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    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    I took out the 10th level as I included spells. I would think that a 10th level ASI is not enough to replace spells. That would be mind boggling to balance for me I do like it as it is more stream lined thanks to your suggestions. But I also want to create one that most (100% is impossible)...
  2. S

    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    I took out the 10th level as I included spells. I would think that a 10th level ASI is not enough to replace spells. That would be mind boggling to balance for me I do like it as it is more stream lined thanks to your suggestions. But I also want to create one that most (100% is impossible)...
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    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    Posted new Ranger level progression. Is it better?
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    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    All but Fightes & Rogues get 5 ASI at 4,8,12,16,19
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    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    The reason I did not select Skirmishers Stealth is that it favors archers only. A melee weapon character can not hide in front of his opponent. By the way, it is a variant of the Skulkers feat in which you can remain hidden after a ranged attack. Some abilities are varied of feats...
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    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    How about make the off hand attack part of attack action at 11th level. That way it is on par with Paladin's Improved Devine Smite and Fighter's 3rd attack?
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    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    The more input the better. That is why I seek advice. The reason I tweaked TWF 1. It doesn't feel right that to fully utilize the ability, you need a feat to draw and stow both weapons. That should be part of the ability of TWF. Forcing a character to draw 1 weapon at a time is ludicrous (to...
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    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    Thank you for your input. It is greatly appreciated. The First 2 Ranger level features have stayed the same, except exchanging Favored Enemy with Expertise. I also left the combo level features of levels 6 and 8 alone as Natural Explorer is situational as is Lands Stride. The Cleaver Feature I...
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    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    I misunderstood your question regarding multiple abilities after 3rd level. I took it as different abilities not originally listed in levels 1 through 3. Regardless, I agree with you in trying to separate more of the features Bard 5th Bardic Inspiration, Font of Inspiration 6th Countercharm...
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    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    I am also curious, since you seem very sure, what are the classes that have multiple abilities gained at levels above 3? Excluding 18th & 20th level: Bard - Expertise, Magical Secrets, Countercharm Fighter - Extra Attacks, Indomitable Monk - Evasion, Purity of Body, Diamond Soul Paladin -...
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    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    I wasn't shouting, or meant to so I am sorry you took it that way. I was responding initially with my cell phone which did not allow me to change the color, so I made it capital letters to distinguish it from the rest of the text. I am sorry if I offended you. I do appreciate the critique and...
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    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    I DONT WANT TO CREATE AN OVER POWERING CHARACTER. I WANT TO MAKE A RANGER THAT I THINK WILL BE FAIR AND ON EQUAL PAR WITH OTHER CLASSES. THAT IS WHY I POSTED TO GAIN HELP. MOST IF NOT ALL OF THE POSTERS ARE FAR MORE KNOWLEDGABLE AND EXPERIENCED THAN MYSELF, SO WHAT BETTER PLACE TO SEEK GUIDANCE...
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    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    Swift of Foot is no different than Swashbuckler's Fancy Foot. The reason I added this feature was to aid the Ranger when moving through large groups. Cleaver is not the same as Great Weapon Master feat. The feat gives a bonus attack. The feature allows the damage to roll over to adjacent target...
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    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    Spells added 1st Protection from Evil/Good 3rd Dispel Magic, Elemental Weapon, Tongues 4th Dominate Beast Spells Changed 5th Swift Quiver to Swift Attack – Use bonus action to make either 2 additional ranged or melee weapon attacks. Add to Ranger Hunter Archetype Horde Cleaver At 11th...
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    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    Ranger’s Stamina (Added) At 19th level, you time in harsh climates strengthen your constitution. When you use Ranger HD, you gain max amount of HP Foe Slayer (Change) At 20th level, once on each of your turns, you can add your Wisdom modifier to your attack or damage roll to an attack you make...
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    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    Vanish (Change) Starting at 14th level, you can use the Hide or Dash actions as a bonus action on your turn. Also, you can’t be tracked by non-magical means, unless you choose to leave a trail. Feral Senses - No Change Except gained at 17th level
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    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    Fighting Style (Change) GREAT WEAPON FIGHTING (Added) When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll. The weapon must have the two-handed or versatile property for you to...
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    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    Expertise (New) At first level, gain expertise in Survival and Nature. Gain expertise in Stealth and 1 other Ranger skill at 11th level. Natural Explorer (Change) You are particularly familiar with one type of natural environment and are adept at traveling and surviving in such regions. Choose...
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    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    I apologize to all who hate such posts placed here, but few comment in the homebrew section and I would love honest opinions on the modified class I present before you. I would love an opinion on the changes on the core Ranger features. I used the template for the Paladin and modified the...
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