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  1. baradtgnome

    Why is it evil to kill the prisoners?

    what happens when the shoe is on the other foot? Are the party members ever taken captive? Presumably not by 'good aligned' monsters. That really does not address the good vs evil thing. But it does make the PCs think about summary execution. Also, if in the 'world' the DM creates prisoners...
  2. baradtgnome

    Make a +1 Sword a +2?

    careful, this changes the topic We have been toying with a house rule creating weapons that inherently have greater abilities, but only 'awaken' as you say as the character goes up in levels and performs rituals and quests. This allows a character to have a named weapon and not feel light...
  3. baradtgnome

    Swords of the bastard kind

    If it looks too good to be true... Hmmm. I never considered that. Sounds reasonable. I had always assumed that the EWP for the Bastard Sword allowed you to use it 1 or 2 handed. Only becomes an issue if your strong non-fighter wanted a bastard sword to use either way. (like mine). If you...
  4. baradtgnome

    Trapped DMs (Would rather be players)

    Re: Re: yup, trapped. How to grow a DM? We are challenged enough to find game time, so we don't exclude anyone. And the selfish goal for me is to have some play time. :D But, your point on encouragement is well take.
  5. baradtgnome

    Trapped DMs (Would rather be players)

    Re: Re: yup, trapped. How to grow a DM? I have been doing so, my thinking has been the same as your suggestion. It is just that is a fine line to walk. I don't have complaining players, but they tend to try and get to the campaign/DM they know better. Hey, I noticed you are from NH too!
  6. baradtgnome

    Trapped DMs (Would rather be players)

    yup, trapped. How to grow a DM? Yup, I'm trapped. I used to split the DM duty with a good friend who has since moved to the other coast. Much of our group has been togother for 20+ years. One of the other tried to DM years ago (Saltmarsh) and it was an abysmal failure. The other doesn't...
  7. baradtgnome

    tumble and total defense

    shouldn't that be rogues and bards tumbling in the streets :D Well, this may not be that unbalaced ;) pardon the pun Total defense requires a standard action, leaving only a standard move with an up to 20' tumble in there. That is not a clean get away by any stretch. and you have given up...
  8. baradtgnome

    tumble and total defense

    No, that is not quite right. You can Tumble up to 20 as part of your normal move. Tumbling does not reduce or increase your move. Just that up to 20' of it can be tumbling. from the FAQ Q: The description for the Tumble skill says you can tumble up to 20 feet as part of normal movement to...
  9. baradtgnome

    tumble and total defense

    thanks for all the input - you have basically covered all the conversation that we had about the subject. Some were for and some were against, but we did not have the definitive is the tumble part of the move or an activity during the move. any official rulings around on this?
  10. baradtgnome

    tumble and total defense

    Hi gang, What is the consensus out there. can you use total defense and tumble? total defense says you don't attack or perform any other activity except moving your speed. PG 127 PHB is tumble just part of the move action? Or is it considered another activity. There is the synergy bonus...
  11. baradtgnome

    Selling Magic Items

    So I don't remember seeing it either. It says that commodities can be treated like $ and lists them, so by omission everything else is non commodity. Well at high GP levels the logic of economics breaks down. Oh, well, it is a game. If something is in demand, then you ought to be able to...
  12. baradtgnome

    How to use "True Names" in roleplaying

    Excellent discussion! Perhaps a character couldn't tap into divine or arcane spell casting without a true name? What would be the benefit of a non-spell using character to knowing her true name (other than self defense)? I liked the SR ideas; spell distance; and possible reduction in saves...
  13. baradtgnome

    What subjects are taboo in your game?

    Alfred Hitchcock style. The most horrible moments appear off screen and are best imagined. Although death is a common event in D&D, we try and keep it a serious matter. (now, doesn't that sound ridiculous) We keep the rape stuff down to a minimum, though how do you completely ingnore the...
  14. baradtgnome

    Help! Trouble at the gaming table

    This rogue feels like she can do anything because it is role playing her character, however you feel limited in your actions because if you role played your response properly she would at the very least be chased out of the party, possibly after she was beaten and had your treasure restored...
  15. baradtgnome

    Job Interview - "What are your hobbies?"

    I think I got a 1 on my hide roll.:(
  16. baradtgnome

    Job Interview - "What are your hobbies?"

    Think of the interview (and later the job) just another chance to role play. :D Also, I wouldn't tell them about the biting the heads of live chickens thing either. But hey, If you are all wound up tight about being honest... Didn't know there were so many Paladins out there. ;)
  17. baradtgnome

    Useless feats (re: Combat Casting)

    There are a number of skills that decrease in usefulness as you go up in levels. Figure that as your totals increase a +2 here or there is less of your total percentage. at lower levels a particular feat may just help you survive to higher level (and then be not so much use). One of the...
  18. baradtgnome

    How to Handle a "Character Switcher"?

    If a character is crucial to the plot/story line, then talk with the player in advance (or know your players). Being the focus of action is not for everyone. Also, I don't create history for players, that is their job. I have them develop an outline and I help them adjust it, give them...
  19. baradtgnome

    Why would anyone ever want the quickdraw feat?

    don't tell your DM but... From the SRD Sheathe a weapon [Move Equivalent][AoO: Yes] Description: A character with the two-weapon fighting Feat can sheathe two weapons on the same action. Quick Draw [General] Prerequisite: Base attack bonus +1 or higher. Benefit: The character can draw a...
  20. baradtgnome

    Balance of Races

    completely unbalanced? perhaps that is strong language. given certain circumstances more powerful? surely. Nothing is completely balanced in the game, so too the races favor certain circumstances. If one class was clearly superior, and one race also, there would be more groups of just...
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