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  1. Someone

    Adventure: The stolen staff (DM: Someone. Judge: Luinnar)

    You can consider the adventure finished, and may start posting in the Tavern thread. As for what you're going to do with that message, it's up to you. If you're going to do some investigation outside the tavern, you may continue using this thread
  2. Someone

    Proposed Damage / Healing System

    Yes, of course the details are different. But I don't feel it's going to be noticeably different in practice. I don't say this from a knee jerk reaction to new ideas or fanbyish defense of sacred cows; I just had a very similar idea some time ago and concluded that it wasn't after all that...
  3. Someone

    Wizards In Winter - Low-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)

    The fey creature is momentarily blown away by a sudden gust of wind, but it takes it no time to go back to the fray. Lashing wildly with his diminutive club, it disperse the remaining wirlwind and by pure chance hits the yeti. Now that he knows where the furry creature is, el chupacarba has no...
  4. Someone

    Proposed Damage / Healing System

    I've only skimmed the responses so sorry if I missed it, but in which way is this system fundamentally different in practice to "exactly like 4e, except that you need a spell or more time to recover healing surges?"
  5. Someone

    Adventure: The stolen staff (DM: Someone. Judge: Luinnar)

    In your return to Daunton you have some time to examine the parchment you found. After many tries, you find that the strange cypher may mean two things. the first is "the red rabbit radishes greenly. Suck the disk knot at noon". The other is "Deliver the cargo to Feather at usual point near...
  6. Someone

    Adventure: The stolen staff (DM: Someone. Judge: Luinnar)

    "You leave me astonished. I thought it was a mere group of bandits, but it look like they were more of a menace than I thought at first. since you prefer to return immediately, I won't delay you more than neccesary." "This is the reward I promised. And these are an extra. I think you deserve...
  7. Someone

    Adventure: The stolen staff (DM: Someone. Judge: Luinnar)

    "Not feeling very talkative, are you? says Charles. "Nevermind, I can understand, you look like you dragged yourselves through a field of brambles." "Anyway, you brought back the Staff and were true to your word, so it's my turn to be so. Would you prefer some rest first, or do you have...
  8. Someone

    Why is Con so useless?

    Quite the opposite. Also, I appreciate the effort, but if to bypass a gate you have to turn yourself in to be tortured, you may be making things worse. Now you're the correct side of the gate, but in a cell, unarmed, possibly tied up and tortured. Ok, have in mind I don't mean the concept of...
  9. Someone

    Even Newer(er) Tavern Thread: The Hanged Man

    You may want to mention them. Their players are Karlowitch and Weldon
  10. Someone

    Why is Con so useless?

    I don't believe the OP says Con is, was or is going to be useless, but I'm not sure I'm right reading the rest of the thread. He's saying, and quite rightly I think, that the snippets of how Next works place a high emphasis on problem solving and that problem solving keys on your actual stats...
  11. Someone

    Wizards In Winter - Low-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)

    Flying low to avoid the worst of the winds, the small fey latches on the yeti's foot and bites one of it's toes savagely. The yeti howls and jumps trying to get rid of his attacker. Start of turn: Makes save against being blown away. Move: tocurrent position, elevation 0 Standard: Fallen...
  12. Someone

    D&D 5E (2014) Magic Item Slots in D&D Next

    If you're going to limit magic items, slots are an unnecesary complication. A hard limit on number of magic items would work as well, coupled with common sense (you can't wear two sets of plate armor). Mr T would pity the fool who thinks you can wear only one necklace or two rings.
  13. Someone

    Even Newer(er) Tavern Thread: The Hanged Man

    Max gawks in amazement at the newcomers from the safety of his makeshift fort. "this place is ever bettwer than I was told!"
  14. Someone

    Even Newer(er) Tavern Thread: The Hanged Man

    I'm finishing my own adventure, "the stolen staff", and there are two late 2nd level defenders available. I'm going to start another adventure for low levels very soon and they may want to join, but also perhaps they may consider joining yours.
  15. Someone

    D&D 5E (2014) 5E - Time for Attacks of Opportunity to die?

    If I were to simplify the concept of "people in close quarters with heavy cutlery are dangerous, better not to ignore them", I'd do the following. In 4e parlance: - If you start your turn or move at any point of it adjacent to a threatening enemy combatant you're Slowed for that move action...
  16. Someone

    Rules Question: Psionic Hybrids and Power Selection

    You're right, if you choose the 1st level psionic augmentation option you can't change your at will at 3rd level, which is very explicit by the phb3 rules.
  17. Someone

    D&D 5E (2014) How would you like 5e to handle combat roles.

    I'm for dropping roles being hard coded into the classes and allow the players to build their character with a role in mind if they so choose. If a fighter's player wants his character to draw the monsters attention, make it so because a) the rest of the party is doing their part to be difficult...
  18. Someone

    Adventure: The stolen staff (DM: Someone. Judge: Luinnar)

    Now that you're sure everything has been examined, your next urge is to leave the corpse-filled cavern and return to the surface. Now that you're familiar with the caverns' layout and how to navigate it, it's easy to retrace your steps and you have little trouble except for an ecounter with a...
  19. Someone

    [Adventure]: The Bane of the Black Dragon (DM: Dimsdale, Judge ??)

    Prime remains close to the waterfall, but doesn't go throught it, instead waiting for Drew (and/or Sharpe). He urges the others to do the same. +++We shoudl expect some trickery from the wizard. You don't invade unless your forces are clearly superior to the enemy's, and these hobgoblins didn't...
  20. Someone

    Time to Heal

    The one thing about 4e hp system that bothers me is that no wound lasts more than 1 extended rest. I wouldn't mind a distinction between "hit points" and "wounds", the latter being rared and meaning actual serious damage and not the combination of bruises and fatigue that hit points are supposed...
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