Search results

  1. Marandahir

    Planescape Planescape Pre-order Page Shows Off The Books!

    I would make the areas beyond the gatetowns into variations on the Backrooms that slide further and further into uncanny liminality until finally you're in the Far Realms.
  2. Marandahir

    Planescape Planescape Pre-order Page Shows Off The Books!

    The edge in a sense is that beyond the gate towns, the outer planes exist. But the Outlands also coexists beyond them. When a gate town gets too close in alignment to it's corresponding outer plane, the town shifts into that outer plane and "expands" it. But the Outlands don't shrink as a...
  3. Marandahir

    D&D 5E (2024) Monks Are Not Tanks And Shouldn’t Be

    I agree with you, though I also think the base monk is ironically absurdly narrow in theme, where real world martial artists (if we're deciding Monks are the martial artist class and not something else) are not JUST Judoka or Sumo Rikishi -- heck, even Boxers use gauntlets. Aikido masters are...
  4. Marandahir

    Planescape Planescape Pre-order Page Shows Off The Books!

    I believe they have; I was just reading a lore article about the Outlands on Dump-Stat Adventures a few days ago, and that site coalesces information from published articles and books to make a comprehensible overview of each Planes. See the following four pages from their planes series...
  5. Marandahir

    Planescape Planescape Pre-order Page Shows Off The Books!

    Ravnica and the Blind Eternities are indeed another world between. Ravnica and Sigil share a lot of similarities too, but have their own factions. I could see some people using material from GGtR but substituting the Planescape factions and just Torus-ing the city to make it work. Heck, the...
  6. Marandahir

    D&D 5E (2024) Monks Are Not Tanks And Shouldn’t Be

    Yes, but if you start with the mechanics before you know the concepts you want the class to represent, then you end up pigeon-holing your class into concept that only fit within the mechanics. 5e D&D classes are BROAD TENT. Paladins aren't just knights in shining armor, they're also wardens of...
  7. Marandahir

    D&D 5E (2024) Is there any confusion between Poison Damage and the Poisoned Condition?

    I like Weakened as a condition a la stunned or prone! Poisoned could be a part of that condition, indeed, while what is now Poison Damage could be Toxic Damage and Poison could be key-worded to refer specifically to the concoctions that cause various conditions or detrimental effects. I also...
  8. Marandahir

    Planescape Planescape Pre-order Page Shows Off The Books!

    The Outlands are becoming interesting to me because the closer you get to Sigil, the less magic works and the more neutral-bargaining-ground they become. The further you get from Sigil, the more magic works, and the weirder things become as they bleed into the outer planes. I also REALLY want...
  9. Marandahir

    Planescape Planescape Pre-order Page Shows Off The Books!

    Damn, WotC making me actually care about The Outlands - previously the most boring part of Planescape (minus Sigil, of course, which is practically its own plane given that you can't actually enter it from its torus exterior). Sad. I liked Glitchling.
  10. Marandahir

    D&D 5E (2024) Monks Are Not Tanks And Shouldn’t Be

    You're correct that mechanics create opportunities for narrative, and narratives should inspire mechanics. However, fiction drives mechanics. The fiction is and should always be first and foremost in an RPG like D&D. It's subtle, but important. Not all Monks should be Tanks, because the...
  11. Marandahir

    D&D 5E (2024) Monks Are Not Tanks And Shouldn’t Be

    Right. Hence why the fiction of character archetypes should be directly supported by the mechanics of character archetypes. They should generate exciting ideas because we relate them to tropes and concepts we're familiar with. It's fiction forward, not mechanics forward.
  12. Marandahir

    D&D 5E (2024) Always prepared spells for the Bard

    I'm not sure where the idea that I'm nitpicking is coming from. I was throwing out examples from myths and folklore, not from history, fyi. But my POINT is that the Bard is broad scope by definition, and it makes more sense that a high level Bard would be synthesizing these power sources while...
  13. Marandahir

    D&D 5E (2024) We have Arcane, Divine, and Primal lists now. Why not Psionic?

    Likely will get a Psionic Spell List later on when they NEED to tackle Psionics in a more extensive way for Dark Sun. Relatively easy to add a spell list in a campaign setting or a rules expansion book, and say that Bards can choose Psionic Magic instead of Arcane, Divine, or Primal Magic. (and...
  14. Marandahir

    D&D 5E (2024) Always prepared spells for the Bard

    Only because Yaarel's mythologically accurate Bard statement required them to be all 3 magic power sources. But moreso, I'd say it's because D&D isn't mythologically accurate, it's tropologically accurate. Mythological Druids are by and large Clerics, some might be Nature Domain, others...
  15. Marandahir

    D&D 5E (2024) Monks Are Not Tanks And Shouldn’t Be

    The fiction matters FAR MORE than the mechanics. The mechanics needs to support the fiction, not the other way around.
  16. Marandahir

    D&D 5E (2024) Subclasses

    No, Thunderwave is once again an evocation according to the designer notes. If it’s listed accidentally as a transmutation somewhere, that’s a copy error. I ask again, where was Necromancer explicitly confirmed?
  17. Marandahir

    D&D 5E (2024) Always prepared spells for the Bard

    So I would imagine the mythologically accurate Bard would be one of 10+ levels in the class.
  18. Marandahir

    D&D 5E (2024) Is there any confusion between Poison Damage and the Poisoned Condition?

    Yup! As it is acid is being used for caustic alkalis too. Though I’ve always thought that bases should be Poison damage in dnd because our sense of bitter flavour was developed to avoid poisons of the Basic variety. But when it comes to the fiction of the chemical burn, yeah, D&D uses acid...
  19. Marandahir

    D&D 5E (2024) Monks Are Not Tanks And Shouldn’t Be

    The fiction of dodge mobility includes High armored defense and features that turn hits into misses, but also perhaps a subclass feature that does damage reduction or provides THP representing “near hits”.
  20. Marandahir

    D&D 5E (2024) Monks Are Not Tanks And Shouldn’t Be

    Mobility protects the group if you’re both dodiging the attacks and aggro-ing the enemy’s attention. Such things have and still exist in D&D - such as gaining Opportunity Attacks that punish enemies for targeting someone other than you. 5e should actively support this fiction in the class that...
Top