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    D&D 4E 4e FAQ

    1: Monster Manual, right before the alphabetical entries 2: It floats, it can go anywhere the caster likes, so long as it remains within 5 squares. But it can never be more than 1 foot off the ground, so you can't go flying around on it or anything. It doesn't have feather fall, so falling off...
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    D&D 4E 4e FAQ

    1: 1 per tier, but they can't use them on their own unless specified. 2: Anything under the weight limit can float on the disk 3: board adds 1 or 2 to defense, 2-handed adds 1 to damage 4: Haven't read about that yet.
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    Sleep spell....overpowered?

    The wizard we're tooling around with for our first non-pregen game is a human 18/16/12/10/10/10 int/wis/cha build with Initiate of Faith (use of Healing Word) and Orb Mastery. (The 12 in Cha allows Spell Focus once the ability is boosted to 13, but Spell Focus is a paragon feat so there's...
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    Were wizards more secondary stat based in the playtest?

    Spell Accuracy comes to mind, though that's not specific to control. But excluding allies from an effect spell, then using orb mastery to keep that effect going, is still pretty nice. The Spellstorm Wizard has some nice stuff, too. But not much in the way of specific feats, you're right.
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    Fourth Edition is a MASTERPIECE!

    Or the cleric screams "By the power of Greyskull!" or whatever, and whaps a goblin. Greyskull's boon flashes around them, and his rogue ally is healed.
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    Something about KotS I adored (Spoilers)

    The pit trap, which appears in the DMG, should have an attack of +4 v Reflex. That wasn't mentioned in KotS, and had me scratching my head as well.
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    D&D 4E Is it just me, or do damaging effects suck in 4E?

    Yeah, but Meteor Swarm is meant to target up to 25 enemies, and its damage takes that into consideration. It doesn't have options to target a smaller AoE here. Unfortunate, yeah, but wizard's are controllers in 4e and not strikers. If you look at wizard high level spells, you see lots of...
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    Warlord - I don't get it

    The warlord is AMAZING... if you have a full group. His ability to shift his allies into combat advantage positions and take attacks on his turn, even at first level, is incredible. He can literally shift a nearby rogue friend into flanking a monster he's facing, then attack that monster with...
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    Rituals take too long and creative casting is dead

    You can cast a ritual in your book *whenever you want* with most of the lower level ones taking 10 minutes. In 3.5 preparing a spell you hadn't already prepared took at least 15 minutes - 5 minutes longer than the new rule. And you had to give up another spell to prepae it, so it took up a...
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    They ruined run!!

    Did you know you can take a double-move action to move twice your normal speed, without taking any penalties to your attack on the next round? Run just allows you to take an action before (with no penalty) or after (with a -5) a longer move. What you've described, slamming into combat and...
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    Anti-Minion Tactics

    Even at first level wizards get an at-will power that can kill 9 squares worth of minions, if it hits them. And odds are it'd hit half of them. That's far beyond the ability mentioned here for warlocks.
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    D&D 4E 4E PrRC ~v2.7~ FINAL UPDATE May 29.08

    Verys, who knows what we would have spent the last few months discussing if you hadn't made the effort to compile and update all the pre-released information for us? You did a great job, and we really appreciate all the work you put into it. I nominate you for some kind of award, or medal, or...
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    Multiclassing woes

    The only thing that makes sense, given the statement that warlock multiclassers can pursue that pact's paragon path, is that they do in fact receive Warlock's Curse and it was simply omitted from the description. As written now, the multiclasser can take a pact, but not get the boon. So...
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    KotS Total-Party-Kill!!

    Simply, that encounter should never have been included as is in the adventure. I don't know how they playtested it, but when I ran it it produced a TPK as well, and when I re-ran it by myself, fudging a little here and there to see what went wrong, it STILL produced a TPK. I finally discovered...
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    D&D 4E How do you feel right now about 4e?

    If there was a "I like what I see", or "More excited than I used to be" or a "Optimistic" or even a "It looks good" option I would surely have selected that. But I don't see any options for people who are looking forward to 4e. Not even one.
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    KotS Printable Maps

    Cool... I hope WotC will release battlemap versions on dndinsider (they've had map galleries in the past). My games progressed through all the pre-keep encounters, and I've been wondering how I was going to run the non-battlemapped levels as well. It's a nice start... As to whether the mods...
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    KOTS: The After Action Report

    You don't think they might have done that on purpose? They knew a lot of people would buy this module to get a taste of the rules. Offering a bit, but then making means of the PCs upgrading their equipment dependent on other materials is, I'm sure, specifically designed to make people want to...
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    KOTS: The After Action Report

    Some of the monsters have a few too many hitpoints. Further experimentation might lead me to chop out the (level+1)*role and leave it at (level+0)*role hitpoints. I probably won't, since that formula is what has playtested, but all it takes is a couple misses for the combat to start to feel...
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    KOTS: The After Action Report

    From PHB-lite: Level Sneak Attack Damage 1st–10th +2d6 11th–20th +3d6 21st–30th +5d6 Dunno if that progression holds up in the PHB, but it definitely matches the rogue's ability in KotS (bumped up to 2d8 by his feat). All melee dice are maximized as an auto-crit on an...
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    Sleep. Sleep! SLEEP!

    It couldn't be anything but a daily... I don't know if you've seen it in action, but every creature effected (now that saves are 1-10 on a d20) has a 50% chance of passing completely out until they DO save. Slow in itself (no save) is very helpful. Since it's an area effect, burst 2 no less, a...
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