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    Duskblade: 1st two feats

    In the mournlands, burning hp for an attack is probably a bad idea.
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    Skills you can take 20 on...

    I think you can take 20 to search for traps - it's disable device on traps you can't safely retry. With decipher script you only get one chance, so no taking 20 on that.
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    Martial Study Feat

    Martial Study isn't too bad, though getting really good use out of it requires investing at least one more feat for Martial Stance as others have noted. For non-martial adept classes a stance is a total freebie which doesn't conflict with any of their class features. The other use for it is for...
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    Replacing Metamagic feats with Spellcraft checks.

    Interesting idea The first thing I noticed was that you suggested failing the skill check would automatically mean that the spell would be cast without the enhancement. I'd suggest this should be an option as sometimes there are few things worse than casting a non-silent charm person spell...
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    D&D 4E 4E - What Rules Need Fixing?

    The economic system needs a revamp. Magic items & the occasional raise dead or similar are all that even mid-level PCs seem to spend money on.
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    What would be the value($$) and utility of this item?

    It also more or less duplicates a feat (one of the Children of Winter feats in Eberron) - I read somewhere that duplicating a feat is on the order of 5000 GP value.
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    Need help - Custom vampire SA - need PEACH by tomorrow (Tuesday!)

    I like it, actually. Make sure it's possible for the PCs to spot who's doing this. The attack is too powerful for +1 CR if the vampire can do it from social cover with no chance of being spotted IMO. Also there needs to be a limit on the number of people the vampire can have dominated at any...
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    Special monk feats?

    THe ECS has 3 feats allowing you to add either a longspear, a longsword, or a two-bladed sword as a special monk weapon. Secrets of Sarlona has some more monk-based feats, including one which adds other polearms as special monk weapons. None of these allow you to deflect arrows using your...
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    Response to Psionics Nerf (Move from inappropriate placement in House Rules thread)

    There are some powers which take an immediate action to manifest or can be augmented to do so (e.g. intellect fortress, mental barrier), so psions do not need to take the Quicken Power feat or get the Schism power to blow thru more than their level in PP per round.
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    Does the ranged character stink?

    I don't think this is right. Unless it's specifically called out (Manyshot, spells with multiple rays or other 'volley' attacks) you can sneak attack to your hearts content. Rapid shot or a high BAB work just fine. From the FAQ:
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    Making paladin feat choices is tough!

    Ride-by attack without spirited charge is not a great idea IMO. When you get to pull it off you can easily end your action with your paladin on the far side of a slightly injured monster and a clear path for it to charge the softer and squishier members of your party. Save it for when you pick...
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    Insightful Strike

    Is it the flavour or the definition that you're having trouble with here? I can think of a couple of supporting characters in novels who use throwing axes and could arguably be swashbucklers if it's the former.
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    Flavor: Rogue / Swashbuckler Horsethief

    Swapping out skills seems sensible. Failing that, an item which allows speaking with animals (a wand?) will cover for a lot of missing Handle Animal skill.
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    Where to go with my Warblade

    Stone Dragon helps you bypass DR, which may be very useful. Aside from that, doesn't master of the nine give you benefits if you have manoeuvers from multiple disciplines? You may be on the right track with your hodgepodge of manoeuvers already.
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    Good Build for a 7th level Ranger?

    You can't get the 2d6 sneak attack stance by 7th level as a pure ranger; you'd need initiator level 5 for Assassins Stance (it's a 3rd level stance), hence minimum ranger level 10. You could spend your 12th level feat on it but that's a way off. There's plenty of other useful stances &...
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    Spellblast (sp) - Eldtritch Theurge

    Grease for the ghostbusters feel (it slimed me!).
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    Stretching Familiar Benefits

    If Share Spells is a supernatural ability & you're using the Tome of Magic, you could get the Extend Supernatural Ability feat there (prereq 4HD & a supernatural ability). Unfortunately doubling the range only gives you 10', but you could then start pleading with your DM for mercy.
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    Goblin Pirate Dragon Shaman

    It may not be technically legal but with a flying carpet and a short-ranged attack, he needs Flyby Attack IMO. Incidentally, his base attack and grapple in that statblock must be wrong.
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    Appearance Altering Ideas?

    Making new, specialised spells might work too. Neither effect looks like a game breaker (providing the dragon-to-human spell can't be reversed...) so I'd call the mages spell about level 1-2 (more limited but much longer duration than disguise self) which he should certainly be able to research...
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    Generic Classes Redux

    It might be an idea to add a feat which allows more skill points though - other than open-minded, because a flat 5 skill points is the approximate equivalent of the standard toughness feat. I don't think a minimum of 4 skill points per level is unbalancing, especially in a game which lacks...
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