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    Spells & Domain Spells for Rangers

    I don't think these modifications are over powering. What are your opinions. Thank you for your help.
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    Spells & Domain Spells for Rangers

    Reason's for adding some spells are Comprehend Languages and Tongues Due to Ranger's travels and association with many humanoid and nonhumaniod creatures, he/she should be able to communicate with them. Protection from Evil and Good This goes to the Ranger's association with many creatures...
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    Spells & Domain Spells for Rangers

    Calm Emotions in Beasts 2nd-level enchantment Casting Time: 1 action Range: 60 feet Components: V, S Duration: Concentration, up to 1 minute You attempt to suppress strong emotions in a group of beasts. Each beast in a 20-foot-radius sphere centered on a point you choose within range must make a...
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    Spells & Domain Spells for Rangers

    Beast Master Path Spells Ranger Level Spells 3rd Hunter’s Mark, Protection from Evil and Good 5th Beast Sense, Warding Bond 9th...
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    Spells & Domain Spells for Rangers

    Hunter Path Spells Ranger Level Spells 3rd Hunter’s Mark, Protection from Evil and Good 5th See Invisibility, Locate Animals or Plants 9th...
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    D&D 5E (2014) Player characters teaching (arcane) spells to each other

    I guess I was thinking along this route Example: Sorcerer knows Telekinesis. He tries to master the spell further through trial and error to create a "Hand or Wall of Force" (Bigby's Fist or Wall of Force). After several months of attempts, the DM has the character roll to see if it was a...
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    D&D 5E (2014) Player characters teaching (arcane) spells to each other

    Would it still threaten the individual classes if you only Arcane users try to learn arcane spells and dividers only learn Devine spells?
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    D&D 5E (2014) Player characters teaching (arcane) spells to each other

    Downtime can be used for many things. And you are allowed to add other features that is acceptable in your campaign. With that said, could you not request to see if you can "learn" a spell not on your casters list. Example Sorcerer tried to learn Absorb Elements or Bigby's Fist. In this example...
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    Would love input on changes made to Ranger

    Sorry, just realized did not include Hunter's Prey on the online version. It was in my notes. Corrected
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    Would love input on changes made to Ranger

    Holy XXXX. Did not realize it would far outpace everyone. And here I thought had a good idea. Back to drawing board. Not everyone would select a companion with pack tactics. But still, did not realize the consequences. Thank you for pointing this out. Reaffirms why I always ask for feedback.
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    Would love input on changes made to Ranger

    Sorry English is not my best subject. You prepare the list of Ranger spells that are available for you to cast, choosing from the Ranger spell list. When you do so, choose a number of Ranger spells equal to your Wisdom modifier + half your Ranger level, rounded down (minimum of one spell). The...
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    Would love input on changes made to Ranger

    I initially thought of that, but some beasts have that as a trait. I would be taking that benefit away. I thought a sneak attack like bonus would be acceptable
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    Level 20 Capstone Abilities

    I never played a Bard over level 3. Just in multiclass. Whether it is OP yes playtesting is necessary. Eventually someone will play an Epic game I do enjoy your posts. Informative and entertaining
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    Level 20 Capstone Abilities

    I never played a Bard over level 3. Just in multiclass. Whether it is OP yes playtesting is necessary. Eventually someone will play an Epic game
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    Level 20 Capstone Abilities

    Bards Primary ability is Bardic due and spells. The only other combat ability they have is counter charm (base class) I guess I don't see them having 1 Bardic die each turn if they don't have one as overpowering
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    Would love input on changes made to Ranger

    My intention was not make the Ranger the top of the heap. My intention is to not have so much fluff. With changes I have made, I do not think is the case any longer. But I could still be looking through my "special" lenses,
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    Would love input on changes made to Ranger

    I made some changes to the base Ranger class and Hunter class. Do they seem to make the Ranger's allies less like fodder and more like companions? Your input is very insightful and I am trying to implement them. I hope to continue receiving your input. Thank you.
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    Would love input on changes made to Ranger

    After looking through the abilities, I agree I made a character as stealthy as a Rogue. Do you think the following changes would help 1. Removed Skirmisher's Stealth I was debating keeping this and removing Hide bonus action from Vanish. Wasn't certain which was better to change. Maybe you can...
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    Beast Master Ranger Alterations

    After you sublease the companion, wouldn't it Dash on own to reach opponent? Also wouldn't it Disengage if seriously injured and was trying to escape? Or am I overthinking this. Which is probably what I am doing (par for course)
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    Beast Master Ranger Alterations

    Also, hope you don't mind but "took" some of your ideas
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