(OOC:Since I have no clue where the enemy is coming from, Ill just say you guys choose your spots, and ill take the closists space to the rear of the group)
Paldon checks his gear as they setup to return to town.
(OOC:I can't really think of anything major I need to do action wise. Probably best to put Paldon in the front, Toruk in the back, and the squishiest in the middle)
"Filthy Raiders! Know that Krendon's favor is not with you!" he says as he holds a hand to the air, his bow in the other and blue lights fly in the directions of each of the goblins. He then moves closer to the center of the group.
(OOC:Cast Bane on all goblins(-1 attack, -1 fear for 10 rounds))
(OOC:Ok I was just double checking for running purposes)
William tells Phelan to go find some cover and then hikes up to the rock thats in front of him.
Double Move:N,N,N,N,N ending right behind that rock.
Well that went well! Umm...question to you. Since this is system playtesting, could I create another character to try stuff out with, or is the difficulty about to rachet up?
OOC:Yea, cancel the shift. Was trying to just get closer to the party, and now am. Blessed AoO (1d20+6=14, 1d8+4=10) Going to wait on my next round action for the time being.
William slices at the dog as it tries to run from the divine glow.
William retreats a little further, keeping the dog in front of shield, and striking at it agian.
Shift SE, Power Attack 1 (1d20+4=17, 1d8+4=8)
Add 1 to that, I forgot I was blessed
William beings to back up slowly, seeing that his planned charge was rather flawed. He strikes the hound as he retreats.
Spot! (1d20-1=8) Failes
Power Attack +1 one handed:1d20 4=11, 1d8 4=6 and then shift SE back twoards the party.