enchanted as a weapon. He meant a mug with magical properties (like a Mug of Endless Ale, a variation of the Decanter of Endless Water) used as an improvised weapon. To make things a little clearer, let's rephrase his question: If a drunken master is using a...
  9. sledged

    [CW] Drunken Master questions

    With #4, I'd say that magical Beer Mug of Free Refills or Gourd of Everflowing Ale you're swinging around as a weapon gets a save (the type of save doesn't matter): "Magic items should always get a saving throw against spells that might deal damage to them--even against attacks from which a...
  10. sledged

    Druid AC per the "Wild" armor mod.

    Of course not. No one brags about the bad qualities of something (except possibly a kender). A fighter is not going to boast that the shiney, new, obviously magical armor he picked up from a dragon's hoard (over which he bickered with his companions for hours on end untill all other interested...
  11. sledged

    Paladin class without spells?

    No Harm, No Foul When I read your post, I'd assumed the martial paladin had been put in the UA as well as the CW.
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    Druid AC per the "Wild" armor mod.

    Yes, but it still limits dex mods and hinders arcane spellcasting using somatic components in addition to providing that armor bonus. However, with my nonfunctional refridge, I no longer have to worry about those unsightly increases in my electricity bill. Yay! Besides when you say it's "heavy...
  13. sledged

    Paladin class without spells?

    Complete Warrior
  14. sledged

    Druid AC per the "Wild" armor mod.

    Well Alter Self states: "When the change occurs, your equipment, if any, either remains worn or held by the new form (if it is capable of wearing or holding the item), or melds into the new form and becomes nonfunctional." The armor's inhibition of movement is a function of the armor. So...
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    Best meta-magic feats (with a house rule for instantly adding them)

    Are you sure that would be worth it? Especially considering a) a druid can wild shape into a creature that has improved grab, and b) you have burn two feats, and druids get so few of them. Vraister, unfortunately, all the spell related feats I'd recommend have several prerequisites that take...
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    Best meta-magic feats (with a house rule for instantly adding them)

    Ok, you've piqued my interest. Why Improved Unarmed Strike for fighting in wild shape? Back to the question of feat recommendations, if you have a specific animal form you prefer above others, try looking in the Savage Species for some feats. You also might want to check out up Multiattack...
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    Drow Weapon Proficiencies

    Yes, and in addition, they get Martial Weapon Proficiency (short sword). Underdark, pg 11, second column, first paragraph.
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    Another Help Thread-Stats or Rules for Thri-Kreen, Grippli, and Gnomes(tinker/mages)

    You can also find them is Savage Species. For behaviors and outlook, try looking in some 2E materials, like the Dark Sun boxed set, and the first forgotten realms Monster Compendium. Again, for racial outlook, try some 2E materials: Dragonlance Boxed Set, and the Complete Book of Gnomes and...
  19. sledged

    Druid AC per the "Wild" armor mod.

    Since it doesn't say, and given the way wild shape normally works, I would rule that it only works as it is written. Just the armor bonus and enhancement are retained in wild shape. So no armor check penalty, and no limited dex bonus.
  20. sledged

    Homunculus Advancment

    I'd assume the feats to be 1/3 HD as usual. Looking at the entry of the Homunculus, its saves are +0/+4/+1. Fort save (+0) is obviously poor. Remove the wisdom modifier from the will save, and it's poor, too. Reflex save; removed dex modifier, +2, and the Lightning Reflexes feat, and you...
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