Search results

  1. MoogleEmpMog

    Roleplaying accents?

    Always. I try to do regional or racial accents whenever possible (for example, in my Ivalice game, it was Romanda=American and occasionally Canadian, Ivalice=English and Scottish, Ordalia=French), since I can do a fairly wide range of different voices within a given accent. I'm always irked...
  2. MoogleEmpMog

    Smaller or bigger dungeons?

    All of which is boring as hell, ineffective, and completely unnecessary if not for arbitrary and frustrating rules artifacts. I've never seen an encounter, wandering monster or otherwise, that could use up the resources of a smart party - unless it was strong enough to kill one or more of them...
  3. MoogleEmpMog

    Smaller or bigger dungeons?

    Smaller. Oh, Merciful Principle, smaller. Few things annoy me more than slogging through a dozen or more meaningless filler encounters on the way to the one or two actually compelling ones that advance the story or provide a meaningful challenge. I don't mind a large area, provided most of it...
  4. MoogleEmpMog

    WoTC products, going downhill?

    It is amazing. It also has more errors than such a high-profile project really should have been allowed to have. With that said, a majority of the errors are in the sample stat blocks (Darth Vader being, IIRC, a particular offender), not in the actual rules. The most substantive errata...
  5. MoogleEmpMog

    WoTC products, going downhill?

    I'm guessing your first paragraph answers your third, here... ;)
  6. MoogleEmpMog

    WoTC products, going downhill?

    If you were to comb the "Best Of d20 Design" - certain Unearthed Arcana variants, True20, Mutants and Masterminds, the Book of Nine Swords and other D&D 3.5 supplements, Iron Heroes, Arcana Evolved, Spycraft, Elements of Magic, d20 Modern, Grim Tales, the D&D Miniatures and Star Wars Miniatures...
  7. MoogleEmpMog

    WoTC products, going downhill?

    Seriously? Sword and Fist, Tome and Blood, Masters of the Wild, the Hero Builders Handbook - you consider these and their contemporaries the high water mark of d20 design? Or at least WotC's d20 design? :uhoh:
  8. MoogleEmpMog

    WoTC products, going downhill?

    Steeply uphill. For the first time since the release of the d20 license or *maybe* d20 Modern, WotC is on the cutting edge of d20 design (with Star Wars Saga Edition). In fact, although Saga is much more an evolution than a revolution, it's arguably on the cutting edge of RPG design in...
  9. MoogleEmpMog

    July - What are you listening to? (Books AND music)

    "Antigravity" - Zircon. An actual (modern) album? Yep. Got turned on to this one via ocremix.org and bought an electronic copy. I usually enjoy techno music when I hear it, and it's great for writing. Other than that, the Final Fantasy 12 OST joins the usuals (Wild ARMs, Sakura Taisen, etc.)
  10. MoogleEmpMog

    What do you think is the hardest AD&D or D&D video game fight?

    The optional dungeon in Pools of Darkness obviously takes the crown. Of battles I've actually *beaten*, the three-part final battle of PoD is king. The first battle is with bits of moander that turn you to stone appx. 50% of the time on a successful hit, bane minions that have permanent fire...
  11. MoogleEmpMog

    How did RPGs grab you?

    Rules for fighting stuff in between the stories I'd always told and been told with my family, and becoming involved in something the grown-ups of the household did. After I got out of tabletop RPGs for many years, having switched almost exclusively to console and freeform, the deep and fairly...
  12. MoogleEmpMog

    How much technologywould you allow in a non-steampunk setting?

    All of the above, because all of those are awesome and belong in a setting I'd want to play, either as common features, the results of a mad genius's forbidden research, or the fruits of antediluvian superscience. But then, I am not interested in a conception of "fantasy" so lacking in the...
  13. MoogleEmpMog

    Narrative aspects of D&D(3e)

    I would argue that this is neither something myths are usually about (indeed, I can't actually think of a single example from Chinese, Egyptian, Greek or Norse myth, those being the ones I'm most familiar with), nor something D&D actually models. D&D player characters are already well above the...
  14. MoogleEmpMog

    Narrative aspects of D&D(3e)

    D&D's core rules (in any edition with which I'm familiar, which is pretty much all of them from AD&D 1e to D&D 3.5) never interact with what the Forge calls Narrativism: addressing a theme in play. If that's what you're getting at, you'd be hard-pressed to find a single paragraph supporting...
  15. MoogleEmpMog

    July - what are you reading?

    Well, it certainly wasn't classified as horror by publishers (nor, to the best of my knowledge, by the author). As to the anticlimactic resolution, what I mean is:
  16. MoogleEmpMog

    [SWSE] Static Saves and Skills? :(

    The new save rules are all about making the ACTIVE character the one who rolls (and about folding AC and Reflex save into one number). So far, both have been big improvements in play. Nothing bogs down a game of D&D like an area effect spell, as every creature within its radius needs a save...
  17. MoogleEmpMog

    NeoExodus: A House Divided - anyone have it?

    Actually, the first (short) adventure, 'Bloody Ice,' is already available.
  18. MoogleEmpMog

    Hybrid Theory: True20 + SWSE = ?

    I'm really not sure there's much to combine. True20 takes the basic d20 mechanics and structure and transforms them into a very unD&Dish non-tactical (or at least non-positioning-based), universal system. True20 requires fairly heavy conversion to work with other d20 products, and offers a...
  19. MoogleEmpMog

    A Feat progression poll

    Standard, but all base classes give a bonus feat at every even level. i.e., I'll never go back to d20 fantasy/D&D when there's a strictly better related system out there in Star Wars Saga.
  20. MoogleEmpMog

    July - what are you reading?

    Recently Read: Ringworld's Children, Larry Niven The best Ringworld book since the original, IMO. Gods of Mars, Edgar Rice Burroughs I don't enjoy the Burroughs's Mars stories as much as a good Robert E. Howard yarn because John Carter is so over-the-top. He IS the high level fighter taking...
Top