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    WotC's Chris Perkins Talks About... Everything! Upcoming Storylines, Products, Staffing, Other World

    I think you may be unfortunately right. I personally have no issue with an ogl and a flood of third party material for 5e. Third party material is always volatile and isn't expected to work properly when placed in concert with anything but the core books. I think the main issue with the...
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    WotC's Chris Perkins Talks About... Everything! Upcoming Storylines, Products, Staffing, Other World

    Lack of vision?... Said about someone that just detailed that they have a plan for the next two to three years. Okay just to get it straight a vision differing from your own is not a lack of vision it is just a differing vision. And you aren't in any way entitled to know what that vision is...
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    D&D 5E (2014) Class for Pacifist

    Sorc, wild mage, use nothing but teleportation (like misty step or dimension door) and protection effects (like mage armor and shield). Make sure you will get surges often (a discussion to be had with the DM, my DM has me surge any time he has the authority to do so, and had me roll for every...
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    Sword Coast Legends Survey; Plus Ranger Feedback Results!

    I think it's more that the fighter is just that, a fighter, their business is fighting and when we think of the scout style character we are thinking of a character that is more skill based than fighting based. A scout isn't supposed to engage, they go forward, gather Intel, and kill while...
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    Sword Coast Legends Survey; Plus Ranger Feedback Results!

    I mean you could possibly word it such that moving 10 feet gets you advantage on your next attack which implicitly means you get your sneak attack damage on the attack, but I'm just tossing out rough ideas between getting work done at the moment.
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    Sword Coast Legends Survey; Plus Ranger Feedback Results!

    Those people are already lost. We are talking about making a scout class that is decidedly not a ranger. Attempting to please those that would complain about the base class name in any way is folly. On a rogue it is as simple as making one of the third level abilities if you've moved more...
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    Sword Coast Legends Survey; Plus Ranger Feedback Results!

    If we are getting ranger to finally settle down into what it should have been from the start (using the pet as it's main focus as it's special thing), I definitely think a scout class or subclass (not sure what class it would be a subclass of, maybe rogue) could be a viable design space.
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    November's SAGE ADVICE Is Here!

    Learning by failure is how you learn in school it's why they teach you the same thing over and over again and give you a chance to fail at it in homework. Also, and again, learning how to DM isn't like learning how to do math or how to write a constructive paragraph. Learning how to DM is...
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    November's SAGE ADVICE Is Here!

    So this is some corporate speak buzzword BS. There is no process to being a DM. You want to know the big keys here you go: 1. Keep the game moving. 2. Keep the players engaged 3. Make sure everyone at your table is having fun. Done! Thats the process. Other than that keep throwing crap at...
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    Sword Coast Legends Survey; Plus Ranger Feedback Results!

    Sweet they ended up at the place I said they would. The special thing for rangers is the companion. Can't wait to see a pass where the animal companion is assumed and they devote major potions of the class to it.
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    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    Truth is I actually really enjoy debates like that. I'm actually relatively new to table top RPGs. I only started playing D&D within the past 8 or 9 years (though i have a list of games played similar to your own) and I like learning how different people handle things like player death. I'm...
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    D&D 5E (2014) Best Parts of SCAG

    Magic initiate with green flame Blade on a paladin would be awesome! You could stack smites on it too!
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    D&D 5E (2014) Best Parts of SCAG

    Considering I haven't had a chance to read the whole book yet, I gotta go with Green Flame Blade! I know it's only 1 cantrip, but it alone, without any other help, at least partially fixes the bladelock, 'I never want to use anything but Eldritch Bolt, and therefore my Pact Blade is window...
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    D&D 5E (2014) DM's: what do you do with players who miss time?

    This. All of it, characters that are being played by the DM have no wants or needs.
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    November's SAGE ADVICE Is Here!

    Whelp I'm ignoring that unarmed ruling. My hand is a weapon, the dude bleeding on the floor would like to have some words with whoever says it isn't. Seriously though, a rogue can sucker punch someone, that's like the base definition of a sneak attack.
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    D&D 5E (2014) DM's: what do you do with players who miss time?

    Dude being alive is a risk, especially on a game where I can just have your characters get hit by a meteor randomly. We regularly have singular characters that beech every door and always run into the thick of battle, while others hang back and support. It isn't a matter of being passenger...
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    D&D 5E (2014) DM's: what do you do with players who miss time?

    My dungeons do have bathrooms, we don't go into great detail about them but yeah, there is generally somewhere for people to relieve themselves, though that can be anything from out buildings to flowing water ways, to a really gross room in the dungeon. Why do I keep the player characters...
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    D&D 5E (2014) DM's: what do you do with players who miss time?

    If a player misses a session, I run their character as an npc, and unless they split from the party I control all their actions (if the character leaves the party we can retcon what they actually did while away that they didn't tell the party about. I will attempt to contact the player mid...
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    D&D 5E (2014) DM Quits The Game

    That 2.5% being per player or in total?
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    D&D 5E (2014) DM Quits The Game

    Okay I may have misunderstood. You're less rewarding active and spotlit participation, and more rewarding baseline participation. It wasn't that you had party members that weren't being loud and sociable, you were dealing with players who were actively doing nothing to help the group. I see...
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