Search results

  1. Estlor

    A rant about character creation

    Use Rope? On a thief? Bah! That's what the Climb percentage is for! Seriously, you'll probably use Use Rope about as much as you actually use your level limit.
  2. Estlor

    4E Campaign Announcement Time/Date

    Yup. And once the PHB3 is out, you can finally play an adolescent tortle monk with a spellscar. Come on, I'm not the only one who ever wanted to be a Teenage Mutant Ninja Tortle, right?
  3. Estlor

    Duel Wielding Implements - Clarifications

    Which is perfectly okay, because they're also the only implement you don't have to hold to wield. If you could wear/hold any combination of holy symbols, it would get a little out of hand. But your devoted cleric can, for example, wear a Symbol of Divine Reach and hold a Defensive Staff to get...
  4. Estlor

    4E Campaign Announcement Time/Date

    FWIW, The Eberron Player's Guide did "name drop" thri-kreen and half-giants in its character background section. Don't recall seeing either of them in the MM2.
  5. Estlor

    Taking the Enhancement out of Magic Weapons/Armor/Neck Slot

    The more I think about it, I really do find myself leaning toward pulling the various XYZ Expertise feats from the game and using masterwork weapons similarly to masterwork armor in terms of keeping a cost escalation for creating magic weapons and armor. I'll just have the items key off of...
  6. Estlor

    D&D Fan Site Toolkit

    It occurs to me that this isn't a fan site policy so much as it gives you the opportunity to talk about the PHB and post an image of it's cover without WotC having to deal with whether or not that's okay or if they have to go protect their intellectual property over it. I mean, seriously... why...
  7. Estlor

    Taking the Enhancement out of Magic Weapons/Armor/Neck Slot

    I'm toying with the idea of removing the enhancement bonus to attack, AC, and NADs from magic items for my next campaign in an effort to let me put in a broader variety of wondrous items and consumables without feeling like I'm putting my party at a disadvantage by not providing them a steady...
  8. Estlor

    Help me make a spear fighter

    I agree about half-orcs; they certainly make it much easier to qualify for Polearm Momentum and Spear Mastery without as heavily an investment in Dex. Plus you can get an 18 in Strength at 1st level, and I rarely build a PC without at least that in their primary attack stat. The advantage of...
  9. Estlor

    Help me make a spear fighter

    Let me suggest a different path - Tratnyr. Polearms seem great on paper. Reach, Polearm Momentum, opportunity attacks that can shut down movement. It seems like it would make a fighter into a controlling machine. But it's a trap. By the time you've boosted your polearm control monsters will...
  10. Estlor

    Divine Power - what's the verdict?

    If you go into Divine Power expecting about what you got in Martial Power and Arcane Power you won't be disappointed. I don't think the new "builds" are terribly exciting or groundbreaking like the beast ranger, more along the lines of the ruthless ruffian rogue (say it three times fast!) in...
  11. Estlor

    4e Blackmoor? Forked Thread: Pray for Dave Arneson!

    What, wait? For seriously? I'll admit I'm only up to chapter 2 in my reading, but I hadn't noticed that... (As critical as I am about the design of the classes, really, it's a good book. I'm just hard to please.)
  12. Estlor

    Where does the Psion leave the Monk?

    Don't look for a firm mechanical connection across a power source. That's not how WotC is doing it. There is a thematic connection. Take primal for example. Barbarians, druids, shaman, and wardens all behave very differently. But the thematic connection is aspects of their abilities all...
  13. Estlor

    4e Blackmoor? Forked Thread: Pray for Dave Arneson!

    Got my copy in from Noble Knight yesterday so I haven't gotten through the whole thing yet. Some off the cuff remarks: While I only have the Goodman Games 3e setting book it already looks like 90% of the art is recycled from the 3e books. Not necessarily a problem (I'm okay with...
  14. Estlor

    4th Edition in Modern Times

    That someone would be me, and based on the thought I put into the topic I think for D&D in the modern era to work there has to be an assumed level of supernatural in the campaign, whether it's a zombie apocalypse or folk mythology being real and active behind the scenes in our world. Without...
  15. Estlor

    4th ed Divine Power excerpt on WOTC "Miracle Worker"

    If you've ever played a devoted cleric you'd find most of their dailies are already highly situational as it is. What's one more, right?
  16. Estlor

    D&D 4e With a "Modern" Campaign Setting

    I don't really think skills are that big of an issue, though some of them definitely need to be recast or given a modern spin. Perception, Insight, Athletics, Acrobatics, Diplomacy, Bluff, Stealth... they all still make sense as is in a modern setting. The knowledge skills are where things...
  17. Estlor

    D&D 4e With a "Modern" Campaign Setting

    Last week my gaming group got to talking about how we could change things up and keep 4e fresh and more than a string of dungeon crawl combats (we're currently still in heroic tier playing through the WotC PoL adventures). Aside from working in an alternating Eberron campaign, a comment was...
  18. Estlor

    What's Mystara's Hook?

    One sourcebook? Not so much so. The Rules Cyclopedia (re)printed planetary maps for both the surface and Hollow World, but the vast majority of the setting focus was given to the Known World, which is southeastern Brun on the big map. Adventures crept a little bit west (Sind, Hule, the Great...
  19. Estlor

    What's Mystara's Hook?

    To be fair, though, there was only one Scottsman turned into a lich through exposure to nuclear radiation, but his nephew (IIRC) was forever stunted in the body of a small child due to the same kind of exposure! You've got to dig the Radiance. Wizards absorb a bunch of nuclear radiation into...
  20. Estlor

    What's Mystara's Hook?

    One thing to keep in mind is "Everything goes" in Mystara means something different than in other campaigns. "Everything goes" in Eberron means if it's in D&D, it's in Eberron. "Everything goes" in Mystara means if it's in history, literature, or cinema, it's in Mystara. Get out your...
Top