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    Katar-- Cool weapon to throw in the recycling bin?

    That's why I said I'd give "dagger" to the Katar. Basically, I'd just say "Okay, the Katar counts as a Dagger" and I'd do the same for any other dagger-like weapons released in suplements.
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    Katar-- Cool weapon to throw in the recycling bin?

    I'd probably houserule the Rogues bonus to be +1 with any weapon with the "dagger" descriptor (and give "dagger" to the Katar), since the intention of the ability seems to be giving Rogues a reason to use a Dagger over a Short Sword, and taking the Katar is just like a Longsword fighter taking...
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    D&D 4E 4E Item price parity.

    This, this, this, this, this 1500 gp full plate is a chunk of change for a 3rd level party, but that party is going to be facing quite a number of enemies with full plate. If they fight 20 opponents in full plate (easy to do if you have a humanoid-centric campaign) and they strip half of those...
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    Sample Character request: Warrior/Mage

    You guys are so focused on Fighter/Wizard, are you just ignoring Fighter/Warlock? You get powers based on constitution for god's sake! And I'm pretty sure you could argue all but the most stringent DM's to allow a Longsword Pact Blade.
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    D&D 4E Obligatory dump stats in 4e: the irrelevance of Intelligence

    I really like the idea of giving every stat a single effect that it has and nothing else does. Not something huge, but something that rewards people who decide to branch out of their "core" stats. Str: Carrying Capacity Con: Healing Surges Dex: Initiative Int: ? Wis: ? Cha: ? I like the idea...
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    D&D 4E Why I hate the Hydra: —and other dumbed down 4E monsters—

    I was actually kind of disappointed with the lycanthropes in the MM, too. They're basically wolfhead guys, who can also look like wolves or guys. I would have been fine just not having werewolves in the game. Since the "lycanthropy as disease" sounds cool, but usually just makes characters...
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    Two handed weapons... *spoliers*

    Can anyone confirm that you get 1.5x str to damage with a 2H weapon? From what powers I see, they completely ignore basic attacks anyway (so 2W+str modifier is just your flat STR no matter if you've got a dagger or a greataxe). I think this is okay, actually. Considering the tradeoff is always...
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    Okay people, a little wake up call.

    I'll admit, you've piqued my interest. What's missing? The 3.5 PHB TOC goes: Intro Steps for Character Creation 1. Abilities 2. Races 3. Classes 4. Skills 5. Feats 6. Description 7. Equipment 8. combat 9. Adventuring 10. Magic 11. Spells The 4E PHB goes: 1. How to play (which includes the...
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    D&D 4E Are easy checks....easy? (4e spoliers)

    I'd go 2d10 before I went 3d6.
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    Two handed weapons... *spoliers*

    Use a 2H weapon if you want to deal the absolute highest damage you can, but if you don't, you're not gimping yourself in the damage department like you were with 3E Use Sword & Board if you want to have the absolute highest AC you can, but if you don't, you're not gimping your AC like you were...
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    Ability Modifiers and "Monster" Races

    High Goblin Charisma: In D&D mythology Goblins have had populations very close to human populations, but on less territory. When you've got 30 goblins living in a cave the size of a small cottage, they've got to be good at establishing dominance over each other and working together...
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    Ability Modifiers and "Monster" Races

    Then go to GURPS or something, where strength scores have different meanings depending on size (a Rabbit with STR 5 is different from a Horse with STR 5). In 3.5 you could easily have a dwarf wizard (str 8) sharing the table with a Halfling Paladin (Str 16). It was even MORE possible to have a...
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    Burning hands decays even more?

    In 3.5 it was a cone.
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    A "naysayer's" review of 4E

    At first level an Archery Ranger has Once Choice for abilities to gain: Precise Shot or Precise Shot. At second level, he has nothing. At third he has a new choice: Point Blank Shot or Point Blank Shot. Ahh .. but at 6th level he can choose ... weapon focus or weapon focus. A level 2 4E cleric...
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    Stealth - How does it work?

    Stealth is a very difficult thing to get to work in an RPG. There's a fine line to walk between "you can never hide" and "with this skill check I become invisible!" 3E and 4E further complicated this by removing facing, which means that it's impossible to sneak up "behind" someone. The 4E...
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    Okay people, a little wake up call.

    Yes, I agree that both of those are very fun/funny and creative things to do with the spells. They're also things that are fun/funny once. They're funny exactly until the 10th level party encounters the second level cleric who casts Create Water and kills them all. And it's still not creative...
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    Okay people, a little wake up call.

    How is it creative to say "hmm, we appear to need spell ___, which I happen to have"? I think it's far more creative to do lots of things with a limited toolset. As other people have said, "being creative" with spells usually means "breaking the game" (i.e. "can I cast light on his eyes? Will...
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    First rule I don't like

    D&D seems to be stealing a lot from Feng Shui. One of the rules in Feng Shui is that all of your characters are such supreme badasses that they only kill when they want to. Even with a shotgun to the face. That's the way I'll be explaining it for D&D, as well.
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    number of utility powers at 30?

    As long as you're given an Daily/Utility from leveling up, and as long as it's a "spell" you get two of them. This will probably be clarified to only apply to Wizard Spells, so that a multiclass Wizard doesn't get to select two Warlock spells (or perhaps not).
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    Okay people, a little wake up call.

    I actually memorized the 3E grapple rules specifically because I got tired of flipping to the proper page in the book to use them. I've actually taken over other DM's games for two minutes while adjudicating a grapple, because everyone else has decided to defer to me about it (I am not allowed...
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