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  1. Ryltar

    Does evil mean Evil? Is a paladin free to act against evil?

    *worships MerricB for laying down the best Paladin's Guidelines ever* :D In all seriousness, though, I think there is nothing at all which would warrant "smiting on sight" as a rule of thumb. It depends on how you handle this sort of thing in your campaign, naturally, but IMO the paladin...
  2. Ryltar

    Tweaking a villain?

    Give her some levels as a sorcerer: that should stir things up a little ;).
  3. Ryltar

    My PCs are walking into a problem!!

    This is something you will have to deal with OOC, because the only IG thing you could to that would *really* make a point is to let them die in this encounter. In my experience, it also doesn't pay off to count on the player's wisdom to "see when they're overmatched" - they tend to run only when...
  4. Ryltar

    Not quite sure what to do...

    Either that, or you might want to design the encounter in a way that the PC *should* be able to use to his advantage: tactical usage of the monster's environment comes to mind. Think stacked crates, dangerous liquids, stuff like that. If the PC gets the hint, he should be able to defeat the...
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