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  1. K

    [4e][OOC] Clash of Steel [13th level]

    Right, knew I forgot to explain that. The pact weapon can't be enchanted, true, but I think it is a physical weapon. The Fey Pact sword is described as "made from a strange, blue metal that delivers lethal wounds." I've two ideas on how dragonshard augments could be used with them. RAW, I don't...
  2. K

    [4e][OOC] Clash of Steel [13th level]

    Whoops. Gotta get rid of some stuff then. Thought we had more starting gold. No worries.
  3. K

    [4e][OOC] Clash of Steel [13th level]

    Here's some basic info and a character sheet for Soril Asyaxalyn. I'll add his background later this evening or tomorrow. Name: Soril Asyaxalyn Race: Dragonborn Class: Hexblade Alignment: Good Theme: Elemental Initiate Background: Arcane Mercenary Character Sheet. "You don't seem to fully...
  4. K

    [4e][OOC] Clash of Steel [13th level]

    My Hexblade and the elementalist will go great with a basic attack granting warlord. My striker damage bonus is a static mod, so I get it on all Warlock attacks and Unraveling Strike is his at-will usable as MBA that puts vulnerable 3 fire on a hit. So if people want to pick up a few fire powers...
  5. K

    [4e][OOC] Clash of Steel [13th level]

    I'll need to double check, but I think both of my at-wills can be used as basic attacks (unraveling strike and Eldritch bolt).
  6. K

    [4e][OOC] Clash of Steel [13th level]

    Well, I plan on multi-classing into Warlord (Resourceful Leader feat), but that's no real leader. The current idea is to use the Mercenary theme, Warlord MC, and the Honorable Blade paragon path to make a Dragonborn Ronin, of a sorts. In a world where Arcane and Martial are the most common, it...
  7. K

    [4e][OOC] Clash of Steel [13th level]

    I'm interested in playing. I'm thinking about some kind of Hexblade, maybe Dragonborn as I haven't played one yet, or another monster type race, as the setting seems to include some non-standard races.
  8. K

    In my wishlist: Minions

    I wrote a blog post yesterday talking about Minions in regard to a rule I found in the 1st Edition Player's Handbook. I like Minions, but I think 4e gave them too many stats. They don't need a full write up, just a few quick notes. Something like... Goblin, AC 16, Attack +3, Damage 5. Special...
  9. K

    Airwalkrr's Maure Castle IC Chapter 1: The Great Hall

    Longren Raising his greataxe high, Longren charges straight into the foul beasts. "Die!" He shouts as he brings the greataxe down in a wide swing. Readied Action Charge happens before the Bodaks attack him. He'll then full attack in regular initiative order, sending all attacks at the same...
  10. K

    Airwalkrr's Maure Castle IC Chapter 1: The Great Hall

    Longren "Stand back!" Longren growls and grips his axe tight in both hands. "Whatever's coming, it'll have to get through me first." Sorry for the delay. I've got two possible actions for Longren, depending on how your rule the first one. Option 1: Ready to charge (power attack for -2) when...
  11. K

    Airwalkrr's Maure Castle IC Chapter 1: The Great Hall

    Longren "I say let sleeping spells lie." Longren says with a half-grin. He nods down to the water. "It's fresh, but I wouldn't drink it unless you have to. Though since it's fresh...makes me wonder where it's coming from." He pauses for a moment. "Unless that chalice has something to do with...
  12. K

    Airwalkrr's Maure Castle IC Chapter 1: The Great Hall

    Longren "I don't like this. Why's the cup glowing?" Longren says in a whisper. Staying close to Celine he keeps shifting his axe from one shoulder to the other. "Looks like this place hasn't been used in years..." Crouching down he peers into the water, sniffing above it. Longren has...
  13. K

    Airwalkrr's Maure Castle 3.5 OOC

    I found a website with a bunch of Greyhawk information on it. Should be useful.
  14. K

    Airwalkrr's Maure Castle IC Chapter 1: The Great Hall

    Longren "What....?" Longren says, his voice dying out as he takes in the vastness of the chamber. He tightens the grip on his axe and takes a few steps forward, pointing towards the pool. "What do you think is in that water?" He asks, his voice low.
  15. K

    Airwalkrr's Maure Castle IC Chapter 1: The Great Hall

    Longren "Conveyances. Right." Longren echoes, trying to sound like he understands. "Sounds like we should just...go around it, then." With a nod Longren starts down the south hallway.
  16. K

    Airwalkrr's Maure Castle IC Chapter 1: The Great Hall

    Longren "Mystic circles are your specialty." Longren says, nodding to the rest of the group. Reaching behind him he grabs hold of the greataxe tethered there and pulls the knot on the thong. The weapon slips free and he rests it over his shoulder. "This is what I do." He says with a smirk...
  17. K

    Airwalkrr's Maure Castle IC Chapter 1: The Great Hall

    Longren "Most likely not." Longren says in agreement. He glances down the tunnel and shrugs at the unusual construction. "I can see fine the dark, but you all might want a torch...unless one of you can conjure a light." Longren takes a step towards the tunnel but stops before going in and...
  18. K

    Do they stack?

    While the OP's setup may not be gamebreaking, there are other instances that significantly change the balance of play. Polearm Gamble + Polearm Momentum + Knock-Back Swing + Rushing Cleats. The net effect is that any time a nonadjacent enemy moves adjacent to you, you get an OA (Polearm...
  19. K

    Airwalkrr's Maure Castle IC Chapter 1: The Great Hall

    Longren Those hills aren't too far out from the city. A man could get lost in there easy if he had a mind to. Longren turned away from the northern hills and adjusted a shoulder strap on his breastplate. Satisfied with the fit, he wrapped a long leather thong over his shoulder and under his...
  20. K

    Airwalkrr's Maure Castle 3.5 OOC

    Character posted! Woot.
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