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  1. jedavis

    Making Nonhumans different

    Kind of an oldie, and sci-fi, but Niven's alien species in Ringworld (the Puppeteers and the Kzinti) were pretty alien psychologically... Also in one game I played in, it was determined by popular vote that dwarven physiology was alcohol-based. If you're going to have stereotypes... you may...
  2. jedavis

    The Cost of Magic (potential house rule)

    Mongoose's Encyclopedia Arcane line has a number of casting subsystems which operate much like the ideas proposed above. Dragon Magic has a system of lesser power words which can be used many times per day, but which deal subdual damage when used. Blood Magic has a similar system of...
  3. jedavis

    The Cost of Magic (potential house rule)

    I recommend True20 and True Sorcery; both of these have mechanics along these lines.
  4. jedavis

    PC and NPC Secrets - Looking for Suggestions

    Plenty of PC secrets in the Mongoose Traveller game I'm playing in currently. My thief is an accomplice of a pirate organization and was involved in a shipyard heist. Another PC spent several years investigating said heist, but had to quit when death threats from pirates started rolling in...
  5. jedavis

    Monster Book?

    Sadly, I don't know the details of what he was attempting; he was a bit closed about it (didn't want to spoil anything; I'm not playing in his game, but I know a bunch of people who are). And yeah, I would think that it might be fairly easy... dunno *shrug*.
  6. jedavis

    Who else hates seeing enemies Raised / Resurrected / Wished Back?

    Eh, I tend to give villains one more chance via reanimation as undead, deals with devils, cyborg reconstruction, or other Means Most Foul. But only one. Rematches are nicely climactic, and given how often villains who were supposed to be recurring die off the first time, I find myself pretty...
  7. jedavis

    Do you use Random Tables?

    The trick is intelligently designing the random tables. Roll a locked and trapped chest? Get a bonus on the treasure quality table, because it hasn't been pilfered yet so the good stuff is still there, and/or because people don't bother trapping valueless things (unless you're dealing with the...
  8. jedavis

    Life without Hit Points

    May I also suggest True20? It runs on a very similar (according to my understanding) damage system to M&M. Each weapon / attack has a damage rating, and each character has a Toughness bonus (contributed to by Con, Armor, some feats, and magic). If you get hit, you roll 1d20+Toughness vs...
  9. jedavis

    Monster Book?

    Hey, just had a friend (running a TB campaign this coming semester) ask me if the monster book will include monster downgrade rules, much like the monster upgrade rules, for those situations where you want to use a particular monster for the flavor / abilities, but it's just too strong...
  10. jedavis

    Irresponsible use of magic and other WMDs

    Hmm... ours are pretty responsible, usually. We had a pyromanic halfling sorc over the summer; barely kept him from burning down a blacksmith's shop for next-to-no-reason (got him to settle for prestidigitation pranks instead). Had an incident similar to the "Fireball my position" one...
  11. jedavis

    Looking for a great sci-fi RPG

    Not sure if the 'T20' mentioned upthread was True20 or Traveller d20, but either might meet your needs. I prefer Mongoose Trav for this type of thing, but True20 and Trav20 seem more likely to work for your prep style (Mong was perfect for mine; "Eh, I need six stats, a handful of skills, and...
  12. jedavis

    Book of Vile Darkness: A Morality Play?

    A theme in a game I played in over the summer was "You reap what you sow." We killed the half-dragon bandits on the road, rather than trying to parlay. Then their (high-level) human cleric mother came for us. Then the ghosts of the bandits came for us... (we killed their draconic father in...
  13. jedavis

    What RPG Products Have You Gotten Recently?

    Mongoose Traveller Book 6 - Scoundrel. Worth the price for a pdf.
  14. jedavis

    Do you want/are you ready for a D&D 5th edition?

    No for Don't Care. WotC has lost me as a customer as a result of their supplement-driven mentality. If they produce a core that I like, they'll run it into the ground with player content supplements. As a player, I don't have the disposable income to buy said supplements (be they books or...
  15. jedavis

    Too much MATH!

    I picked up a copy of Guns Guns Guns hoping to use it to build weapons for Traveller d20. Unfortunately, figuring out d20 range increments required solving differential equations...
  16. jedavis

    Downsizing what I play with

    My groups here have recently had a Core Revival. Last fall I ran True20 with all the supplements, and it was just a mess. Next semester, ran Traveller with no supplements and it ran beautifully; occasionally I'd introduce a piece of hardware or an extra rule from Mercenary, but it was strictly...
  17. jedavis

    2011 PC Bodycount Thread

    Was Rob the DM :P ?
  18. jedavis

    Amusing House Rules

    Had a DM rule that since lead blocks divinations, lead must be undetectable by mineral detection. As a result, lead became as valuable as gold in his world. Also had a player spoonerise Horn of Fog to Forn of Hog, and it was decided that this was what the item was called in-world thereafter.
  19. jedavis

    Alternative Voting: How Does it Work?

    Am I the only one who expected this to be a poll... ?
  20. jedavis

    Sci-fi RPGs

    Traveller! The default setting makes a few questionable assumptions about how FTL travel works, but at least in Mongoose Traveller, there's a full page of "rules for ignoring the rules of jump drive," including things like more standard hyperspace, jump gates, &c. The default setting is kinda...
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