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  1. jedavis

    Rock Falls, Everyone Dies

    As you wander the halls of the derelict alien ship, you start noticing... oddities. First your inertial locater starts giving you odd results, and you get some odd noise over the comms. Then your comms start breaking up, even across very short ranges. You try to return to your ship, but get...
  2. jedavis

    Does Anyone Know if This Kind of Game Exists...

    Also, for 3.x, Fields of Blood is pretty decent.
  3. jedavis

    Magic Items with E6

    Yep! And those "some other purposes" can be significantly more interesting than "whoo, spent umpty thousand gold for +1 to hit and damage." Castles, ships, libraries, laboratories, founding a temple, raising an army, leaving your mark on the campaign world... that gold which normally goes...
  4. jedavis

    To Fudge or not to Fudge...

    Do not aim the dice at anything you are not willing to destroy. At one point I had a player who fudged rolls. This resulted in the development of a policy - it's totally legal to re-roll at my table, but at -10 per re-roll. Even if you roll a 1, expectation is against you. But no, as a DM...
  5. jedavis

    Home-brewing Rules

    I homebrew all the time, but especially for multi-source games with too much content. The addition of a zillion extra options means that there will almost certainly exist some piece or combination of pieces which is/are broken or just don't make sense. Ergo, homebrewing. I found that my need...
  6. jedavis

    TRAILBLAZER - PDF Release - Discussion/Questions/Errata

    The main thing keeping Wiz10/Clr10 from being more powerful than a Wiz20 is that they get the same base number of spell slots, since they have the same BmB. The multiclass gets access to a much larger spell list, and bonus domain spells of 5th level and below, but loses out on the high-level...
  7. jedavis

    Mongoose Traveller - how is it?

    Hey, I ran a game of MongTrav last semester at CMU... It is indeed close to Classic, but cleaned up and with standardized DMs. There is a mechanism for increasing skills, but it is fairly slow with multi-term characters; it takes a number of weeks of training equal to your total skill ranks...
  8. jedavis

    Dworc

    Midnight campaign setting has 'em, called dwargs.
  9. jedavis

    How many Gaming Systems Have You Used in the Past Year?

    GM'd True20 and Mongoose Traveller last school year, played in a Trailblazer game over the summer, and will probably run another Trav game this semester (hopefully...).
  10. jedavis

    Ship to ship combat

    We had two instances of space combat in my Mongoose Traveller game last semester. In the first, the PCs were horribly outgunned; they had a far trader with one beam laser and 1g acceleration, and were being chased by a corsair with a plurality of pulse lasers and 3g acceleration... they...
  11. jedavis

    Poll: Which Systems are you playing or have played in the last year?

    Listed: Mongoose Traveller, True20. Other: Trailblazer
  12. jedavis

    Called Shots! Poll & Discussion

    My preferred implementation of called shots in D&D is Power Attack. Penalty to hit? Check. Extra rewards if you hit? Check. Not location specific, but the core nature of 'called shottiness', that of increased risk for increased reward, is there without breaking out of the abstraction of hit...
  13. jedavis

    Last night's Rogue Trader game: Insults from the 10th dimension.

    "Control+Left Membrane+Ϡ" ? So the warp beings use emacs? Much is explained.
  14. jedavis

    Tales of terrible tactics

    Urgh, yeah, 3.0 Darkness was a massive pain. 3.5 nerfed it down to 20% miss chance, though, which was much saner. We had a fight against drow who used 3.0 Darkness on us once, and it was ugly... Also, I've seen several newbie warlocks go for Devil's Sight and Darkness, not realizing that it's...
  15. jedavis

    Poll: Favored class & why?

    Favored class: Barbarian! Why: To crush your enemies, see them driven before you, and listen to the lamentations of their women, all with a total disregard for caution and common sense.
  16. jedavis

    Tales of terrible tactics

    Once upon a time, we charged a bodak because the DM ruled that our characters knew jack squat about bodaks... The druid bought the farm on the first round, the sorcerer bit it on the second round, and the rogue hid since he couldn't sneak attack against undead, leaving my fighter to keep...
  17. jedavis

    The ONE Hit Point World

    D20 Warheart did something kinda similar to this; HP at first level equal to Con score, and then a maximum of +1 HP per level thereafter (for barbarians; most people get far fewer than 1/level). DR from armor was crucial, critical hits kill people dead, and a lot of things that add dice of...
  18. jedavis

    Caverns of Thracia

    I'm in a similar boat; have 3e Caverns, never ran it, but considering it for my campaign this semester. Kind of sad that there's been no feedback / *bump*... Alternatively: clearly there were no survivors.
  19. jedavis

    TRAILBLAZER - PDF Release - Discussion/Questions/Errata

    I want to say the formula was something like .00025 * total spell levels at 20th * max spell level at 20th.
  20. jedavis

    Non-Epic Level Spell Creation

    I believe the Practical Enchanter has some rules for it... better still, it's free, and has a bunch of other neat stuff to boot.
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