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  1. M

    [IC] The Trouble at Durbenford

    Jasper holds his holy symbol, and his wounds magically close as warmth passes over him. 26HP from CSW, also 1 from fast healing. Gil doesn't act...
  2. M

    IC: Dichotomy's Age of Worms Redux, Part II

    "It seems we are divided. Let me propose a solution which may sway your opinion, Alexis. Two of us can don the chainmail with veils and pose as guards. If someone does come by, we can simply inform them that the priests are not to be disturbed. If problems insue, we can then go deal with the...
  3. M

    [IC] The Trouble at Durbenford

    Gil jumps out of the way again, attempting to draw the Golem from the party. Padraig jumps in to strike at it and provides the creature with a new target. His sword hits true, and while the adamantine slices through the golem's "flesh" easily, the wound seems to close up around the cut. Faced...
  4. M

    IC: Dichotomy's Age of Worms Redux, Part II

    "I will gladly wait with you. Let me know when we're ready to embark," agrees the barbarian. "I disagree slightly with the plan to wait in the main hall, however. It seems that the arena or our sleeping chamber is the safest place. I would suggest having someone keep watch on the hall, and...
  5. M

    IC: Dichotomy's Age of Worms Redux, Part II

    "As much as I like the idea of being at full strength..." replies Brannak, "the other cultists are surely going to take notice that everyone from the vicinity of Hextor's little palace has gone missing. If we stay here for another day, someone is bound to come investigate."
  6. M

    [IC] The Trouble at Durbenford

    Ruathen's pig bladder seems to dissipate in mid-air, and the ground beneath the golem shimmers. Though the thing does not fall immediately, it appears to have some difficulty standing erect. Meanwhile, Zagnak casts a spell to aid in the fight. golem save: 19+?. Balancing (denied dex). Zagnak...
  7. M

    IC: Dichotomy's Age of Worms Redux, Part II

    "I am not a master of religious knowledge, but the union of these evil gods seems to be a triad of sorts. We have seen the symbols of Hextor and Vecna presiding over this temple, and now this key may give some clue as to what lays down the third passage from the elevator: Erythnul's minions,"...
  8. M

    [IC] The Trouble at Durbenford

    Gil quickly backs away from the thing, but what Ruathen knows is a Clay Golem follows the rogue with abandon, smashing a fist practically through his leather armor. Some of the magically infused clay sticks in the wound, causing it to fester. As the thing begins thrashing about, Konstantine...
  9. M

    The Trouble at Durbenford - OOC - Running

    bloodcookie, I just want to make sure that's what you'd like to do. Your action seems like it would depend on what the creature does during the surprise round (which I should hopefully be posting shortly, but it will depend on where exactly Gil wants to move).
  10. M

    [IC] The Trouble at Durbenford

    I apologize for the image, that's the actual size, I'm not sure why it got so much smaller... I'll get a better one up. Both the dark and light lines are square edges, the blue blob is the statue. Please let me know where you'd like to move back to, and I'll get a better map up for the first...
  11. M

    [IC] The Trouble at Durbenford

    As Gil examines the statue, it is only his sharp eyes that save him from being completely caught unaware. Just as the half-orc notes that something is not quite right, the oriental warrior springs to life! Gil search check: 25 Init (Gil and Creature get a surprise round): Gil: 16 Padraig...
  12. M

    IC: Dichotomy's Age of Worms Redux, Part II

    "Well, I did what I could with the statue to ensure that no one sneaks behind us in the night, but I will not make any promises," states Brannak, returning to the sleeping chambers. "I believe I am quite ready for some sleep, but feel free to wake me to take a watch." As the party settles in...
  13. M

    [IC] The Trouble at Durbenford

    The door leading to the room to the east is unlocked, and apparently safe. The strong, iron bound wooden portal leads to a small room. The door itself is swollen with moisture, and the room beyond gives some indication why, as the area is quite humid and small puddles dot the floor. The...
  14. M

    IC: Dichotomy's Age of Worms Redux, Part II

    "Let me introduce myself, then. I am Brannak, and I am," the barbarian says to Lyr, "of the Caelernin, specifically clan Ael. For the moment, we're at your mercy, for your name, and for direction as to where we are headed."
  15. M

    IC: Dichotomy's Age of Worms Redux, Part II

    "It appears that your company is in need of someone to swing a blade. I happen to think that seems a fine way to spend an afternoon." Brannak accompanies the pair as they go about the rest of the day, until the time comes to find their quarry.
  16. M

    [FULL] OOC: Dichotomy's Age of Worms Redux [FULL]

    sold stuff, boldak money, and found money = 491.43 It's up to y'all how you're going to split/spend that, I would assume. Leftovers, after selling and Cochran takes the leather, and gives the guisarme to Brannak: Goggles (of make see better) Chainmail (+1) 2 "rods" shatter (7) 2 "rods" unseen...
  17. M

    IC: Dichotomy's Age of Worms Redux, Part II

    Brannak looks to Dav for a moment and regards Lyr, stating, "If you folk would do something civilized, like burn the dead, you wouldn't have this problem. I can't say it sounds like the sort of thing that should be going on, though." "Do you propose then that we will have a sort of treaty? I...
  18. M

    [IC] The Trouble at Durbenford

    "I suppose it is possible," she says seemingly lost in thought for a moment. "I cannot abandon my post. However, it occurs to me that you could perhaps wait here, or even explore the anterooms while we wait for word to reach us," she says, gesturing to the doors to the east and west.
  19. M

    IC: Dichotomy's Age of Worms Redux, Part II

    "Actually, you seem to have one of exactly what I'm looking for. I wonder what sort of deal you mean, though," he says, admiring the guisarme.
  20. M

    [FULL] OOC: Dichotomy's Age of Worms Redux [FULL]

    hee hee i have to make the message 3 characters long.
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