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  1. M

    Have "cross-class" skill deliniations finally been removed?

    I like the distinction of class skills versus cross-class skills. It's called flavor. Same thing for trained-only versus usable-untrained. Would it be any fun if all classes had exactly the same strengths and weaknesses? For the same reasons, the news of level-based BAB and save progressions...
  2. M

    Adventurer class

    Well, it's supposed to be generic on purpose. I think what I was trying to say in my initial post is that a generic Adventurer class would fill the need for all the additional core classes that have popped up since 3.0 came out. 3.0 and 3.5 was moderately successful at stopping the...
  3. M

    Adventurer class

    I've only seen it in passing but from what I remember, that's similar to what I had in mind.
  4. M

    Starting up a rare-magic-item campaign

    Isn't there a d20 setting where all magic items are sentient? Making that a prerequisite would trim their numbers somewhat.
  5. M

    Adventurer class

    For 4E, it looks as though Fighter is going to be spiced up beyond its 3.X incarnation, what with the whole mugging of knights and all. If this is indeed the truth, then there should be a replacement to fill the role of generic adventurer. I wouldn't feel as comfortable defaulting a character...
  6. M

    Starting up a rare-magic-item campaign

    I browsed over the alchemist and I dunno, it seems too specialized for a full class. Something of that level of dedication would be better as a prestige class I think. The campaign is currently limited to the three core rulebooks anyway. I've got a nice collection, but I'm wanting to keep things...
  7. M

    Starting up a rare-magic-item campaign

    You are correct -- it's only the magic items that are being removed from the paradigm. I'm not deliberately going for a low-powered game although I recognize the reduced power of PCs as a consequence of removing most of their permanent magic and whatever nonmagical ways I can come up with...
  8. M

    Starting up a rare-magic-item campaign

    How does this look as an adaptation of the Voluntary Poverty rules (BOXD 29-31)? I did not adapt or modify every benefit given by them, in particular the ones based on alignment or could not be spun with a nonmagical feel. The boosts to the other benefits will (I hope) compensate for this...
  9. M

    Starting up a rare-magic-item campaign

    You're right, these changes are for flavor. I also want to (re)inject some mysticism into the appearance of magic items; when a party is bursting with magical haversacks, rings, amulets, cloaks, and books of ability bonuses, the joy of granting magic items just seems to have lost its magic (pun...
  10. M

    Starting up a rare-magic-item campaign

    How do you figure that? A masterwork +10 weapon would get +5 to attack (maxed) and +5 to damage (maxed). That's functionally the same as a weapon with a +5 enchantment (+5 to attack, +5 to damage). Maybe I should have stated that in the original post, that a non-epic weapon cannot have more...
  11. M

    Starting up a rare-magic-item campaign

    I've preparations underway for running a D&D low-magic (actually a rare-magic-item) campaign. There are a few radical changes to the standard rules that I'm going to implement, primarily for flavor purposes. 1) Magic items will be very rare. (To facilitate this, Item Creation and the I.C. feats...
  12. M

    A Technical Look at D&D Insider Applications

    There is technology that lets one 'burn' and read paper CD's -- Literally. Granted it may not be currently widely available but it's something to consider. WOTC could also resort to so-called "business card" CDs. The memory capacity of an e-book CD is much less of a concern than the mass or...
  13. M

    Complete X books, second series

    I never use psionics and don't approve of their coexistence with magic so it never even entered into my mind to include Complete Psionic. I'm in the "psi = sci-fi" camp mostly. One of these days I may run a psionics fantasy campaign but it won't include standard D&D magic.
  14. M

    Complete X books, second series

    First there were WOTC's Complete Warrior, Adventurer, Arcane, and Divine (series one). Then we have Complete Mage, Complete Scoundrel, and Complete Champion. Will there be a fourth (eighth) Complete book? If so, any idea what it would be called or what it would cover? I'm not familiar with...
  15. M

    Dice decks for IM RPG'ing

    You could take a couple of 52-card decks, toss the face cards, and reckon the red cards as 1 to 10 and the black ones as 11 to 20. There's bound to be an online store somewhere that sells blank playing cards or blank CCG cards.
  16. M

    Dice decks for IM RPG'ing

    In thinking about running an RPG entirely over IM, I've thought about the idea of using dice decks instead of having players rolling dice. I'm sure dice decks aren't a new concept, but here's the rundown: for a d20, you have a given number of "20" cards, the same number of "19" cards, and so on...
  17. M

    D&D 4E Star Wars Saga Edition as preview of 4e?

    With all of these changes in the SWSE, if they're thinking about implementing them in D&D, I can see shifting saves to an attack roll but overall it sounds like too much at once. As has been mentioned by others, kill enough sacred cows and D&D won't be D&D any more. If WOTC likes the changes...
  18. M

    D&D 4E Star Wars Saga Edition as preview of 4e?

    One more thing to add to that, for figuring up NPC skills I've found it useful to stick with setting a pregenned NPC's character level at some multiple of 4 plus one. 1st, 5th, 9th, 13th, 17th, 21st, and so on. The skill point totals (excluding Int bonus) seem to come out to a nice round value...
  19. M

    D&D 4E Star Wars Saga Edition as preview of 4e?

    Having read more of this thread... I really dislike the skill consolidations. It reduces character variation and customization. Rolling everything possible into Perception and Persuasion is the worst. With Perception, the problem of merging Sense Motive with the physical senses has already...
  20. M

    D&D 4E Star Wars Saga Edition as preview of 4e?

    It's my belief that the Rules Compendium coming up in October will be the 3.75 for D&D. Regardless of what they 'test drive' in Star Wars, that system is - needless to say - an entirely different genre from D&D and I wouldn't expect much cross-compatibility. It's quite easier to accept Star...
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