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  1. Sammael

    D&D 5E (2014) Classic Products from the Last 17 Years

    Campaign Setting: FRCS - perhaps the best-written and presented campaign setting of all times System-agnostic: Grand History of the Realms, Ed Greenwood Presents Elminster's Forgotten Realms Other highly recommended FR books, regardless of your edition of choice: Lords of Darkness, Lost...
  2. Sammael

    D&D 5E (2014) Thirty-six views of VGtM

    Having read the 36 points, I agree on a lot of them... and yet my rating of the book is nowhere near 9/10; more like 6/10, and that's being generous. Part One is comparable to Paizo's "monster X revisited" series and I must say I greatly prefer Paizo's take. Part Two is not something I'll need...
  3. Sammael

    D&D 5E (2014) Do you care about setting "canon"?

    Well, if Andy Collins making fun of Planescape fans is "deep regard" then I guess we can call it deep regard ;)
  4. Sammael

    D&D 5E (2014) Thirty-six views of VGtM

    Yes. It's now Times New Roman for some reason, but the color is fine.
  5. Sammael

    D&D 5E (2014) Thirty-six views of VGtM

    For some reason, all your text is showing as dark gray and I don't have enough contrast with the black background to read it :/
  6. Sammael

    D&D 5E (2014) Secret Character Creation

    Depends on the players, really, but I anticipate a new level of paranoia and mistrust and entire sessions spent on intra-party arguing ;)
  7. Sammael

    D&D 5E (2014) New DM help if you would be so kind

    Travel - unless you want to relay some specific information gained during travel, you can handwave it. Make a brief description of how the voyage starts, mention landmarks passed (if any) and just finish with "and, after 6 hours of riding, you are tired and ready to make camp for the day." I...
  8. Sammael

    D&D 5E (2014) Musings on Adventure Structure

    FWIW, I've never run a PF adventure path, though I've read several and own the two they released in compiled form (Runelords and Crimson Throne). The problem I have with adventure paths is that they require players to buy into the whole storyline and leave too little space for customization and...
  9. Sammael

    D&D 5E (2014) Little-Known Monster Facts

    Speaking of Warforged, seeing as how I don't use Eberron on a regular basis and I found them too cool not to include in my games, they are now construct-outsiders native to Acheron. The story goes, they were built on a remote Prime world as brutally efficient war machines and then proceeded to...
  10. Sammael

    D&D 5E (2014) What does "Campaign" mean to you?

    Shared world but not a campaign, in my book.
  11. Sammael

    D&D 5E (2014) New DM needs help with story

    You have elements of a good campaign but what you really have is too much story. As others have pointed out, the story is supposed to be the result of players' actions, not a predetermined course. What I would do: - The whole 4 gods backdrop is completely unnecessary for the start of campaign...
  12. Sammael

    D&D 5E (2014) Artifact effects

    Depends on the artifact. And really depends on what you want to accomplish in the game. Are you the DM or a player in this case?
  13. Sammael

    D&D 5E (2014) Roleplaying the opposite gender

    It does solve the problem, but the original post seems to suggest that sexism does exist and that it's an issue he's willing to explore. And I think it would be a pity not to explore it... Though she is a female spy, do try not to use the "seductress" archetype. Yes, she will have probably used...
  14. Sammael

    D&D 5E (2014) Curse of Strahd: A Lizardfolk player?

    Just don't overplay the xenophobia, because it can annoy the player and overshadow other, more important aspects of the setting. IMO, after the initial mistrust (in each of the major settlements), if the lizardfolk PC somehow aids the locals and they know it, they should grudgingly accept him...
  15. Sammael

    D&D 5E (2014) Curse of Strahd: Roleplaying as Strahd

    ^This. Excellent advice. Strahd doesn't need to threaten - PCs should get the feeling that they are so far beneath him that he doesn't consider them as threats at all - rather, he believes they can be useful or entertaining to him. Also consider the following: - Strahd is not only an ancient...
  16. Sammael

    D&D 5E (2014) Little-Known Monster Facts

    Trolls in my games reproduce asexually, through budding. Due to their high mutation rate (which explains the huge number of different troll species), each troll is a different individual, not genetically identical. Trolls are one of the races created by the Batrachi progenitor race in an...
  17. Sammael

    D&D 5E (2014) What does "Campaign" mean to you?

    To me, a campaign has always meant the same thing: a series of adventures carried out by the (more or less) same group of PCs in the same persistent setting (not necessarily the same world). Whether or not the campaign has clearly defined start and end-points is not too relevant, as long as...
  18. Sammael

    D&D 5E (2014) Why is WoTc still pushing AP's when the majority of gamers want something else?

    Some modules were more story-focused, and others were just megadungeons. The overarching plot was very thinly connected. By today's standards, I don't think the series even qualifies as an AP.
  19. Sammael

    D&D 5E (2014) Can a spell be cast to cause non lethal damage?

    Officially, no. Unofficially, I'd allow it... but require a higher level slot to be burned. A nonlethal fireball could create a blast of superheated air that's not hot enough to cause burns but has similar effects to heat stroke.
  20. Sammael

    Rogue One Review (Spoilers)

    I really enjoyed Rogue One, even though the trailers did absolutely nothing for me. I enjoyed seeing Grand Moff Tarkin on the screen, CGI or not. I enjoyed Vader's violent rampage at the end, reminded me that he was a tangible threat... and also reminded me of Anakin's rampages at the end of...
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