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    PC survivability and starting at 1st level

    Like others have said, I start players at whatever level I feel is necessary for the start of the campaign. I've started campaigns at levels ranging from 1-8. We just retired a four-year campaign that started with level 3 and ended with level 28 or so. Dungeon's Age of Worms had me starting...
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    DM's, Do your PCs realize there are Bigger Fish?

    Even epic PCs need to have a fear of death. However, I really enjoyed watching my gamers annihilate foes in such fantastic ways. It was like watching a Steven Seagal movie. You know, where he never gets touched, pummeling his opponents, whispering the coolest one-liners. We all earned some...
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    Why Dragon Magazine?

    Sure, I can't use all the modules in a Dungeon mag, but each one serves as inspiration, and each one can be used in the future if I need an extra quest or two. Also, I can snatch a map, a monster boss, and NPC from a module that I won't necessarily use, and place them in my campaign. Dungeon...
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    Why Dragon Magazine?

    I'm a Dungeon subscriber. It's an amazing magazine. I have no use for Dragon. Sometimes I'll find an article that I can use in my campaign, and I'll pick up an issue, but most of the time the majority of the magazine is useless to me. There's so much junk in the issues... Silly lists...
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    Your Favorite RPG Supplement, for any Game, Period

    So many... 1. Dungeon magazine 2. Forgotten Realms Campaign Setting 3.0 3. Dragonlance Classics modules 4. Ravenloft 16 5. Cult of the Dragon 6. Fall of Myth Drannor 7. World of Krynn (Dargaard Keep module) 8. Tales of the Lance box 9. The entire Complete series 10. 3.5 PHB, DMG, and MM
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    Whatever happened to Primus - the One & the Prime?

    The link for that Manuel of the Planes/Modron web enhancement is right here: http://www.wizards.com/default.asp?x=dnd/we/20010921a Modrons fascinate me, but I haven't been able to slip them into a campaign. Perhaps some day...
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    DM's, Do your PCs realize there are Bigger Fish?

    Once my PCs hit the upper 20s, they had every right to believe they were tough. They were. However, I had a reoccuring villain who I never intended to have the PCs fight, but acted as that "ultimate foe" they could never hope to best: a 52 HD advanced colossal+ great wyrm red dragon; the...
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    What is a D&D "campaign"?

    Great responses. I'd say all of the above. I also agree that a campaign is an overall plot that is seen through to its end. The end being either the PCs retiring or a TPK.
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    How often do you reset?

    I usually spend about 2-4 years on a campaign before retiring it. I couldn't begin to imagine how many sessions we play. The first campaign I ever ran began in the fall of 1996 with high school friends. It was Dragonlance. We started at 5th level and played through various modules, some of...
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    I feel out of it. How do you end campaigns?

    I just ended my four-year campaign last March ('06) with Dungeon #123's Quicksilver Hourglass (heavily modified, of course). The group's party level was 28. The campaign ended with the destruction of the PC's arch nemesis for the last four years (real time): a male half-fiend human evolved...
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    I've given up on WotC's message boards. What about you?

    I've been posting on the Wizards boards for the last four years, but I've been visiting them less lately. There's WAY too much of that quote-every-paragraph-and-force-feed-opinion on those boards... The worst was when they removed the novels forum. What a stupid decision. A publishing...
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    Player schticks that grind your gears

    I have a player that argues about game physics. I tune him out. I have one player who will go right into the books as soon as his character is bested in any way in a vain attempt to prove that I've done something wrong. It's very disrespectful. I have a player who will open rulebooks and...
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    Is the original Tomb of Horrors a well-designed adventure module?

    I voted no based solely on a comparison with today's standard. White Plume Mountain is the same for me. Just too weird. Modules have come a long way.
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    DM Schticks That Grind Your Gears

    I make magical items hard to come by, and my players hate that. ;)
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