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  1. M

    I Might Have to Run a Bad RPG System Next Week!

    1) the best way to look at these is not as 4 pools, but 2. Fate/fortune points are really the same thing. You can choose to spend an f-point during a session for various bonuses, and get them back later. But you can also burn an f-point permanently for other ‘get out of jail free’ situations...
  2. M

    I Might Have to Run a Bad RPG System Next Week!

    DnD is not the system to run a WFRP campaign with.
  3. M

    Warhammer lore

    More recently they’ve also been depicted with accents from northern England (possibly GoT influence?). Edit: and weirdly, despite the Norse names and runes, they’re never depicted as sounding Norse.
  4. M

    Warhammer lore

    They are also Scottish. Depictions vary by author.
  5. M

    RPG Evolution: When Gaming Bleeds

    And yet we have people providing examples from their own experience explaining how the use of the X-cards or other techniques would have been of benefit at their gaming table. You keep on insisting that the X-card is inappropriate for the gaming table, despite plenty of testimonials to the...
  6. M

    RPG Evolution: When Gaming Bleeds

    Why not?
  7. M

    RPG Evolution: When Gaming Bleeds

    Those people exist, but the X-card isn’t just for them. You don’t have to be ‘barely functional’ to not want to talk about it at the table. Which results in players keeping their mouths shut and being miserable, then quite possibly taking it out on someone else (as in Hussar’s case) or leaving...
  8. M

    RPG Evolution: When Gaming Bleeds

    Yes. Years ago I was running a game in which one aspect of the play was making one player miserable. She didn’t feel she could talk about it, mostly because she felt she’d get exactly the kind of reaction some people here are insisting on - that they’d demand a ‘conversation,’ that they’d try...
  9. M

    RPG Evolution: When Gaming Bleeds

    And if a player is somehow naive enough not to see that coming, you change the surprise climax spider into a surprise climax octopus/bear/bunny rabbit, so that you can continue your game. Trust me, it won’t be the end of the world. Everyone will still have fun, everyone will laugh about it later.
  10. M

    RPG Evolution: When Gaming Bleeds

    Yeah, the problem here is definitely the GM.
  11. M

    RPG Evolution: When Gaming Bleeds

    If everyone else at the table has a problem with the outcome, then yeah, they should refund everyone at the table. But the X-card isn't the problem in that situation. The problem there is either with the scenario, the player, or the GM. But to be quite frank, what you're presenting is a...
  12. M

    RPG Evolution: When Gaming Bleeds

    And you really don't see how that, in this example, you're the problem?
  13. M

    RPG Evolution: When Gaming Bleeds

    And they are free to withdraw that consent at any time - say by tapping an X card.
  14. M

    RPG Evolution: When Gaming Bleeds

    I don’t think ‘conversation’ is the right word. The player states what the problem is, that’s that. I think the table should accommodate the player, but it will vary depending on circumstances. In general, asking the player to leave is going to be a dick move, but I can think of some...
  15. M

    RPG Evolution: When Gaming Bleeds

    The player raises the X card. The GM establishes what is causing distress (but does not enquire why it is causing distress). The GM then continues playing, just without that element. In the above case - is it the description of the abominations licking the bones? Then you stop doing that, and...
  16. M

    RPG Evolution: When Gaming Bleeds

    I think asking ‘do you want to talk about it?’ would be ok, but that’s it. And doing it in the middle of a session? No.
  17. M

    RPG Evolution: When Gaming Bleeds

    Yes, it can impede play. That’s unfortunate, but necessary. Your game just isn’t that important. If the player is comfortable talking about the problem, great! But assuming there should be a ‘duty’ to converse is nonsense. If the player doesn’t want to talk about it, then you should accept that...
  18. M

    RPG Evolution: When Gaming Bleeds

    Yes? If it was central to the session, yes, of course. And yeah, I would tell ‘Mike’ to leave it alone if he tried pushing it. Edit: avoiding the above situation is why the checklist is a good idea - it reduces the likelihood you’ll be surprised mid-session. But it can still happen.
  19. M

    RPG Evolution: When Gaming Bleeds

    ? No, not English. And completely serious. Edit: I find the idea that there’d be an alternative bizarre. If one of my friends is uncomfortable with the central premise of my campaign that they can’t play, then I’ll either change it, or run something else. I could run it without them, but as I...
  20. M

    RPG Evolution: When Gaming Bleeds

    If it’s that central to the session or campaign, you should end the session right then and consider your options. I would have thought that was obvious. You may need to completely rewrite your campaign, or else tell your player that it’s going to feature heavily going forward, and so he may need...
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