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  1. Sammael

    New Mearls Article - Skills in D&D

    There should be no table. It would be much better to state that every point of Str bonus increases your climb speed by 2 or something. The base DC for climbing ANYTHING is 7, as defined by my RAW. Then it's modified by various modifiers. Ship's rigging, knotted rope, etc. are effectively +0.
  2. Sammael

    New Mearls Article - Skills in D&D

    What, your browser is not showing a table that presents the range of Strength scores and their relation to the climb speed? Overly circumstantial feats are indeed horrible design. In my own system, it would be 22 by RAW: However, I probably need to add the following rules Thanks for the...
  3. Sammael

    New Mearls Article - Skills in D&D

    Unfortunately, this design is about as far from what I want as possible. About the only part I agree with is that the mechanics of climbing should not be buried within the skill chapter. That's it. Let's see: 1. Requires complex and non-intuitive table to use = horrible design 2. Adds...
  4. Sammael

    Qs for smaller publishers - where to start?

    As some of you may know, I've been working on my own revision of the d20 system for several years now. Progress has been slow, so I've decided to set a concrete goal and deadline for myself, because that's the only way I'm ever going to finish it. My goal, of course, is to get the system...
  5. Sammael

    A new Planescape record - visiting 7 outer planes in one session

    Incidentally, aside from the already mentioned Planewalker site, which is a superb resource, I can highly recommend Li Po's Planescape guide (don't mind the late 1990s site layout and pictures, it's really full of useful information and includes oodles of inspirational links). Also, Mimir used...
  6. Sammael

    A new Planescape record - visiting 7 outer planes in one session

    Thanks for all the compliments! I'll post stuff for the other nine planes tonight when I get home from work. As for the party problems, I think there are several reasons. First, one of the players pretty much can't stand another player (the girl whose birthday it was, let's call her Player...
  7. Sammael

    Tell me the composition of your campaign groups

    The Rebirth (currently on hiatus, pending conversion of all necessary rules to my new system) CG Male Human (Reborn of Prophecy) Cleric 7 / Divine Disciple 5 / Divine Agent 6, Divine Proxy of Selune N Male Human (Reborn of Prophecy) Wizard 14 / Mentalist 5, the Magister CN Male Halfling (Reborn...
  8. Sammael

    A new Planescape record - visiting 7 outer planes in one session

    I can certainly give you the challenges I ran that night, but bear in mind that the session was a one-off and somewhat light-hearted... Beastlands: I took the players by surprise and transformed them all into thematically-appropriate animals the moment they stepped through the portal. They had...
  9. Sammael

    Order of the Stick #800

    Finally, V makes a sound tactical decision... and the implementation is hilarious! Rich has outdone himself with this one.
  10. Sammael

    So Legends and Lore was just Mearls ruminating?

    It wasn't just blowing smoke. Mearls was throwing hooks about the potential directions in which D&D might go in the future, and the whole team was listening to the players' response on WotC forums and here. The fact that nothing was announced at GenCon is immaterial. I expect that we will see...
  11. Sammael

    Holy sheepdip - wotc to republish old editions

    If they go that way, I will purchase every single 1e and 2e Forgotten Realms, Planescape, and Ravenloft book they publish, plus a whole slew of generic books.
  12. Sammael

    Legends and Lore: Modular Madness

    Not the kind of games I would like to participate in.
  13. Sammael

    Legends and Lore: Modular Madness

    So, 1st level characters cannot climb walls? And 3rd level+ characters can only climb walls 1/day? Sorry, not gonna work.
  14. Sammael

    Legends and Lore: Modular Madness

    Windows NT 4.0 (name speaks for itself) Windows 2000 was 5.0 Windows XP was 5.1 (basically, it was W2k with added multimedia support and nicer GUI) Windows Vista was 6.0 Windows 7 is actually more akin to 6.5, but they bumped the number up since it was a major release (what with Vista being a...
  15. Sammael

    Legends and Lore: Modular Madness

    Dude. It is entirely possible to devise a modern, streamlined, balanced D&D-like system that will not resemble 4e in any way. 4e is not the RPG to end all RPGs. In some ways, it's an improvement over 3.x; in others, it's a miserable failure. Likewise, Pathfinder has some merits, but it's still...
  16. Sammael

    Legends and Lore: Modular Madness

    Possibly because they wish to attract more customers, and 4e Dark Sun did not manage to do that (or at least not as much as they were hoping)?
  17. Sammael

    campaign backdrop

    It really depends on the campaign/adventure. Some recent examples include: 1. Each one of you is a mid-ranking member of one of the factions in Sigil. The factions have reached a political agreement to each send one of their representatives to investigate a recent new development. Your factions...
  18. Sammael

    Legends and Lore: Modular Madness

    No way that changes of this scope can be implemented into 4e.
  19. Sammael

    Pathfinder 1E Randomized Pathfinder Minis from Paizo and Wizkids

    I really dislike the style, and prices are ridiculous. Pass.
  20. Sammael

    Is D&D Art?

    I'd say it's equal parts art and game. It's a game because, well, it's played like a game. It has rules and possible outcomes, but it is highly atypical in the regard that every other game out there has a clear ending, which a role-playing game most decidedly does not. There is no true "win" or...
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