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  1. birdchili

    Compelling festival session

    I'm going to bump this one up once more before my session on Saturday. So I've got a few encounters planned: the "Nemesis" party is going to debut hassling a PC friend at the games (mulleted "vestplate" dude with "compensation"-sized sword, arrogant fashionista mage archer, and observant...
  2. birdchili

    One-on-one games

    A few things: One on one lets you use really focused "thief" adventures that are more complicated to run in a mixed party. Running a PC that's evil or otherwise anti-social is also a lot simpler. The biggest thing I found dming a single player is how *much* material you can cover in a...
  3. birdchili

    Which D&D supplement do you most enjoy using?

    Aurora's Whole Realms Catalog. Hundreds of pages of mundane "stuff" to buy for pcs, and "stuff" to give to NPCs. My copy is creased, ripped, dog-eared and holding together through luck alone. I'd love to see something new like this (perhaps broken down as a bunch of unique "shops").
  4. birdchili

    How would you respond to someone like this?

    Just a point of note: That build would have been useless during almost every combat in the last adventure my players were in: closed quarters, untrippable enemies (lots of oozes, centipedes and a gibbering mouther), fighting enemies in water, etc... It's fun to create focused characters, but...
  5. birdchili

    Help me flesh out my dungeon...

    Who used to live there? Did they leave? Were they destroyed in the city when it was? Are their bodies in the ruins? What caused the city to go into ruin, what buried it? Was the artifact involved in some way? If not, why is the artifact in the city? Is it just lying there or is someone in...
  6. birdchili

    Compelling festival session

    Awesome. I'm so doing this. A week and a half to plan and craft the structure of a genius session. Lets hope I feel more smiley than terrible when it's over. Now I just need to figure out why these folk are already irritated at my PCs... they haven't really *done* much yet, and are hardly...
  7. birdchili

    Druidic Staff

    staff can "root" in natural ground at will. staff can "grow" to some large size. use as climbing aid, to cross chasms, to hold something to the ceiling, to force open a door, etc... you'd need to figure out exactly how strong it was and how much strength it could exert while "growing". this...
  8. birdchili

    Compelling festival session

    Would a bunch of interesting, but unconnected encounters make for a good session? I keep thinking that among the shopping, contests and sightseeing that's going to be happening, having a thread that ties the day together would make things interesting. I've considered having a guiding NPC...
  9. birdchili

    Compelling festival session

    It's a highsun festival (midsummer/solstice) in a culture where the church of the sun is the dominant religion... The city is a frontier town (more like a city-state)... A populous, double-walled fortress on a lake and river at the bottom of a canyon (the walls span from canyon wall to canyon...
  10. birdchili

    murder in mind...

    - physical evidence: have the players find something or some physical clue. This can suggest a certain guilty party, or just provide a clue to where to look next, or an avenue of questioning for various npcs. - interviews: make the characters good! have the relevant information everyone...
  11. birdchili

    Compelling festival session

    Anyone got some suggestions on how to run a great session during an urban festival? I've got "Tournaments, Fairs, and Taverns" and will source it for games and such, so I'm not hurting too much on that front. My players haven't been in town for long, and I haven't really given them a lot of...
  12. birdchili

    Planning and running urban campains

    Have a good idea of the resources available to players and how and when they can be used. Temples for healing, sages, politicians - the players are going to go to lots of outside sources for advice, and to pawn off problems. In a wilderness or dungeon adventure often the pcs are primary...
  13. birdchili

    deep, open dungeon adventure

    Caverns of Thracia/Descent into the Depths thanks for these sugests... Caverns of Thracia looks to be potentially useful for me... found a couple of reviews here that like it, though bad/inadiquate maps seem to be an unfortunately common complaint. Descent into the Depths I can't seem to...
  14. birdchili

    deep, open dungeon adventure

    I'm looking for a prefab dungeon to shoehorn into my homebrew. Something that isn't built like a claustrophobic maze of 5/10ft corridors... something open and huge inside - high ceilings, canyons and cliffs, etc... I want my players to be able to ride a horse around, and believably encounter...
  15. birdchili

    Too Many NPCs?

    I'm currently running an urban campaign in a relatively dangerous city, and the PCs have been almost completely unsuccesful in recruiting people to truck about in monster-infested areas with them. Why? They're *full of monsters* Almost everyone in town is a low-level npc class (experts...
  16. birdchili

    Unique background ideas for a Druid?

    played a druid for a while that didn't understand druidism at all... his backstory was that he gained druidic powers during what could be described as a phychotic rift that occurred when a group of human outcasts he was hiding out with (due to some dubious legal issues he was "avoiding")...
  17. birdchili

    Game Calendar. Do you have one?

    for my current homebrew (sessions ongoing, and world still very-much under construction) I have a very solar-centric pantheon (sun god (Sol'Mihr), moon god (Lun'Luna), and other gods based on stars and constellations)... i'm using a 12 month calendar based on the Zodiac (month of the Ram, month...
  18. birdchili

    Looking for a adv. for 1 thief

    "Plundering Popoff" is in Dungeon #72 (if my google-fu is serving me well here). this works well as a thief-centric solo adventure, with the player poking about in an abandoned wizard's house. i ran it with an inexperienced player who managed to overcome quite a few obstacles rather...
  19. birdchili

    One-line villains

    an illithid who draws power from disease and parasites, seeks to return now human-inhabited lands to the swampland they were before the last world cataclysm using "tears" in the prime material to the planes of water and ooze.
  20. birdchili

    urban festival session - advice?

    For festival contests... any thoughts on setting this up so that it's still fun for the players, but not allowing them to think they're the best bards/fighters/rangers/etc... in town? My setting is a ~20,000 population fortified city with a bit of a "frontier" angle - it's in the middle of...
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