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  1. prospero63

    Cloak of Minor Displacement & friendly spellcasting

    :) Yeah, a saying at our table is "there's no wrong way to play DnD". If you want to be all out high magic heroes, cool. If you want to play a super tactical, low role playing game, cool. If you want to role play for hours the interaction between players and players/npc's, cool. As long as...
  2. prospero63

    Cloak of Minor Displacement & friendly spellcasting

    Huh? It's my opinion (and I labeled it accordingly) and I didn't insult anyone. If that's the kind of game (munchkin) that folks enjoy and they want to play there's nothing wrong with that. There's nothing remotely insulting there.
  3. prospero63

    Cloak of Minor Displacement & friendly spellcasting

    IMO it's party of the min-maxing munchkinism that is so prevalent in the game. Players pick abilities, etc. that have drawbacks. DM's ignore the drawbacks for whatever reason (I blame laziness myself). Fast forward and the same folks complain about how the game is too easy, how such and such...
  4. prospero63

    Cloak of Minor Displacement & friendly spellcasting

    Huh?? I have NEVER seen them ignored for beneficial abilities that wasn't a munchkin game. Per the rules, those effects apply to ANYONE attempting to touch/strike/attack/etc. the character.
  5. prospero63

    Cloak of Minor Displacement & friendly spellcasting

    I've lost count of how many times this has happened, every time the ruling has been right in line with what your ruling was.
  6. prospero63

    D&D Minis on the Decline?

    They are way over priced. Now I know it's because of the mini's game and the whole rare, common, etc. stuff, but as someone who exclusively uses them as a game aid, till I find it on ebay and cheap, I use 1/4 foamboard in medium, large, huge, etc. sizes...
  7. prospero63

    Gridless combats - How do you do it?

    I don't necessarily agree. As long as all the measurements are consistent, I've found that neither I or any of the players I have gamed with are pedantic enough to care. We'd rather play DnD than "how to measure properly". :)
  8. prospero63

    When the PCs Can Beat Everything

    Not sure if you meant me when you said that, but I assure you I don't hold back from a TPK (though at the same time, my objective is not to try to get a TPK either). In this case, one character died and was raised. Another died outright. A third didn't die only by virtue of the fact that he...
  9. prospero63

    When the PCs Can Beat Everything

    I do that with *all* named bad guys. I too have a relatively large party, and if I don't it's absolutely no challenge at all to them. And to add on the pile, quantity, quantity, quantity. If 2 bone devils are a pushover, throw 4 at them. Also, play the bad guys smart - especially on their home...
  10. prospero63

    Detecting poisoned food?

    This was my thought as well. Similarly, I'd let a knowledge nature/herbalism or a heal check to identify it.
  11. prospero63

    Where is this image from?

    As others have mentioned, it's Keith Parkinson. I've got a couple of his prints and got the old Second Nature Dragon Tales screensaver/desktop background with a lot of his stuff in it. Greeting the Dawn is one of the best fantasy landscapes out there (and The King's Gold is just plain wicked).
  12. prospero63

    Gridless combats - How do you do it?

    Dunno. I want to say it was under 20 bux though (the DM at the time bought it).
  13. prospero63

    Gridless combats - How do you do it?

    I guess I am in the minority of gridless players that *never* ran into flanking or cover issues. Again, we just eyeballed it. Flanking was pretty minor. If you are on opposite sides, you flank. If you aren't, you don't. We all adhered to the KISS principle. When in doubt, if the majority of the...
  14. prospero63

    Gridless combats - How do you do it?

    Oh, and it took a feat for players to be able to use a tape measure. Many a good plan was driven asunder by the mage that ran out of range on their spell...
  15. prospero63

    Gridless combats - How do you do it?

    eyeball and tape measure (one of the small tailor type ones). We used gridless for years. We switched to grid (IMO) because we had a couple of rule lawyers join one of the games (played at the same place, multiple games) and no one had the stones to give them a boot...
  16. prospero63

    Tome of Battle/Initiate Action

    My players thank you (you probably saved them from losing lots more weapons and shields than they are going to lose...). :D
  17. prospero63

    Tome of Battle/Initiate Action

    That would seem to make sense, I just wanted to be sure. So you use the standard action to initiate the maneuver. The maneuver provides for the attack in the same round ("as part of this maneuver you make a single melee attack"). At that point you can either take a move action (and/or swift...
  18. prospero63

    Tome of Battle/Initiate Action

    I'm having a hard time finding a definitive rule for this. Let's pick a maneuver, say Bonesplitting Strike. The initiation action is 1 standard action. If the character gets multiple attacks in a round (for the sake of discussion, let's say they get 2 attacks per round due to level) would the...
  19. prospero63

    Looking to play or GM in Houston

    There are three games that I know of. All are 3.5 DnD. The first two I play/DM in. Saturday - Plays off 290 on every other Saturday (there is a game this Saturday). Currently they are in the middle of RttTOEE. Average party level is 8th right now. Fairly well rounded group. I DM in this one...
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