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  1. Sammael

    Order of the Stick 860: Wasn't Going to Listen to Orders Anyway

    This strip was worth the long wait. Two winners in a row! Incidentally, Nale should be going down pretty soon unless he somehow heals himself - he doesn't have too many HPs (triple-classed, remember) and he just got hit by two sneak attacks (with holy arrows I believe) and three or four strikes...
  2. Sammael

    Why not combine the Fighter and Monk Classes?

    Why with the hyperbole? The ONLY thing that defines the wizard are his spells. Remove the spells and you have no wizard left. The MAIN things that define the monk are his rigorous monastic martial training that fuels his ability to effectively fight unarmed and unarmored, and his maneuvers...
  3. Sammael

    Why not combine the Fighter and Monk Classes?

    Wizards and Sorcerers should be two kits of the same class (replace "kit" with whatever term you wish to use, I call them Traditions of Magic in Fatebinder). Fighters and Monks are very, very similar - they both rely on martial training and maneuvers (3.x bonus feats), only the monk receives...
  4. Sammael

    D&D Next Q&A 9 August

    OK, this makes me chuckle. WotC is clearly ripping my Fatebinder system off. ;) I gave fighters Combat Superiority at 2nd level (though it's just a flat 1/2 Fighter level bonus to damage), they select a Fighting Style at 1st level (gaining a bonus to certain combat skills and several other...
  5. Sammael

    Do you like spell and effect durations?

    My current solution is this: Spells that normally last 1 round/level: Sustain: Minor or Sustain: Simple (depending on spell) - i.e. you must spend a minor/swift or simple/move action to maintain them. Spells that normally last 1 minute/level: Duration: Scene (default to 10 minutes for...
  6. Sammael

    The waterfall plummets 1000 feet...

    The Pyramids of Giza are incredible and larger than life. If you visit them early in the morning, they are concealed by the fog that rises off the Nile and you really can't perceive their true size until you're standing a couple of hundred feet away - and when you finally reach their base, it's...
  7. Sammael

    Looking For A Huge Green Dragon Mini!

    EDIT: Never mind, it literally sold out while I was posting.
  8. Sammael

    WotC to Release 1st Edition Premium Core Rulebooks Reprints

    Anything on the non-US availability?
  9. Sammael

    Baldur's Gate Countdown Ends... Baldur’s Gate: Enhanced Edition for Summer 2012

    Uh... look, I'm an old school gamer. Been a member of Interplay/Black Isle forums from 1998 until they closed. Ran the biggest fansite for Icewind Dale II along with some other people. Ran the fansite for TBH. Simply put, today's gamers have no clue what BG is all about, which is why I said...
  10. Sammael

    Baldur's Gate Countdown Ends... Baldur’s Gate: Enhanced Edition for Summer 2012

    I'm not sure Josh would be willing to start that project for the third time. Besides, it had nothing to do with the BG Saga, it only used the name due to licensing issues and recognizability (which is now pretty much gone).
  11. Sammael

    New WotC Article - The Role of Skills

    Nope, that's not what skills were in 3.x (I can't speak for 4E). Consider: In 3.x, the largest ability modifier a starting character can have is +5. At the same time, the same character will very likely have 4 ranks in a plethora of skills, as well as a multitude of other bonuses coming from...
  12. Sammael

    New WotC Article - The Role of Skills

    This sentence alone: is sufficient for me to not want to touch 5E with a 10' pole. Because, you see, in MY GAMES, I will never, ever handle the resolution system by means of ability scores alone. It's simply unacceptable. Ability scores are, in the grand scheme of things, only one component if...
  13. Sammael

    A brand new EN World in development

    In today's world, there is no such thing as a finished software product. Iterations are the current thing, and I think they can work here as well (I won't dwell too much on the theory of agile development, just try to give some practical advice): 1. Set up a fixed time period for an iteration...
  14. Sammael

    Ed Greenwood Presents: Elminster's Forgotten Realms

    I am looking forward to this book. I am not entirely sure if Ed's own version of FR is the right one for me (since I really enjoy the work of other FR RPG authors, particularly Eric L. Boyd, Stephen Schend, and SKR), but I am sure it will be chock-full of interesting insights and new...
  15. Sammael

    "Order of the Stick" Kickstarter shatters records, about to top $500K

    With today's update, I'm sure he's going to top a million. I just upped my pledge from $10 to $35 (to get Snips, Snails... the slots increased from 100 to 500) and in the time it took me to do so, the total increased by $1000. That's a thousand bucks in something like three minutes! EDIT: And...
  16. Sammael

    Spoilers: Some guy in Friends & Family playtest apparently violates his NDA

    Which people? None of the people I game with ever refer to their special abilities as powers unless we play a superheroes game.
  17. Sammael

    Spoilers: Some guy in Friends & Family playtest apparently violates his NDA

    My objection is primarily to the existence of non-magical encounter and daily powers. I very much dislike the terminology (I prefer "special ability" instead of "power" because "power" has a specific connotation), but it's not a deal breaker. In my own system, fighters get Maneuvers, rogues...
  18. Sammael

    Spoilers: Some guy in Friends & Family playtest apparently violates his NDA

    I've been fairly consistent with my opinions of D&D Next based on the available information (L&L, Rule of 3, seminars, playtest reports). We may not have the full information yet, but it is fairly easy to see which direction the game is going in. And while there are aspects of it that I do like...
  19. Sammael

    Spoilers: Some guy in Friends & Family playtest apparently violates his NDA

    Sounds legitimate. Also sounds like something I wouldn't want to touch with a 10' pole. EDIT: the one positive I see is that fights don't take long (10 minutes to 1/2 hour).
  20. Sammael

    DND Gurps....

    The Vagabond and the Cosmo Knight can finally be balanced in the three-pillar system!
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