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    HOS Paragon Paths up

    To combine amusement from both flavor and mechanics, a Dark Pact Shadowthief would be fun. Kill things and build up two separate pools of energy harvested from them for different effects. Need more bean-counting fun? Hybrid or multiclass with a Psionic class and manage power points too ^.^
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    Rethinking Feats

    Hmm! That is a pleasantly simple solution. How often did you hand them out? A feat every level through Heroic, maybe?
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    Rethinking Feats

    Some of them (Expertise, Improved Defenses) help make the game's math work out better. The discussion of this has been hammered into the ground, and generally speaking people have come down as convinced or not of this fact and stuck to their positions from there. I'm in the camp that believes...
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    Rethinking Feats

    That's a way to go about it. I find things to be much more fun (on both sides of the screen) when I hand out extra goodies rather than say "no, you can't have that" to a bunch of things, though.
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    Rethinking Feats

    That's a fair point. I definitely feel the pinch in feat selection much more in "boardgame-plus" style games than in ones where you have frequent battlemat-free sessions. Still, there are two reasons it's worthwhile to do some revision like I'm pondering, regardless of play style: - When you...
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    Rethinking Feats

    I've had the opportunity to create new paragon tier characters a few times recently, and found that feats are a surprisingly scarce resource. There are so many fantastically powerful, everybody-wants-'em feats in the post-Essentials world that the choices that actually help differentiate...
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    Racial flex stats are up!

    I'm beginning to find the "+2 to any two stats for any race" house rule more and more appealing. They made some great choices with this, and some shaky ones, but any way you slice it, somebody's not-even-unusual character concept is going to be mechanically shafted by the options the D&D...
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    Correct Persistent Tail usage?

    That may not be such a bad thing either. At-will immobilize? That's got some control potential.
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    Correct Persistent Tail usage?

    Except for the "lose your next move action" part.
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    D&D 4E PHB1 4e Human Cleric questions

    Question for the OP: did the materials the DM gave you include a copy of the PHB itself? It sounds rather like he turned you loose with a set of requirements and asked that you build your character using the Internet--no wonder there's confusion!
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    Laser cleric of Pelor power stacking issue

    Quite legal, and you can pile it on even more if you want. Solar Enemy channel divinity feat, Radiant Servant paragon path... it can be fun in a "Striker lite" way. Laser clerics are like that.
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    You down with OCB?

    I'm impressed at their bug-fix rate. And it does have a few things that even the classic CB's modders haven't achieved, such as Superior Implements working for Hexblades. Still unusable for me, though. I only play in one game that doesn't use house rules, and my character in that one doesn't...
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    Purple Index Cards: On-the-Fly Setting and Plot Collaboration

    One more added to the mix tonight: It's Super Effective! Play this card and explain how an enemy type in this encounter is vulnerable to a particular mode of attack (energy type, weapon category, etc.). That enemy gains vulnerable 5/tier as described. You can forgo 5 of this vulnerability to...
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    Rate Your Encounters

    Scenario: Escape from Carceri, Dune Style XP Encounter Difficulty: Level + 2 strictly by the numbers. 6-character party of 14th level characters, some 8650 XP when all correctly totaled up. Brief summary: Tethered to a battlemap-sized Purple Worm, the heroes fight critters birthed from...
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    Building Two Characters with Synergy

    Depends what you do with the Controller. There are a fair number of controller powers and feats that hand out combat advantage (Illusion Wizards get some good options in particular). That can make for a decent dynamic, "Here's your CA hon!" "Thanks!" I do that a bit in a game I play in. Druid...
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    Level Up!

    Oh, yeah, I do have shared party XP too. The party scorecard has one character's worth of XP progress written out on it (currently 14th level, 47,390 / 57,000 XP for next level). In a given session, the XP earned gets divided by the number of characters present and added to that total. I don't...
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    Level Up!

    I use the XP system as written, with the exception of some bonus XP when players use twist cards. I love it. It's one of the two "minigames" I get a kick out of when DMing, the other being treasure parcel distribution. There's something I find very satisfying about the interaction of the...
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    Quick Gelatinous Cube question

    Sounds like that Perception check is the one chance you get!
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    Purple Index Cards: On-the-Fly Setting and Plot Collaboration

    Wow, that's some rapid card churn! Have you had any trouble with seeing the same cards over again frequently? Have you added any of your own others could incorporate? Me, I added this one recently, hoping to see some Chrono Trigger-style Triple Tech action: And I'll Form the Head! Play this...
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    Purple Index Cards: On-the-Fly Setting and Plot Collaboration

    Yeah, I hear ya. There's still a veto power in play at my table, but it's not up to the DM specifically. If somebody goes over the line, there's a collective "ehhh" from the rest of the players, and the card action gets scaled back. Happened last session, in fact, when a player wanted to use...
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