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  1. Ranger19k

    Summoning X vs Y

    Druid is a very successful summoner. If you go that route, definitely see about picking up the greenbound and/or ashbound feats from Lost Empires of Faerun and Eberon Campaign Setting. Both do a nice job of buffing druid summons - especially that greenbound template.....that thing is nasty.
  2. Ranger19k

    DM's Block Help!!

    Go "Hitchhiker's Guide to the Galaxy" on them and give them the answer to life-the universe-and everything... but without the question to make any sense out of it. It would be sweet to see the Avatars of Torm and Bahamut stand there with confused looks on their faces and say "WTF???" when they...
  3. Ranger19k

    Need rogue help

    Especially now that looting is the ONLY thing you can do....
  4. Ranger19k

    Need rogue help

    Wand of Grease - how is your UMD? Type 1 bag of holding full of marbles (Arms and Equipment guide) - 25 marbles covers a 5 foot square and makes your opponent flat footed if they don't have at least 5 ranks in balance. Highly situational, but potentially useful. Any summons could create an...
  5. Ranger19k

    D&D 3.x [3.5] What's a good wizard feat for level 6?

    Sculpt spell from complete Arcane. I was going to recommend the same, since it is truly awesome with conjuration spells, but it has the pre-req of another metamagic, so it doesn't appear to be useful for Aboyd's wizard as it stands. It's too bad, because combining sculpt spell with metamagic...
  6. Ranger19k

    D&D 3.x 3.5 Wizard Spells

    Hault? PH2, lvl 3, - transmutation.
  7. Ranger19k

    Tumble problems

    Sorry I don't have time to find a decent clip to post, but maybe re-watch the Fellowship of the Ring movie. In the fight with the cave troll in Moria, there is a scene where Sam, with his enormous backpack full of crap, dives between the troll's legs to avoid a blow. It's not pretty, and not...
  8. Ranger19k

    Low level caster tricks

    Yeah, throw glitterdust in there and you pretty much have the perfect 2nd level spell triumvirate.
  9. Ranger19k

    Please help me with a build.

    I agree with the value of enlarge person, but it would seem that for a melee-style character, that it would be better to take some levels of Cleric with the strength domain, and that way you can cast in full armor. That gives you access to the spell once per day, but even more importantly, I...
  10. Ranger19k

    D&D 3.x Anoter 3.5 Barbarian question

    This could also bring some unintended levity to the combat: if whatever healing brought the barbarian back to consciousness was not enough to heal +2hp/level, you would get him up, the rage would end, and he'd immediately drop again. That's good for a laugh for everyone at the table not named...
  11. Ranger19k

    Optimized Martial Characters

    Here are another couple guides to take a look at; both are under construction but still contain pretty useful tips, especially the crusader one: crusader Swordsage
  12. Ranger19k

    Why do they keep on dying?!

    I do the same thing as Rhun. If I want there to be some encounters, I will plan out a few ahead of time and make it part of the campaign. But I dislike the randomness of random encounters and avoid playing out unnecessary encounters that are simply based off of a dice roll. If I do wind up...
  13. Ranger19k

    Why do they keep on dying?!

    OP, if you haven't tried them, I found the following sequence of modules to be a pretty good run: 1) Crucible of Freya (Necromancer Games) LVL 1-2 2) Sons of Gruumsh (Forgotten Realms) LVL 4-5 (although we went 3-6) 3) Red Hand of Doom (3.5) LVL 5-10 (although you probably end closer to 12)...
  14. Ranger19k

    Tumble problems

    I read it. I learned a lot. Thanks for posting. I don't really care one way or another, but I thought that Scurvy Platypus's points on Vancian magic were pretty astute. The Gygax letter shows a deep dislike (and some poor understanding) of Tolken's Middle Earth, something that makes it clear...
  15. Ranger19k

    The need to kill

    You could be thinking of the Mace of Blood, which is under the cursed items in the DMG. IT requires bcoating the mace in blood every day or else it looses its magical enhancement. Also requires a daily will check or have an alignment shift to CE.
  16. Ranger19k

    Timestop+Otiluke's Resilient Sphere

    I don't play many high level games, so I don't mess with 9th level spells much, but my reading of Time Stop is pretty straight forward: no targeted spells. ORS spell description has an effect line, not a target line..you simply bring an orb of force into existence and it is not targeted at any...
  17. Ranger19k

    D&D 3.x D&D 3.5 Rule Oddities

    Touche. But of course, the correct answer is that you are unconscious and at 0 HPs because you are drowning. You are not unconscious because you dropped to 0 HPs. But in the end, it's all the same. I stand corrected.
  18. Ranger19k

    D&D 3.x D&D 3.5 Rule Oddities

    This is actually not correct. PH (p145):
  19. Ranger19k

    Some noob questions from a noob (noobie).

    Extra HP from a Barbarian's rage are not temporary HP, they are HP granted from the bonus to Con. You can freely use those HP or any HP you want to fuel the Blade of Blood spell, but it doesn't change the fact that when the rage is over, your CON will drop back down, and you will loose 2 HP /...
  20. Ranger19k

    D&D 3.x D&D 3.5 Rule Oddities

    Kind of reminds me of that shoulder fired nuclear weapon from the early cold war. Nicknamed the atomic hand grenade, the range of the stupid rocket was about the same as the blast radius of the warhead. Talk about a raw deal drawing that assignment. Can you see that conversation? "Private...
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