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    Anyone interested in cooking up a simplified PFRPG?

    Hmmm... Well, that being the case... My ideas: Simplified skills, like what you see in Fantasy Concepts or the Alpha release of Pathfinder Beta... err... you know what I mean. :) Drop iterative attacks. Maybe allow for a second attack to be possible through spending a feat (I think Star Wars...
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    Doing Action Points differently

    heh. Actually, you're one of the rare folks online that I've seen who seems fine with referring to their games in the "wa-hoo" department; I wouldn't accuse you of the dirt-farmer approach, even if you did do Grim Tales. :D And of course Grim Tales was plenty groovy, it just needed to be...
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    Anyone interested in cooking up a simplified PFRPG?

    Howdy, While the idea is somewhat interesting, the problem I have is seeing how the scope would be determined. For example, way back in Alpha, a simplified skill system was floated, which resembled Star Wars Saga and 4E; the outcry was so great, you'd think they were personally abusing gamers...
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    Vampire Bestiary

    Personally, I'd prefer 3.5. Not everyone has changed to Pathfinder (and there's still 3.0 holdouts :) ) and one of the things I always see Pathfinder fans talking about is how easy it is to bring 3.5 stuff over to Pathfinder. That being the case, I personally would rather take them at their...
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    Doing Action Points differently

    Howdy, I'm thinking of starting up a Trailblazer game but the one thing I stumble on is Action Points. I personally absolutely loathe the way they're handled in d20, being given out when characters level. My own personal experience over the years (which apparently is different from everyone...
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    Dark Sun: What System would you use?

    Not trying to start some sort of system/edition war here, but could you please expand on this? What makes it better than the rules put out by them for 3.5, or the Psychic's Handbook by Green Ronin, or any of the other psionics stuff kicking around for 3.x? For a fair number of folks out there...
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    So Ryan What about Incantations in E6?

    I'm not Ryan, nor do I play him on TV (or the internet). However, I personally happen to be a big fan of an old product called "The Artificer's Handbook". The intent behind it was to create a new approach to creating magic items that didn't rely on XP cost. It's a really slick little product and...
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    Unusual Magic Weapons

    The Blade of Legions: When activated, the Blade of Legions teleports the wielder to a foe in short range, and creates mirror images of the wielder at other foes as well. A successful hit (not damage) by either the wielder or a foe against the wielder (not an image) causes the wielder to be...
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    Do we really need Classes anymore?

    So really, it seems your question isn't so much "Do we need classes?", but "convince me there's a reason to have classes, because I don't think there is". You appear to have already decided exactly what your opinion on the whole thing is and seem to want someone to prove you wrong or something...
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    OGL and GSL - can someone clarify the differences?

    It's how you express/explain/write those rules, not the rules themselves. In other words, you can't copyright the rule "Roll a d20 against a Target Number". You can however copyright the explicit explanation for how to do the process. Honestly, you should look through the forums, because...
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    Do we really need Classes anymore?

    To my way of thinking, you've got a whole bunch of different issues that you're tossing into the whole "we don't need classes" bag... There's never been a "need" for them. It's been a preference in some cases and a deliberate design choice in order to focus on certain things in others. Calling...
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    Drenai -> d20/OGL starting point?

    Ahhhhh.... the twice risen thread. These days, if I was going to stick with d20-based I'd go for a combination of Fantasy Concepts and Trailblazer. Fantasy Concepts: Samardan Press - Lulu.com Trailblazer: Trailblazer - Bad Axe Games | RPGNow.com Fantasy Concepts would form the core and then...
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    Conversions

    Grabbing something from one system and sticking it into another can be a sort of complicated issue. Generally the consensus is "translate the fluff" and skip the mechanics. In terms of your phrasing, I think it'd be "logical" although your apparent meanings for "logical" and "exact" aren't...
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    Anyone else really dislike Ability Damage & Ability Drain?

    Yeah, I'm another one that _seriously_ dislikes Ability damage/drain. While other folks think it adds all sorts of great whatever to their game, all it adds to mine is annoyances. I go with the "add a penalty equal to the damage" option and call it good. In certain instances I might add a "hit...
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    Defining, Finding, and Appealing to the Casual Gamer

    Sure, the industry could "control" it to an extent... they could make games that are friendly to the "casual" player in the first place. I'm one of those people that the industry isn't making much money on. To be honest, I don't even consider myself a "gamer", even though I play and run games...
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    D&D 3.x Action Points. (3.5)

    As they're written? I don't use them. I find them to basically be worthless; only getting them back when you level simply encourages players to hoard them until the very last minute. If you're looking for an "OMG!! I need to avoid character death right now!" sort of thing, I guess they're ok...
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    Not Enough Anime in 4e, on to BESM!

    *shrug* It's not listed in the first ed M&M book (unless I'm completely blind) which is what I've got. So unless Green Ronin dropped the ball and neglected to include it in the 1st Ed M&M (mine is a 2nd Printing) then I still say the link people are looking for isn't actually there. If GR...
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    Gaming Theory: M&M 2nd with Hit Points

    Use the AnimeSRD (put out by Guardians of Order and still easily available) and pull "Character Points" from it. These serve much the same function as "Power Points" in M&M.
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    Ipads and gaming

    I've found 2 things about this. One, some people don't understand/think that it's rude. They likely don't see it as rude to be using a cellphone in the checkout line of the grocery store either. Two and a far bigger thing, is it's showing their lack of engagement in the game. Banning an...
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    Ipads and gaming

    I bought an iPad back in May and I've been _extremely_ happy with it. And I've used it for rpgs at the table. I originally bought it because I wanted a kick-ass ebook reader "with benefits". One critical thing for me was pdf support for rpg pdfs. See, rpg pdfs are special because people insist...
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