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  1. mcbobbo

    Are you a preparation junky?

    While I'm the absolute opposite of the preparation-junky, Maptool has also doubled my prep time, so I have empathy for you there. It seems like you're enjoying it, and if your players are as well, couldn't possibly hurt...
  2. mcbobbo

    GM as positive force for good

    Any time you organize and lead a group of people in an activity, you really ought to be considering their wants and needs. Being a jerk to them is likely to result in their rejecting your leadership as soon as they are able. GMing is no different.
  3. mcbobbo

    XP as dated?

    Sean Reynolds from Paizo has an idea for nix-ing XP that still gives out carrots - http://www.seankreynolds.com/rpgfiles/misc/AlternativeLevelAdvancement.pdf Basically each level is cut into quarters (steps) and you get one per four hours of play.
  4. mcbobbo

    Would a game group where there were changing GMs work?

    Back in college I had an Earthdawn group that fluctuated between 8 and 12 players. I recruited one of them to co-GM the sessions, just as above, but we ran the game simultaneously. We deliberately split the party up as often as we could, and where we couldn't we'd at least split the combat...
  5. mcbobbo

    Making minis that sell well, but NON RANDOM

    Print-on-demand? Has anyone looked into this yet?
  6. mcbobbo

    any cool electronic resources?

    Does PCGen count?
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